Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Conquer Online 2 > CO2 Private Server
You last visited: Today at 00:14

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Request] Advice/Help With DMaps

Discussion on [Request] Advice/Help With DMaps within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
Beta Limit's Avatar
 
elite*gold: 0
Join Date: Dec 2008
Posts: 493
Received Thanks: 72
[Request] Advice/Help With DMaps

Ok yesterday i was on a mission to get DMaps onto my LOTF Source, I found some coding in Leavemealone's source that was about DMaps so i used the code from the source and i copied and pasted it in.

I added the whole of her DMaps.cs to General.cs of my source, edited it and added extra items needed to Config.ini until it fit in properly then grabbed the parts i needed from the World.cs.

In the end i got the server to attempt at loading the DMaps but it says DMap Not found for each one then says 145 DMaps loaded.

To double check whether it had worked or no i check to see if a mob could walk thought a tree on my server and it still could

If anyone can give me help with this or advise about i would appreciate it alot.

Note: I did not just copy and paste and I did try to add this myself and it did not work as i hoped so plan B = Ask the pros.

EDIT: Made Changes and Still will not even find them, my GameMap.Dat is in the path specified at the bottom of the code but it still cant find the DMaps

Code:
Welcome To Cell Online Server
Your Server IP is 127.0.0.1
Your Database Username is root
Your Database Password is *****
Your XP Rate is x30
Your Prof XP Rate is x30
Loaded 254 portals.
Loaded 1012 NPCs.
Loaded 140 Mobs.
Loaded 11148 items.
Loaded 140 Mob Spawns.
Loading Plus info done.
Spawned 2984 mobs.
Loading DMaps from GameMap.dat
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Dmap not found!
Loaded 145 DMaps.
C:\Users\Bradley\Desktop\Stuff\Cell Online Source\COServerProject\bin\Debug\Game
Map.Dat[COLOR="Lime"]\[/COLOR]
Press Enter to close the server.
Never close it any other way or the characters will not be saved!
the Green Backslash causes the Error below
Code:
Welcome To Cell Online Server
Your Server IP is 127.0.0.1
Your Database Username is root
Your Database Password is *****
Your XP Rate is x30
Your Prof XP Rate is x30
Loaded 254 portals.
Loaded 1012 NPCs.
Loaded 140 Mobs.
Loaded 11148 items.
Loaded 140 Mob Spawns.
Loading Plus info done.
Spawned 2984 mobs.
System.IO.IOException: The filename, directory name, or volume label syntax is i
ncorrect.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, I
nt32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions o
ptions, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,
FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean
bFromProxy)
   at System.IO.FileStream..ctor(String path, FileMode mode)
   at COServer_Project.DMaps.LoadDMapz(String GameMapFile) in C:\Users\Bradley\D
esktop\Stuff\Cell Online Source\COServerProject\General.cs:line 436
   at COServer_Project.General..ctor() in C:\Users\Bradley\Desktop\Stuff\Cell On
line Source\COServerProject\[U]General.cs:line 94[/U]
Press any key to continue . . .
Underlined is the line Below my filepath - this line is a comment
Beta Limit is offline  
Old 12/05/2008, 19:07   #2

 
Kiyono's Avatar
 
elite*gold: 20
Join Date: Jun 2006
Posts: 3,296
Received Thanks: 925
Well i had the same "DMAP not found" stuff but when i checked it the mobs couldn't walk over water anymore.


btw i think that future is a male.
Kiyono is offline  
Old 12/05/2008, 19:14   #3
 
Beta Limit's Avatar
 
elite*gold: 0
Join Date: Dec 2008
Posts: 493
Received Thanks: 72
My bad xD i changed the post so that its if Leavemealone is male or female coz i dont know them so i have no idea
Beta Limit is offline  
Old 12/05/2008, 19:39   #4
 
© Haydz's Avatar
 
elite*gold: 20
Join Date: Jan 2008
Posts: 1,042
Received Thanks: 252
Future (leavemealone) Is Male.

Also you can't just load dmaps and expect mobs to suddenly stop moving where they shouldnt because you've added them. You need to add all the required checks for whether their coordinates are valid etc...

As for your DMap load error, you've probably provided an invalid directory for your maps location. Make sure it has a '\' on the end
© Haydz is offline  
Old 12/05/2008, 19:39   #5
 
elite*gold: 20
Join Date: Aug 2005
Posts: 1,734
Received Thanks: 1,001
@Haydz : You lagged or what was with that triple post.

@Beta Limit : Since it says that DMap was not found, check the path it trys to read the data at, it's incorrect. When you read the location from .DMAP file it'll give it as /map/map/<mapname>.DMAP, you then have to add your CO folder location before that (And change the /'s to \'s ?) or where ever your dmaps are located at
tanelipe is offline  
Old 12/05/2008, 19:41   #6
 
© Haydz's Avatar
 
elite*gold: 20
Join Date: Jan 2008
Posts: 1,042
Received Thanks: 252
Hmm, I lagged. You deleted one of my posts and I deleted the other, LOL. leaving me postless =[=[
© Haydz is offline  
Old 12/05/2008, 20:41   #7
 
-Reflexis-'s Avatar
 
elite*gold: 0
Join Date: Nov 2008
Posts: 412
Received Thanks: 314
put a / after the location of the dmaps
-Reflexis- is offline  
Old 12/06/2008, 16:29   #8
 
elite*gold: 20
Join Date: Aug 2005
Posts: 1,734
Received Thanks: 1,001
Do you mind posting where your Conquer folder is located? If it is at the default location it suggests :

Code:
C:\Program Files\Conquer 2.0
And when you read the file location from the GameMap.dat it will give it in the following format :

Code:
map/map/<mapname>.DMap
Where the <mapname> is replaced with the name, for example arena

You then have to replace those "/"'s by "\"'s

Now when it loads the data the folder it reads them from should be

Conquer Folder + MapLocation.Replace('/', '\');

So in this example it would be :
Code:
string FullPath = @"C:\Program Files\Conquer 2.0\" +  MapLocation.Replace('/', '\');
Then just proceed to the loading data.
tanelipe is offline  
Thanks
1 User
Old 12/07/2008, 18:31   #9
 
Beta Limit's Avatar
 
elite*gold: 0
Join Date: Dec 2008
Posts: 493
Received Thanks: 72
Quote:
Do you mind posting where your Conquer folder is located?
My Client folder is C:\Users\Bradley\Desktop\Stuff\COPrivate

The GameMap.dat is in the .ini folder so i figures i should add \ini on the end?

Will give the rest a try TY Tanelipe
Beta Limit is offline  
Old 12/07/2008, 19:10   #10
 
elite*gold: 0
Join Date: Nov 2008
Posts: 10
Received Thanks: 0
i'm done Dmap but not working fine becuase must recode mob move drop items

and teleport to any city without scrolls

you may disable mob move but i think the game will be so poor
DarkNess~ is offline  
Reply


Similar Threads Similar Threads
Request: Advice needed on bot purchase
12/07/2009 - Aion - 7 Replies
Been browsing various forums for quite some time now looking for a decent bot to buy. Read that all those sz ktz or whatever bots are all injection based and are high risk ban. So I came down to the following bots which I want to purchase one of: - Macrogoblin - MMOguider - MMOViper I'm mainly looking for a safe and secure bot I can use and I don't really care how good it is or has background mode. Just ones that is functioning and does the job with a low risk. If there are any other...
[Request] Tutroll on making dmaps..
05/30/2009 - CO2 Private Server - 6 Replies
Hi everone was wandering can someone teach me how to make Dmaps load from LOTF... iv been studying the sources and all that have them that are lotf like Kinishs and iv seen they dont load dmaps:).
[Request]Loading DMaps
10/30/2008 - CO2 Private Server - 10 Replies
May a good coder can post how to load the Dmaps? (LOFT based)?
[Request]UI elements advice
10/06/2008 - Perfect World - 1 Replies
So, I'm no genius coder but I playing around in the games client side files for my own curiosity and because I want to learn! Anyway, i thought a nice place to start would be the UI elements, since any serious "MOD" to the game would require a UI in game, i figured it only made sense to start there! So far, here's what i've found~ element\userdata\Layout houses random numbered files with each account you've logged onto's UI layout co-ords. I references things like Win_Chat_x and gives...
DMaps
06/21/2005 - Conquer Online 2 - 1 Replies
Could someone attach some of their modified maps please? Thanks!



All times are GMT +1. The time now is 00:14.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.