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[HELP] Bug Melee

Discussion on [HELP] Bug Melee within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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[HELP] Bug Melee

I'm having a little problem in my Melee in Handle .cs, the bug is as follows: two players when the player "attacker" hit the other "attacked" and "attacked" jump, upon returning to near the player who attacked the "attacker", the "attacker" begin to hit automatically, is a bug difficult to explain, but is more or less like this. Anybody know what can be?
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Old 05/28/2012, 07:11   #2
 
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Actually, in the older clients, the client sends two attack packets in a row. If the second doesn't connect (do to death or movement of the Attacked), it will actually wait until they come back into range or revive and attack again until it "connects", unless of course you move or attack something else.
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Old 05/28/2012, 11:38   #3
 
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Problem is you're not clearing their target when they are out of range.
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Old 05/28/2012, 20:56   #4
 
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Quote:
Originally Posted by pro4never View Post
Problem is you're not clearing their target when they are out of range.
Actually, I don't think I ever did that either. I feel a bit noobish after all these years.
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Old 05/28/2012, 23:01   #5
 
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Quote:
Originally Posted by Zeroxelli View Post
Actually, I don't think I ever did that either. I feel a bit noobish after all these years.
It's ok, at least your pretty.
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Old 05/29/2012, 02:48   #6
 
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Quote:
Originally Posted by pro4never View Post
It's ok, at least your pretty.
Lmao, woot woot.
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