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Very Big Problem

Discussion on Very Big Problem within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Very Big Problem

i have a problem with pirate . at first when i equip a sword the char was attacking with it normaly but after then even if i equiped the weapon the char is boxing !

what i do i think it seems like the weapon is not recognized now idk why

Image



Problem is not Solved yet please any help it was working idk what happened now . My *** i really done a huge work and dont want it to stop here !!!!
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Old 06/14/2012, 00:02   #2
 
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I'm assuming you added the pirate files to a client that doesn't support them? You must have done an incomplete copy. Lack of animation could mean that a few C3 files are missing.
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Old 06/14/2012, 00:05   #3
 
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so its client side ? that i equiped weapons and the char still boxing as if he were without weapons ?
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Old 06/14/2012, 00:12   #4
 
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Quote:
Originally Posted by Healian View Post
so its client side ? that i equiped weapons and the char still boxing as if he were without weapons ?
Most likely, yes. Check the "Guides and Releases" sub-forum.
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Old 06/14/2012, 00:14   #5
 
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i have another prob too when i equip pistol and sword i only see the sword equiped while the pistol apears in my hand but its not at the equipment
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Old 06/14/2012, 00:15   #6
 
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Are you sure the source you're using fully supports pirates?
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Old 06/14/2012, 00:19   #7
 
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mmm like 95%

also i tried editing weapon handling and made this , still the same prob

Quote:
else if (ID >= 410003 && ID <= 410439 || ID >= 410959 && ID <= 611439)
return ConquerItem.RightWeapon;
else if ((ID >= 900000 && ID <= 900309) || (ID >= 1050000 && ID <= 1051000) || (ID >= 410500 && ID <= 410939))
return ConquerItem.LeftWeapon;
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Old 06/14/2012, 00:26   #8
 
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I don't know the IDs or anything related to pirates, as I quit conquer way before they came out. But, if the server allows you to equip the weapons, that means it should support attacking with them. If it doesn't, it's probably not worth using then. I still think it's related to client files, and not the server side. Because, unless the attack packet has changed drastically, it doesn't tell the client anything about what weapons you have equipped. The animation that plays when you attack is decided by the client, based on a few INI entries and C3 files related to the weapon.
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Old 06/14/2012, 00:29   #9
 
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thank you very much i am working on now (guided with your openions) i will try and tell you the results if worked\no worked

and if worked i will tell the way here
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Old 06/14/2012, 00:35   #10
 
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Sure, good luck.
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Old 06/14/2012, 01:40   #11
 
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any help !! very strange problem even with ( i think ) correct c3 files and ani
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Old 06/14/2012, 01:50   #12
 
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as much as I know , your motion of standing/attacking/jumping/walking/dieing it depends on your weapon subtype so like (410,420,601, etc...) and those motions are in C3\0001-4004 , if you didn't add the right motion to your ini , it will cause your problem, so your problem is client side , how to fix it ?! , add the missing motions/C3 to your C3/ini and it will fix it.
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Old 06/14/2012, 01:56   #13
 
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There should be INI files related to motion and actions in the /ini/ folder of the client. Check them.
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Old 06/14/2012, 02:07   #14
 
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bump
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Old 06/14/2012, 02:09   #15
 
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Quote:
Originally Posted by Healian View Post
bump
Why did you bump the thread? I told you what to check lol
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