when i was trying the pirate class i came across "Blade tempest" skill and i figuered that it did not work so i decided to go to the Handle.cs and found tha the "Blade Tempest" skill field is empty
Quote:
case 11110:
{
break;
}
so what i really do to successfuly add Blade Tempest Skill to my source please i need help
You can probably use the already existing method for getting targets with FB/SS/Speedgun to get the targets for this skill. After which, just apply the damage to them, and send the magic attack packet.
You're probably not sending the right skill ID in the magic attack packet then. As for the number of targets, as long as you didn't change the FB/SS method it should be fine. Check that the code for those methods isn't running into any errors.
Am Afraid it wont Work Till u Upgrade your source into 5573 .. Never Try to i Tried Loading its Effect using String Effect packet 1015 but couldnt even get the string Name from Folder / 3DEffect.ini or even WDF packages So i gave up and u should too cuz even u did u cant add it completely ..Sry but its the truth
Skill ID is most likely wrong. Click on the line where it sets the spell ID and press your F9 key. This will set a breakpoint at that location. Now, go ahead and use blade tempest. If all goes well, the server will jump to the front and tell you that it has stopped at that location. Look at your bottom left tabs, check the "Locals" tab. Find the "suse" I think it was, and expand the object. Look at the SpellID field and make sure it is in fact the spell ID of blade tempest. Once you've checked that, press your F5 key to resume running the server, and go back to your breakpoint and click the line, then hit F9 again to clear it.
Am Afraid it wont Work Till u Upgrade your source into 5573 .. Never Try to i Tried Loading its Effect using String Effect packet 1015 but couldnt even get the string Name from Folder / 3DEffect.ini or even WDF packages So i gave up and u should too cuz even u did u cant add it completely ..Sry but its the truth
well i have made it just as dragon whirl getting the new attacksubtype getting right effects and motion then tada but the only thing i stucked at that how to repeate the char !
well i have made it just as dragon whirl getting the new attacksubtype getting right effects and motion then tada but the only thing i stucked at that how to repeate the char !
Repeat the char? Howso? If you're talking about the spinning effect, it's done by the magicattack packet I would assume.
Blade Skill Bug 04/20/2012 - SRO Private Server - 0 Replies hello
help
attack are not cut and character freezes
http://g1204.hizliresim.com/w/n/4pbdt.png
[TuT[Mari's Freeze Tempest and Rufus' Bullet Time Skill lag solution 03/05/2012 - Grand Chase Philippines - 11 Replies Lag Description
As most of us have known, most players experience a graphic issue that freezes your computer, disabling you from seeing the full skill. If not fixed, players would see a Geas using Tempest like so: a giant blue aura is all around Mari, and then she spins her Soul Takers, but from here it freezes your computer, making it 0 FPS (Frames Per Second, Press F6 to check yours). The cause of this occurence is a corrupted file that doesn't allow the wings that come with using Freeze...
[REQUEST]Help with making the skill work around actually work... 03/02/2011 - Shaiya Private Server - 2 Replies So I have done like this topic said, but instead of replacing the whole database, I just replaced the skill (and later on the BaseItemsDefs and ExpDefs just in case). I exported the skills to a csv, and into Skill.SData. I then placed it inside my data file(s). I started the game, but it still wont pass level 3. What could be wrong? I don't think I have to replace the items/mobitems/mobs/productlist to get it to work. Any ideas?