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Data Subtyes
Discussion on Data Subtyes within the CO2 Private Server forum part of the Conquer Online 2 category.
07/27/2012, 18:44
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#1
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Data Subtyes
i wonder what when these values Are being Called
MapARGB = 104 ( what does it do btw)
MapStatus = 105, ( what does it do btw)
108
162
408
Regards
shadowman123
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07/27/2012, 20:27
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#2
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104 - Changes the color of the screen (adds a tint). It's whats used for a day and night system.
105 - Changes the map status
108 - Sets new coordinates for the player, used for pull backs
162 - Used for pathfinding
408 - When you equip/unequip items etc, its a request for the stats in the stat window
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07/27/2012, 20:54
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#3
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Quote:
Originally Posted by .Kinshi
104 - Changes the color of the screen (adds a tint). It's whats used for a day and night system.
105 - Changes the map status
108 - Sets new coordinates for the player, used for pull backs
162 - Used for pathfinding
408 - When you equip/unequip items etc, its a request for the stats in the stat window
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Well I've Few Comments on Your Answer
105 Subtype what do u mean by Change map Status ?
108 i'd like to know when the Roll Back is Requested ? and y ?
408 what i understood is when i equip or unequip item the window stats should should up Right ?
btw thx alot of your co operation
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07/27/2012, 21:48
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#4
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Quote:
Originally Posted by shadowman123
Well I've Few Comments on Your Answer
105 Subtype what do u mean by Change map Status ?
108 i'd like to know when the Roll Back is Requested ? and y ?
408 what i understood is when i equip or unequip item the window stats should should up Right ?
btw thx alot of your co operation
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105 - The map status effects what you can do in that map. Like vend, revive here, pk, etc.
108 - It's not a roll back, its a pull back. The client doesn't request it, you send it if a player jumps too far or too fast, to put them back where they just were.
408 - I'm not really sure what you're trying to say. The client sends it to request that you send packet 1040 back.
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07/27/2012, 23:11
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#5
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Quote:
Originally Posted by .Kinshi
105 - The map status effects what you can do in that map. Like vend, revive here, pk, etc.
108 - It's not a roll back, its a pull back. The client doesn't request it, you send it if a player jumps too far or too fast, to put them back where they just were.
408 - I'm not really sure what you're trying to say. The client sends it to request that you send packet 1040 back.
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dude your the best Thx
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07/28/2012, 06:46
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#6
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Hmm, i was under the impression 108 was for removing prof's. Or is it used for both? o.o
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07/28/2012, 07:25
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#7
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Quote:
Originally Posted by 12k
Hmm, i was under the impression 108 was for removing prof's. Or is it used for both? o.o
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well in impulse based source its name is NewCordinates so what Kinshi said was very reasonable
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07/28/2012, 08:03
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#8
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Yeah, i tested it and it works fine, doesnt even remove the screen entities as 74 does. But removing profs works fine on mine, and its using 108. So I assume it has a dual purpose.
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07/28/2012, 08:13
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#9
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Quote:
Originally Posted by 12k
Yeah, i tested it and it works fine, doesnt even remove the screen entities as 74 does. But removing profs works fine on mine, and its using 108. So I assume it has a dual purpose.
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well i think its impossible Removing proficiencies uses Data subtype 110 / with spell it uses 109 So ..
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07/28/2012, 08:32
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#10
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Im on vers 5017, may be different, but it works fine with 108.
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07/28/2012, 08:36
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#11
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Quote:
Originally Posted by 12k
Im on vers 5017, may be different, but it works fine with 108.
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maybe Subtypes Are changed all over higher patches .. but sounds impossible for me
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07/28/2012, 08:47
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#12
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Quote:
Originally Posted by shadowman123
maybe Subtypes Are changed all over higher patches .. but sounds impossible for me
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Yeah types have changed over time.
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