2nd Last attempt.
Code:
if (CurrentNPC == 12)
{
SendPacket(General.MyPackets.NPCSay("Hello, I am the Taoist Trainer. What can i do for you?"));
SendPacket(General.MyPackets.NPCSay("When deciding to promote to either Water or Fire, remember there is no turning back."));
SendPacket(General.MyPackets.NPCLink("Water Promotion.", 1));
SendPacket(General.MyPackets.NPCLink("Fire Promotion.", 5));
SendPacket(General.MyPackets.NPCLink("Learn Skill.", 100));
SendPacket(General.MyPackets.NPCLink("Learn Fire Tao Skill.", 101));
SendPacket(General.MyPackets.NPCLink("Learn Water Tao Skill.", 102));
SendPacket(General.MyPackets.NPCLink("Just passing by.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
Code:
if (CurrentNPC == 12)
{
if (MyChar.Job < 145 && MyChar.Job > 100 || Control == 255)
{
if (Control == 100)
{
SendPacket(General.MyPackets.NPCSay("Ok, choose the skill you want to learn."));
SendPacket(General.MyPackets.NPCLink("Thunder: Lv 1", 31));
SendPacket(General.MyPackets.NPCLink("Cure: Lv 1", 32));
SendPacket(General.MyPackets.NPCLink("Meditation: Lv 44", 34));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 31)
{
if (MyChar.Level >= 1)
MyChar.LearnSkill(1000, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this, I don't understand why. All Taoist noobs can..."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 32)
{
if (MyChar.Level >= 1)
MyChar.LearnSkill(1005, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this, I don't understand why. All Taoist noobs can..."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 34)
{
if (MyChar.Level >= 44)
MyChar.LearnSkill(1192, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
}
else
{
SendPacket(General.MyPackets.NPCSay("You are not a WaterTaoist, you can't learn these skills!"));
SendPacket(General.MyPackets.NPCLink("Ok.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 101)
{
SendPacket(General.MyPackets.NPCSay("Ok, choose the skill you want to learn."));
SendPacket(General.MyPackets.NPCLink("Healing Rain: Lv 40", 33));
SendPacket(General.MyPackets.NPCLink("Star Of Accuracy: Lv 45", 35));
SendPacket(General.MyPackets.NPCLink("Magic Shield: Lv 50", 36));
SendPacket(General.MyPackets.NPCLink("Stigma: Lv 55", 37));
SendPacket(General.MyPackets.NPCLink("Invisibility: Lv 60", 38));
SendPacket(General.MyPackets.NPCLink("Pray: Lv 70", 39));
SendPacket(General.MyPackets.NPCLink("Advanced Cure: Lv 81", 40));
SendPacket(General.MyPackets.NPCLink("Nectar: Lv 94", 41));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 33)
{
if (MyChar.Level >= 40)
if (MyChar.Job < 135 && MyChar.Job > 132)
MyChar.LearnSkill(1055, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 35)
{
if (MyChar.Level >= 45)
if (MyChar.Job < 135 && MyChar.Job > 132)
MyChar.LearnSkill(1085, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 36)
{
if (MyChar.Level >= 50)
if (MyChar.Job < 135 && MyChar.Job > 132)
MyChar.LearnSkill(1090, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 37)
{
if (MyChar.Level >= 55)
if (MyChar.Job < 135 && MyChar.Job > 132)
MyChar.LearnSkill(1095, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 38)
{
if (MyChar.Level >= 60)
if (MyChar.Job < 135 && MyChar.Job > 132)
MyChar.LearnSkill(1075, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 39)
{
if (MyChar.Level >= 70)
if (MyChar.Job < 135 && MyChar.Job > 132)
MyChar.LearnSkill(1100, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 40)
{
if (MyChar.Level >= 81)
if (MyChar.Job < 135 && MyChar.Job > 132)
MyChar.LearnSkill(1175, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 41)
{
if (MyChar.Level >= 94)
if (MyChar.Job < 135 && MyChar.Job > 132)
MyChar.LearnSkill(1170, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
}
else
{
SendPacket(General.MyPackets.NPCSay("You are not a WaterTaoist, you can't learn these skills!"));
SendPacket(General.MyPackets.NPCLink("Ok.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 102)
{
SendPacket(General.MyPackets.NPCSay("Ok, choose the skill you want to learn."));
SendPacket(General.MyPackets.NPCLink("Fire: Lv 40", 42));
SendPacket(General.MyPackets.NPCLink("Fire Ring: Lv 55", 43));
SendPacket(General.MyPackets.NPCLink("Fire Meteor: Lv 52", 44));
SendPacket(General.MyPackets.NPCLink("Fire Circle: Lv 65", 45));
SendPacket(General.MyPackets.NPCLink("Bomb: Lv 82", 46));
SendPacket(General.MyPackets.NPCLink("Fire Of Hell: Lv 84", 47));
SendPacket(General.MyPackets.NPCLink("Tornado: Lv 90", 48));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 42)
{
if (MyChar.Level >= 65)
if (MyChar.Job < 145 && MyChar.Job > 142)
MyChar.LearnSkill(1001, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 43)
{
if (MyChar.Level >= 55)
if (MyChar.Job < 145 && MyChar.Job > 142)
MyChar.LearnSkill(1150, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 44)
{
if (MyChar.Level >= 52)
if (MyChar.Job < 145 && MyChar.Job > 142)
MyChar.LearnSkill(1180, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 45)
{
if (MyChar.Level >= 65)
if (MyChar.Job < 145 && MyChar.Job > 142)
MyChar.LearnSkill(1120, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 46)
{
if (MyChar.Level >= 82)
if (MyChar.Job < 145 && MyChar.Job > 142)
MyChar.LearnSkill(1160, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 47)
{
if (MyChar.Level >= 84)
if (MyChar.Job < 145 && MyChar.Job > 142)
MyChar.LearnSkill(1165, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 48)
{
if (MyChar.Level >= 65)
if (MyChar.Job < 145 && MyChar.Job > 142)
MyChar.LearnSkill(1002, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
}
else
{
SendPacket(General.MyPackets.NPCSay("You are not a FireTaoist, you can't learn these skills!"));
SendPacket(General.MyPackets.NPCLink("Ok.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 1)
{
if (MyChar.Job == 100)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to Taoist you need to be level 15 or higher."));
}
if (MyChar.Job == 101)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to WaterTaoist you need to be level 40 or higher."));
}
if (MyChar.Job == 132)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to WaterWizard you need to be level 70 or higher."));
}
if (MyChar.Job == 133)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to WaterMaster you need to be level 100 or higher."));
}
if (MyChar.Job == 134)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to WaterSaint you need to be level 110 or higher."));
}
if (MyChar.Job != 135)
{
SendPacket(General.MyPackets.NPCLink("Promote me.", 2));
SendPacket(General.MyPackets.NPCLink("Maybe later.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
else
{
SendPacket(General.MyPackets.NPCSay("You can't receive a higher promotion at your current level."));
SendPacket(General.MyPackets.NPCLink("Sorry.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 2)
{
bool Promoted = false;
if (MyChar.Job == 100 && MyChar.Level >= 15)
{
MyChar.Job = 101;
Promoted = true;
}
else if (MyChar.Job == 101 && MyChar.Level >= 40)
{
MyChar.Job = 132;
Promoted = true;
}
else if (MyChar.Job == 132 && MyChar.Level >= 70)
{
MyChar.Job = 133;
Promoted = true;
}
else if (MyChar.Job == 133 && MyChar.Level >= 100)
{
MyChar.Job = 134;
Promoted = true;
}
else if (MyChar.Job == 134 && MyChar.Level >= 110)
{
MyChar.Job = 135;
Promoted = true;
}
if (Promoted)
{
SendPacket(General.MyPackets.NPCSay("Congratulations!"));
SendPacket(General.MyPackets.NPCLink("Yay!.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
SendPacket(General.MyPackets.Vital(MyChar.UID, 7, MyChar.Job));
}
else
{
SendPacket(General.MyPackets.NPCSay("You can't receive a higher promotion at this time."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 5)
{
if (MyChar.Job == 100)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to Taoist you need to be level 15 or higher."));
}
if (MyChar.Job == 101)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to WaterTaoist you need to be level 40 or higher."));
}
if (MyChar.Job == 142)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to WaterWizard you need to be level 70 or higher."));
}
if (MyChar.Job == 143)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to WaterMaster you need to be level 100 or higher."));
}
if (MyChar.Job == 144)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to WaterSaint you need to be level 110 or higher."));
}
if (MyChar.Job != 145)
{
SendPacket(General.MyPackets.NPCLink("Promote me.", 6));
SendPacket(General.MyPackets.NPCLink("Maybe later.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
else
{
SendPacket(General.MyPackets.NPCSay("You can't receive a higher promotion at your current level."));
SendPacket(General.MyPackets.NPCLink("Sorry.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 6)
{
bool Promoted = false;
if (MyChar.Job == 100 && MyChar.Level >= 15)
{
MyChar.Job = 101;
Promoted = true;
}
else if (MyChar.Job == 101 && MyChar.Level >= 40)
{
MyChar.Job = 142;
Promoted = true;
}
else if (MyChar.Job == 132 && MyChar.Level >= 70)
{
MyChar.Job = 143;
Promoted = true;
}
else if (MyChar.Job == 133 && MyChar.Level >= 100)
{
MyChar.Job = 144;
Promoted = true;
}
else if (MyChar.Job == 134 && MyChar.Level >= 110)
{
MyChar.Job = 145;
Promoted = true;
}
if (Promoted)
{
SendPacket(General.MyPackets.NPCSay("Congratulations!"));
SendPacket(General.MyPackets.NPCLink("Yay!.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
SendPacket(General.MyPackets.Vital(MyChar.UID, 7, MyChar.Job));
}
else
{
SendPacket(General.MyPackets.NPCSay("You can't receive a higher promotion at this time."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
Now for my last attempt, I figured I'd make it for just 1 classification like all other promo NPC's.
Code:
if (CurrentNPC == 12)
{
SendPacket(General.MyPackets.NPCSay("Hello, I am the Taoist Trainer. What can i do for you?"));
SendPacket(General.MyPackets.NPCLink("Promotion.", 1));
SendPacket(General.MyPackets.NPCLink("Learn Skill.", 100));
SendPacket(General.MyPackets.NPCLink("Just passing by.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
Code:
if (CurrentNPC == 12)
{
if (MyChar.Job < 101 && MyChar.Job > 100 && MyChar.Job < 135 && MyChar.Job > 132 || Control == 255)
{
if (Control == 100)
{
SendPacket(General.MyPackets.NPCSay("Ok, choose the skill you want to learn."));
SendPacket(General.MyPackets.NPCLink("Thunder: Lv 1", 31));
SendPacket(General.MyPackets.NPCLink("Cure: Lv 1", 32));
SendPacket(General.MyPackets.NPCLink("Meditation: Lv 44", 34));
SendPacket(General.MyPackets.NPCLink("Healing Rain: Lv 40", 33));
SendPacket(General.MyPackets.NPCLink("Star Of Accuracy: Lv 45", 35));
SendPacket(General.MyPackets.NPCLink("Magic Shield: Lv 50", 36));
SendPacket(General.MyPackets.NPCLink("Stigma: Lv 55", 37));
SendPacket(General.MyPackets.NPCLink("Invisibility: Lv 60", 38));
SendPacket(General.MyPackets.NPCLink("Pray: Lv 70", 39));
SendPacket(General.MyPackets.NPCLink("Advanced Cure: Lv 81", 40));
SendPacket(General.MyPackets.NPCLink("Nectar: Lv 94", 41));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 31)
{
if (MyChar.Level >= 1)
MyChar.LearnSkill(1000, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this, I don't understand why. All Taoist noobs can..."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 32)
{
if (MyChar.Level >= 1)
MyChar.LearnSkill(1005, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this, I don't understand why. All Taoist noobs can..."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 34)
{
if (MyChar.Level >= 44)
MyChar.LearnSkill(1192, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 33)
{
if (MyChar.Level >= 40)
MyChar.LearnSkill(1055, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 35)
{
if (MyChar.Level >= 45)
MyChar.LearnSkill(1085, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 36)
{
if (MyChar.Level >= 50)
MyChar.LearnSkill(1090, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 37)
{
if (MyChar.Level >= 55)
MyChar.LearnSkill(1095, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 38)
{
if (MyChar.Level >= 60)
MyChar.LearnSkill(1075, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 39)
{
if (MyChar.Level >= 70)
MyChar.LearnSkill(1100, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 40)
{
if (MyChar.Level >= 81)
MyChar.LearnSkill(1175, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 41)
{
if (MyChar.Level >= 94)
MyChar.LearnSkill(1170, 0);
else
{
SendPacket(General.MyPackets.NPCSay("You can't learn this spell."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
else
{
SendPacket(General.MyPackets.NPCSay("You are not a WaterTaoist, you can't learn these skills!"));
SendPacket(General.MyPackets.NPCLink("Ok.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 1)
{
if (MyChar.Job == 100)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to Warrior you need to be level 15 or higher."));
}
if (MyChar.Job == 101)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to Brass Warrior you need to be level 40 or higher."));
}
if (MyChar.Job == 132)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to Silver Warrior you need to be level 70 or higher."));
}
if (MyChar.Job == 133)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to Gold Warrior you need to be level 100 or higher."));
}
if (MyChar.Job == 134)
{
SendPacket(General.MyPackets.NPCSay("To promote yourself to Warrior Master you need to be level 110 or higher."));
}
if (MyChar.Job != 135)
{
SendPacket(General.MyPackets.NPCLink("Promote me.", 2));
SendPacket(General.MyPackets.NPCLink("Maybe later.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
else
{
SendPacket(General.MyPackets.NPCSay("You can't receive a higher promotion at your current level."));
SendPacket(General.MyPackets.NPCLink("Sorry.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
if (Control == 2)
{
bool Promoted = false;
if (MyChar.Job == 100 && MyChar.Level >= 15)
{
MyChar.Job = 101;
Promoted = true;
}
else if (MyChar.Job == 101 && MyChar.Level >= 40)
{
MyChar.Job = 132;
Promoted = true;
}
else if (MyChar.Job == 132 && MyChar.Level >= 70)
{
MyChar.Job = 133;
Promoted = true;
}
else if (MyChar.Job == 133 && MyChar.Level >= 100)
{
MyChar.Job = 134;
Promoted = true;
}
else if (MyChar.Job == 134 && MyChar.Level >= 110)
{
MyChar.Job = 135;
Promoted = true;
}
if (Promoted)
{
SendPacket(General.MyPackets.NPCSay("Congratulations!"));
SendPacket(General.MyPackets.NPCLink("Yay!.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
SendPacket(General.MyPackets.Vital(MyChar.UID, 7, MyChar.Job));
}
else
{
SendPacket(General.MyPackets.NPCSay("You can't receive a higher promotion at this time."));
SendPacket(General.MyPackets.NPCLink("Damn.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
}
}
Anyway, to anyone who took the time to read this whole thing, I thank you for being insane enough to do it. And if anyone has any idea's what I'm doing wrong, greatly appreciated.






