Hey folks, im upgrading my source to 5660, and ive run into a problem with the characterinfo spawn packets, i can see the character name from an alternative account, but i cant see the name from the current account, im assuming TQ updated the spawn packets this is what i have so far
Yes fang, DreadNought said its something to do with the CharacterInfo.cs Spawn packet, he told me to try +4 if that dont work try +1, i did that then as its a byte i tryed from 112 up to 255, then i went from 112 down to 1, and nothing, so im assuming its something to do with the new flag system.
CharacterInfo != Spawn packet
CharacterInfo == Character Information packet.
If other values are coming up correctly, don't change it. Change what doesn't work.
Yes fang, DreadNought said its something to do with the CharacterInfo.cs Spawn packet, he told me to try +4 if that dont work try +1, i did that then as its a byte i tryed from 112 up to 255, then i went from 112 down to 1, and nothing, so im assuming its something to do with the new flag system.
Didn't tell you to try anything, You asked it as if you wanted my approval so I said I guess so.
Quote:
Originally Posted by Fаng
CharacterInfo != Spawn packet
CharacterInfo == Character Information packet.
If other values are coming up correctly, don't change it. Change what doesn't work.
YOUR name not showing to YOU is because of the CharacterInfo packet.
Right understood sorry, i dident mean to be stubbon, i looked around elitepvpers alot, and read alot about trial and erroring the spawnpackets my bad, ill get into it then.
Right understood sorry, i dident mean to be stubbon, i looked around elitepvpers alot, and read alot about trial and erroring the spawnpackets my bad, ill get into it then.
u dont seem to understand what spawn packet is .. since they keep telling u that this isnt spawn packet issue and its character info packet issue and u keep repeting this word.. spawn packet's type is 10014 and its responsible for appearence of others characters to u and vice versa and for character info packet (which the issue in) its packet 1006 and responsible for showing the states of ur character like Name / Guild name .. etc
CharacterInfo packet 1006 08/30/2012 - CO2 Private Server - 5 Replies well Am working on upgrading Packets for patch 5639 so after Am done with Spawn packets / flags i started working on Packet 1006 which is Known as Character Info but i didnt know are offsets from 40 to 52 ..so if sm1 know what are they suppose to be and willing to share i'd be appriciated
Regards
shadowman123
Client DC 2 seconds after CharacterInfo Packet Sent 03/26/2011 - CO2 Private Server - 9 Replies Hey guys,
Working with 5165 here(custom source)
I'm having a few probs with this, My Client seem to Disconnect about 2 seconds after my CharacterInfo packet is sent.
It's called by this void
public static void Login(byte Packet, GameClient Client)
{
LoginPacket Login = new LoginPacket();
5180 CharacterInfo packet ( Impule's ) 07/06/2010 - CO2 Private Server - 19 Replies My packet appears to be wrong, the characternames are fucked up...and I cant see anybody else but can see other people talking/whispers along with them dropping things and doing things like @gm hey but if I whisper them using the name that appears when they talk its like E Speak to all: Hey but if I whisper there real name they get it and my names appears fucked. heres my packet with a few /* */ things
using System;
namespace Conquer_Online_Server.Network.GamePackets
{
...
[HELP] CharacterInfo Packet 10/09/2009 - CO2 Private Server - 5 Replies Hi!
I would like to know if someone can post the CharacterInfo packet for thé new encryption ~5090.
I'm in trouble because i send a wrong Packet in the 1052.
So the 0x3f2 case 74 do not comes. The screen freeze a login...
So i think that I send the wrong packet.
Btw I'm using Hybrid's source.
I can't post my packet. I'm with my phone actualy.
Btw, thanks in advance for reply =)