Quote:
Originally Posted by adz06676
stop trying to show off with your poooo coding skillz
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So true.
And for taylor:
Find the place where it adds the item when you rightclick it, and I think it is 100, 100 at the end, or 0, 0, well change that to 500, 500. There you go, now each arrowpack has 500 arrows.
Im not 100 pct sure with the other part, never ever looked it into LOTF source. Try send a additem packet each time you use a skill , and in Character.cs define CurrentArrows, set it to 0.
Then when you rightclick speedarrow make it get you 500 arrows.
Then at the use scatter skill , you do like this:
uint Arrows = MyChar.CurrentArrows -= 3;
if (Arrows >= 0)
{
UseTheScatterSkill
Then send the additem packet again here, and instead of 500, 500 at the end, do : Arrows, 500
}
And there is alot in between, but its easy i guess.