we tried that already, didnt work. We also tried making a code from scratch with the lotf base in mind that was similar to the other codes... didnt work.
Welcome to my headache =3. Also i do believe the drops are in a .ini file... cant remember anymore.
I`m not sure about this one since I haven`t encountered it, but I think that it might be something with a packet. If you`re using a QO client, take a look at CoEmu`s packets, it had moving mobs.
hi im probably not very smart at this but if you look it says MobDrops and i dont know how to make it drop different items but you can edit that so it drops what you want
we tried that already, didnt work. We also tried making a code from scratch with the lotf base in mind that was similar to the other codes... didnt work.
if u cant even do that...i cant understand u ppl....thats the most easiest thing.
if u cant even do that...i cant understand u ppl....thats the most easiest thing.
Actually, I tried. I never tested it because I deleted the QO client. I'm dunno the differences between the 5017 and 4351 packet structures(if they changed), or even the source I was using...
And I know you're good at copying and pasting stuff from LOTF, no need to say that here.
Actually, I tried. I never tested it because I deleted the QO client. I'm dunno the differences between the 5017 and 4351 packet structures(if they changed), or even the source I was using...
And I know you're good at copying and pasting stuff from LOTF, no need to say that here.
who said something about LOTF here =] , i can get the mob move packet from CoEmu`s source - all i need.
lol think twice before posting. copying and pasting , it wont work that way...=] and u know. u also need to put things together to work. so...all i would "copy&paste" its just an packet.
EDIT: and what...u say,...u could get the packet without any help or what? cos i totaly think u could.
Hey tao, im gonna come back to ask you for help on remaking this entire source from scratch in about i wanna say July... but yea, i want to see exactly how far i can get with this source for one thing, and then if we remake it from scratch, we can fix those errors your were talking about b4.
Well thats if you're up for it xD after july we all may be on different projects.... eh.
Step Up 3D [Make your Move] 10/03/2010 - Movies & Series - 14 Replies http://images2.fanpop.com/image/photos/13300000/St ep-Up-3D-2010-upcoming-movies-13396732-1280-1024.j pg
Es ist endlich soweit seit dem 26.08.10 ist er raus der 1. Tanz Film in Realem 3D
Der Film ist eine Produktion von Constantin Film
Die Offizielle hompage findet ihr unter Step Up 3D - ab 26. August im Kino
Offizieler HQ Trailer: YouTube - Step Up 3D (Trailer in Deutsch)
[Release]Grotto mobs that move 06/19/2010 - CO2 PServer Guides & Releases - 9 Replies First let me say that I take no credit in coding Grotto, im just releaseing a way to make your mobs inside Grotto to move like they are supposed to. And i'm probably not the first person to figure this out. May even be an easier way of doing it, but this is how I done it.
Before we get started, you should go follow pringles guide on loading DMaps if you have not yet done so.
After that goto NPCDialog.cs and find this under your Grotto NPC:
if (Control == 1)
...
[Problem]Mobs doesn' t move 11/08/2008 - CO2 Private Server - 9 Replies I creat my private server with TheCoServer and:
-The mobs doesn' t move and attack :s.
-I can change the xp/drop rate ????
-I can make a npc for rebirth 1 and 2 ?????
-I can' t learn a new skill or i haven' t this in my data base :s.
Who can help me ???????
(And sorry for my bad english I' m french)