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Character name charset
Discussion on Character name charset within the CO2 Private Server forum part of the Conquer Online 2 category.
11/26/2012, 14:45
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#1
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Character name charset
Well guys. I need some help to fix it...
At that source, i got read at Database and source a special characters read. But... some characters dont sending to screen... For exemple: †, ™... It works on GuildName, ClanName... but at character, its dont sending...
Name at DB:
Someone can help or have a idea how to fix? tell me which packet is responsible for this function ... Where can I find it
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11/26/2012, 15:00
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#2
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The default charset of the CO2 client (English & French) is CP1252. For the name, I know that at some point, on official servers, all "special" characters disappeared like this. I think that it is related to the client, but would need a confirmation. The characters are sent to the client, just not shown for the name.
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11/26/2012, 15:21
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#3
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Quote:
Originally Posted by CptSky
The default charset of the CO2 client (English & French) is CP1252. For the name, I know that at some point, on official servers, all "special" characters disappeared like this. I think that it is related to the client, but would need a confirmation. The characters are sent to the client, just not shown for the name.
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I got to thinking that too... It might be that the client does not support these characters... Just do not understand why some read, and let out another ...
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11/26/2012, 16:23
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#4
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It's because you send ASCII. Use Encoding.Default.GetBytes and send those bytes instead.
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11/26/2012, 20:57
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#5
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Quote:
Originally Posted by -impulse-
It's because you send ASCII. Use Encoding.Default.GetBytes and send those bytes instead.
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Hmm... i will try it... Now, i'm using UTF7 and got some characters working...
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11/26/2012, 21:20
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#6
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It's also the way the server encodes it.
Encoding.GetEncoding(1252) should do the trick.
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