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Creating Co2 Aimbot...
Discussion on Creating Co2 Aimbot... within the CO2 Private Server forum part of the Conquer Online 2 category.
08/10/2012, 23:44
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#1
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Creating Co2 Aimbot...
Hello guys , i am trying to create a C# win form Co2 Aim-bot
but i wanna know how to start, and how i can get Monsters Cords
so any information ? or help ?
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08/11/2012, 00:16
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#2
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So after we tell you that, are you going to ask how to cast the spell?
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08/11/2012, 00:46
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#3
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and how to login
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08/11/2012, 17:05
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#4
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Quote:
Originally Posted by InfamousNoone
So after we tell you that, are you going to ask how to cast the spell?
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hey my friend , i am trying to code it my self , i just wanna people tell me where or how to start , what steps i shall follow .... just advices 
thanks for reply ...
Quote:
Originally Posted by operaopera
and how to login
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i think conquer sources can help me to do this...
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08/13/2012, 11:20
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#5
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I feel like wasting my time.
- Attach yourself to the information going between client/server (hook based bot or proxy based, doesn't matter)
- Set up basic packet structures handling player spawns (x, y, uid and name)
- Set up basic packet structures handling actions or chat (so you can command it from ingame)
- Set up basic packet structure to handle general data subtypes.
- Set up full packet structure (and encryption) to handle casting spells
Tada, you now have an aimbot, just link the logic of the above packets and systems together.
Bonus round!
- Handle spell list packet to give yourself tornado
- Handle player update packet to give yourself mana to cast it
- Block the sending of nado but read the UID from it
- Reply to client who new target is with a command or action to clear target
Have fun not doing anything on this project as it requires you to do some form of work.
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08/13/2012, 11:36
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#6
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elite*gold: 0
Join Date: Jul 2012
Posts: 34
Received Thanks: 2
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Quote:
Originally Posted by pro4never
I feel like wasting my time.
- Attach yourself to the information going between client/server (hook based bot or proxy based, doesn't matter)
- Set up basic packet structures handling player spawns (x, y, uid and name)
- Set up basic packet structures handling actions or chat (so you can command it from ingame)
- Set up basic packet structure to handle general data subtypes.
- Set up full packet structure (and encryption) to handle casting spells
Tada, you now have an aimbot, just link the logic of the above packets and systems together.
Bonus round!
- Handle spell list packet to give yourself tornado
- Handle player update packet to give yourself mana to cast it
- Block the sending of nado but read the UID from it
- Reply to client who new target is with a command or action to clear target
Have fun not doing anything on this project as it requires you to do some form of work.
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Perfect.
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08/13/2012, 20:52
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#7
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elite*gold: 0
Join Date: Mar 2010
Posts: 475
Received Thanks: 15
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Quote:
Originally Posted by pro4never
I feel like wasting my time.
- Attach yourself to the information going between client/server (hook based bot or proxy based, doesn't matter)
- Set up basic packet structures handling player spawns (x, y, uid and name)
- Set up basic packet structures handling actions or chat (so you can command it from ingame)
- Set up basic packet structure to handle general data subtypes.
- Set up full packet structure (and encryption) to handle casting spells
Tada, you now have an aimbot, just link the logic of the above packets and systems together.
Bonus round!
- Handle spell list packet to give yourself tornado
- Handle player update packet to give yourself mana to cast it
- Block the sending of nado but read the UID from it
- Reply to client who new target is with a command or action to clear target
Have fun not doing anything on this project as it requires you to do some form of work.
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at first i pressed Thanks button , but i still wanna say thanks again , and there another question....
Co2 P-server sources can help me to understand what i have to do , but i need to get the new co packets , so how would i get them ??
there are one more thing , i am already understand what did you posted above , but i still need more basic or simple steps to follow it.
i mean i just started programing in C# like 1-2 years ago , i have created i many desktop apps , but conquer is another and big section as i think , so its need more steps to follow or just to understand what you have to do
example :
1- you need to create GUI to select co path and 2 text box`s for user and password to log into app database .
2- you need to add a tab for bot tools with skills , magics , char info , etc...
3- etc ...
i will be appreciate to this ...
thanks
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08/13/2012, 23:24
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#8
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Join Date: Jun 2009
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Quote:
Originally Posted by abdeen
at first i pressed Thanks button , but i still wanna say thanks again , and there another question....
Co2 P-server sources can help me to understand what i have to do , but i need to get the new co packets , so how would i get them ??
there are one more thing , i am already understand what did you posted above , but i still need more basic or simple steps to follow it.
i mean i just started programing in C# like 1-2 years ago , i have created i many desktop apps , but conquer is another and big section as i think , so its need more steps to follow or just to understand what you have to do
example :
1- you need to create GUI to select co path and 2 text box`s for user and password to log into app database .
2- you need to add a tab for bot tools with skills , magics , char info , etc...
3- etc ...
i will be appreciate to this ...
thanks 
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This

or this

for packets, but just so you know the other one can do more stuff than just packet logging, there's an auto hunter built in it.
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08/14/2012, 09:44
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#9
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elite*gold: 0
Join Date: Mar 2010
Posts: 475
Received Thanks: 15
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Quote:
Originally Posted by diedwarrior
This

or this

for packets, but just so you know the other one can do more stuff than just packet logging, there's an auto hunter built in it.
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ight , i tried the hook library and its worked fine , just showing me sent and received packets , but how can i send i packet , or how can i get info from co , for example , character name ... ?
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08/14/2012, 09:59
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#10
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Join Date: Jul 2012
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you must be new here  this made my ******* day XD
P.s i've always want to tell u something bauss or w/e ur name , i got no problem with ur replies cuz i know how it feels when u keep studying while others having fun  it turns u physco XD
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08/15/2012, 01:02
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#11
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elite*gold: 0
Join Date: Mar 2010
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i just need an example and i`ll learn how its working
just an example for how can i send i packet , or how can i get info from co , for example , character name ... ?
using the library hook
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08/15/2012, 02:43
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#12
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Join Date: Jun 2009
Posts: 611
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Quote:
Originally Posted by abdeen
i just need an example and i`ll learn how its working
just an example for how can i send i packet , or how can i get info from co , for example , character name ... ?
using the library hook
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What do you mean by character name ? YOUR character name ? just find any packet that includes a string of your name, ofcourse it will be hex so turn it into a string and bam, you got the character name, idk if there's any other ways, just saying ideas.
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08/15/2012, 02:45
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#13
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elite*gold: 0
Join Date: Mar 2010
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Quote:
Originally Posted by diedwarrior
What do you mean by character name ? YOUR character name ? just find any packet that includes a string of your name, ofcourse it will be hex so turn it into a string and bam, you got the character name, idk if there's any other ways, just saying ides.
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thanks in advance , can you post here a sample or example for char name as example.
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08/15/2012, 02:51
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#14
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You lost me o.o, post an example for a charname ? well if you mean a packet, try the 0x3ee packet "character info"
This ofcourse isn't the best way, but yeah, its a way.
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08/15/2012, 03:04
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#15
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elite*gold: 0
Join Date: Mar 2010
Posts: 475
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Quote:
Originally Posted by diedwarrior
You lost me o.o, post an example for a charname ? well if you mean a packet, try the 0x3ee packet "character info"
This ofcourse isn't the best way, but yeah, its a way.
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yes thanks , but i meant how ton use it lol , thanks again , thanks button pressed.
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