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Problem on Auth Server msvcrt.dll

Discussion on Problem on Auth Server msvcrt.dll within the CO2 Private Server forum part of the Conquer Online 2 category.

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Problem on Auth Server msvcrt.dll

Hello guys

I have a serious problem here ... I'm adapting a database with a AuthServer ... I was able to connect to the database, managed to do password authentication ... but at the time of sending the information to the client ... I get this error:



Does anyone have any suggestion or solution to my problem?
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Old 09/07/2012, 07:27   #2
 
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Post your PInvoke code.

#Edit
I'd assume you have set your entry point to "DLL" in your PInvoke like [DllImport(EntryPoint = "DLL")] (example) But the entry point should actually be "memset" because that's the entry you want.

Otherwise remove your entry point and just rely on the method name.
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Old 09/07/2012, 11:59   #3
 
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this link maybe helpful
go for it is offline  
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Old 09/07/2012, 19:11   #4
 
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Quote:
Originally Posted by I don't have a username View Post
Post your PInvoke code.

#Edit
I'd assume you have set your entry point to "DLL" in your PInvoke like [DllImport(EntryPoint = "DLL")] (example) But the entry point should actually be "memset" because that's the entry you want.

Otherwise remove your entry point and just rely on the method name.
That's my Pinvoke:




Code:
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
        private static extern void* memset(void* dst, int val, int count);
maybe that is the problem?
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Old 09/07/2012, 20:06   #5
 
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I remember some members were using a .NET DLL called msvcrt, maybe you're pointing it to that, instead of the native msvcrt.

Try this:
Code:
[DllImport("c:\\windows\\system32\\msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
        private static extern void* memset(void* dst, int val, int count);
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Old 09/08/2012, 09:05   #6
 
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Quote:
Originally Posted by I don't have a username View Post
I remember some members were using a .NET DLL called msvcrt, maybe you're pointing it to that, instead of the native msvcrt.

Try this:
Code:
[DllImport("c:\\windows\\system32\\msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
        private static extern void* memset(void* dst, int val, int count);
no they shouldn't be referencing the direct path to msvcrt.dll but rather instead renaming the .NET dll as it is what the conflict is, poor naming conflicts; why name your dll the same as a standardized dll on windows, lolol some people..
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Old 09/08/2012, 09:53   #7
 
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Quote:
Originally Posted by InfamousNoone View Post
no they shouldn't be referencing the direct path to msvcrt.dll but rather instead renaming the .NET dll as it is what the conflict is, poor naming conflicts; why name your dll the same as a standardized dll on windows, lolol some people..
True at that rofl.
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Old 09/08/2012, 23:20   #8
 
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Well ^^
My problem has been solved... That topic can be close now... The error has been corrected with your solution... Now to connect to the server, need only send the login data to the game server ...

Tnks man
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Old 09/08/2012, 23:35   #9
 
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#Closed as requested
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