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[Help] Left Weapon !
Discussion on [Help] Left Weapon ! within the CO2 Private Server forum part of the Conquer Online 2 category.
06/15/2012, 00:33
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#1
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[Help] Left Weapon !
I want to add the Left weapon slots for the pirate ( Like Archers and Trojans ...)
The Item is EQUIPED but it did not appear so i need the slots to be shown ...
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06/15/2012, 00:45
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#2
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Two things. One, do not post multiple threads with the same purpose. And two, make sure your class is the top class of pirate, PirateLord.
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06/15/2012, 00:52
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#3
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First Its Pirate Lord
Second The last thread was for 2 things one i solved it but this remains so i thought people maybe not entering the old thread so i made new one srrry
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06/15/2012, 00:57
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#4
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Quote:
Originally Posted by Healian
First Its Pirate Lord
Second The last thread was for 2 things one i solved it but this remains so i thought people maybe not entering the old thread so i made new one srrry
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If that is true, then you're missing files in your client. The client is not adding a second socket to the display for the class ID 75, which means that not all of the files have been updated to support pirates.
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06/15/2012, 01:00
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#5
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tell me list of files to be updated so i revise my self maybe i forgot something ... (
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06/15/2012, 01:03
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#6
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Quote:
Originally Posted by Healian
tell me list of files to be updated so i revise my self maybe i forgot something ... (
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I'm not sure, you would have to check the threads in the Guides & Releases sub-forum. You may want to check ini/weapon.ini and ini/weaponmotion.ini as well.
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06/15/2012, 01:17
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#7
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u cant u have to upgrade ur source or make it in a sneaky way by making PirateLord to be Class ID 14 and that is a **** to do such.
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06/15/2012, 01:19
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#8
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can u help me to do that way cuz i really done a **** work in this source and people here say that updating the source is bayond my knowledge so please any help
Or ofcourse there is work in client files may get it to recognize the slots ! ?
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06/15/2012, 01:20
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#9
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Quote:
Originally Posted by Zeroxelli
I'm not sure, you would have to check the threads in the Guides & Releases sub-forum. You may want to check ini/weapon.ini and ini/weaponmotion.ini as well.
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weapon.ini for determining weapon's mesh and texture for weaponmotion.ini stands for expanding weapons like ninja's sycthe and after v5165 tq didnt use ini files any more they just use dbcs stored at .wdb
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06/15/2012, 01:21
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#10
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Quote:
Originally Posted by Healian
can u help me to do that way cuz i really done a **** work in this source and people here say that updating the source is bayond my knowledge so please any help
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If you make pirate classID 14 or 15 (TrojanMaster) it will also change the name for Trojans, which is definitely not the right way to do it.
Just do a full replace of the C3 files, and carefully replace the INI files. This should do it, but you may have to swap some DLLs and the Client executable as well.
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06/15/2012, 01:25
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#11
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atleast which file is responsible for determining the classes
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06/15/2012, 01:26
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#12
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Quote:
Originally Posted by Healian
atleast which file is responsible for determining the classes
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There's no file for determining the classes. If you mean class names, it's ini/ProfessionalName.ini
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06/15/2012, 01:28
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#13
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i mean how does the client determine that
if (client.Entity.Class == 75)
{
IsTwoHanded = true;
}
for example i mean
cuz i think client see if archer it opens the slot if pirate closes it and so on
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06/15/2012, 01:28
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#14
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Quote:
Originally Posted by Zeroxelli
If you make pirate classID 14 or 15 (TrojanMaster) it will also change the name for Trojans, which is definitely not the right way to do it.
Just do a full replace of the C3 files, and carefully replace the INI files. This should do it, but you may have to swap some DLLs and the Client executable as well.
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even ini an C3 will not help him and by gettin latest dlls without the suitable Conquer.exe alot of stuffs would disappear.
Instead of updating the source just bypass the new encryption by getting the latest DHKey exchange.
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06/15/2012, 01:30
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#15
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Quote:
Originally Posted by Healian
i mean how does the client determine that
if (client.Entity.Class == 75)
{
IsTwoHanded = true;
}
for example i mean
cuz i think client see if archer it opens the slot if pirate closes it and so on
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Has nothing to do with the server. The client checks various files related to the class ID, and opens a second slot if it's allowed.
Quote:
Originally Posted by 2slam
even ini an C3 will not help him and by gettin latest dlls without the suitable Conquer.exe alot of stuffs would disappear.
Instead of updating the source just bypass the new encryption by getting the latest DHKey exchange.
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Thus why I said DLLs and the Conquer executable.
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