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[HELP] Bug Melee
Discussion on [HELP] Bug Melee within the CO2 Private Server forum part of the Conquer Online 2 category.
05/28/2012, 03:02
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#1
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elite*gold: 0
Join Date: Nov 2011
Posts: 150
Received Thanks: 11
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[HELP] Bug Melee
I'm having a little problem in my Melee in Handle .cs, the bug is as follows: two players when the player "attacker" hit the other "attacked" and "attacked" jump, upon returning to near the player who attacked the "attacker", the "attacker" begin to hit automatically, is a bug difficult to explain, but is more or less like this. Anybody know what can be?
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05/28/2012, 07:11
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#2
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Actually, in the older clients, the client sends two attack packets in a row. If the second doesn't connect (do to death or movement of the Attacked), it will actually wait until they come back into range or revive and attack again until it "connects", unless of course you move or attack something else.
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05/28/2012, 11:38
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#3
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Problem is you're not clearing their target when they are out of range.
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05/28/2012, 20:56
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#4
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Quote:
Originally Posted by pro4never
Problem is you're not clearing their target when they are out of range.
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Actually, I don't think I ever did that either. I feel a bit noobish after all these years.
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05/28/2012, 23:01
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#5
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Quote:
Originally Posted by Zeroxelli
Actually, I don't think I ever did that either. I feel a bit noobish after all these years.
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It's ok, at least your pretty.
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05/29/2012, 02:48
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#6
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elite*gold: 0
Join Date: May 2008
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Quote:
Originally Posted by pro4never
It's ok, at least your pretty.
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Lmao, woot woot.
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