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Data Subtyes

Discussion on Data Subtyes within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Data Subtyes

i wonder what when these values Are being Called

MapARGB = 104 ( what does it do btw)
MapStatus = 105, ( what does it do btw)
108
162
408

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Old 07/27/2012, 20:27   #2
 
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104 - Changes the color of the screen (adds a tint). It's whats used for a day and night system.
105 - Changes the map status
108 - Sets new coordinates for the player, used for pull backs
162 - Used for pathfinding
408 - When you equip/unequip items etc, its a request for the stats in the stat window
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Old 07/27/2012, 20:54   #3
 
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Quote:
Originally Posted by .Kinshi View Post
104 - Changes the color of the screen (adds a tint). It's whats used for a day and night system.
105 - Changes the map status
108 - Sets new coordinates for the player, used for pull backs
162 - Used for pathfinding
408 - When you equip/unequip items etc, its a request for the stats in the stat window
Well I've Few Comments on Your Answer

105 Subtype what do u mean by Change map Status ?
108 i'd like to know when the Roll Back is Requested ? and y ?
408 what i understood is when i equip or unequip item the window stats should should up Right ?

btw thx alot of your co operation
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Old 07/27/2012, 21:48   #4
 
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Well I've Few Comments on Your Answer

105 Subtype what do u mean by Change map Status ?
108 i'd like to know when the Roll Back is Requested ? and y ?
408 what i understood is when i equip or unequip item the window stats should should up Right ?

btw thx alot of your co operation
105 - The map status effects what you can do in that map. Like vend, revive here, pk, etc.
108 - It's not a roll back, its a pull back. The client doesn't request it, you send it if a player jumps too far or too fast, to put them back where they just were.
408 - I'm not really sure what you're trying to say. The client sends it to request that you send packet 1040 back.
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Old 07/27/2012, 23:11   #5
 
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Quote:
Originally Posted by .Kinshi View Post
105 - The map status effects what you can do in that map. Like vend, revive here, pk, etc.
108 - It's not a roll back, its a pull back. The client doesn't request it, you send it if a player jumps too far or too fast, to put them back where they just were.
408 - I'm not really sure what you're trying to say. The client sends it to request that you send packet 1040 back.
dude your the best Thx
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Old 07/28/2012, 06:46   #6
 
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Hmm, i was under the impression 108 was for removing prof's. Or is it used for both? o.o
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Old 07/28/2012, 07:25   #7
 
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Hmm, i was under the impression 108 was for removing prof's. Or is it used for both? o.o
well in impulse based source its name is NewCordinates so what Kinshi said was very reasonable
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Old 07/28/2012, 08:03   #8
 
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Yeah, i tested it and it works fine, doesnt even remove the screen entities as 74 does. But removing profs works fine on mine, and its using 108. So I assume it has a dual purpose.
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Old 07/28/2012, 08:13   #9
 
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Yeah, i tested it and it works fine, doesnt even remove the screen entities as 74 does. But removing profs works fine on mine, and its using 108. So I assume it has a dual purpose.
well i think its impossible Removing proficiencies uses Data subtype 110 / with spell it uses 109 So ..
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Old 07/28/2012, 08:32   #10
 
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Im on vers 5017, may be different, but it works fine with 108.
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Old 07/28/2012, 08:36   #11
 
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Im on vers 5017, may be different, but it works fine with 108.
maybe Subtypes Are changed all over higher patches .. but sounds impossible for me
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Old 07/28/2012, 08:47   #12
 
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Quote:
Originally Posted by shadowman123 View Post
maybe Subtypes Are changed all over higher patches .. but sounds impossible for me
Yeah types have changed over time.
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