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[Open Source] Conquer Server C++

Discussion on [Open Source] Conquer Server C++ within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old 05/12/2012, 14:45   #16


 
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TBH I used it only for fast prototyping a client application, are you implicitly telling that you`ve used it in a server application before and it worked out well? Because if it does I`m switching to it immediately instead of my own winsock/iocp implementation, just for the sake of being cross-platform.
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Old 05/12/2012, 16:03   #17
 
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Originally Posted by KraHen View Post
TBH I used it only for fast prototyping a client application, are you implicitly telling that you`ve used it in a server application before and it worked out well? Because if it does I`m switching to it immediately instead of my own winsock/iocp implementation, just for the sake of being cross-platform.
I've used it in a server before, but it never went beyond a base, so I can't say how well it performed because I didn't really test it extensively.

I also used it in a proxy (will probably release it if I find it), which seemed to work perfectly.

I'll probably start some serious development today, just studying for a chemistry exam I have next week.
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Old 05/12/2012, 16:27   #18


 
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Originally Posted by bone-you View Post
Let me correct that. Once you use Visual Studio with Visual Assist X, every other IDE sucks balls including vanilla VS.

Looks really nice. Like VS 11.

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Originally Posted by Zeroxelli View Post
I should have wrote that out differently. When I think VC++, I think C++ using the Windows API or .NET Framework. I've never even thought about using VS to write code for other operating systems, to be honest.

@bone-you Thanks for the link, I like the syntax highlighting a tad better.
C++ using the Windows API is just C++. C++ using .NET framework is C++/CLI (or the older MC++).

The WinAPI is dependent of the Windows kernel, so it's not cross-platform. It's like using the CarbonAPI on OS X.

For the C++/CLI, as it contains native code within a .NET application, I doubt Mono will be able to run it. So, I would say no.

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As a side note, I'd like to point out that I'll probably be using boost and maybe some other external libraries. Purely because my cross-platform experience is NULL (hah, get that?). Therefore I figure if I use boost, 80% of the work is done for me .
Making a cross-platform program is a pain... So, using boost is a good idea
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Old 05/13/2012, 01:14   #19
 
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Isn't boost supposed to be a part ox C++0x?
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Old 05/13/2012, 07:23   #20
 
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Isn't boost supposed to be a part ox C++0x?
Nope. If I recall correctly the new standard does contain some stuff from boost but I'm quite sure boost::asio isn't one of them.
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Old 05/13/2012, 11:34   #21
 
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Nope. If I recall correctly the new standard does contain some stuff from boost but I'm quite sure boost::asio isn't one of them.
Oh yeah could've been that I read :P
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Old 05/14/2012, 00:06   #22
 
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I just want to assure everyone that despite no significant commits yet, this project is very much alive. I'm just busy studying for an exam I have on Tuesday.
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Old 05/14/2012, 03:34   #23
 
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I just want to assure everyone that despite no significant commits yet, this project is very much alive. I'm just busy studying for an exam I have on Tuesday.
Good luck man. I just finished my finals last week.
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Old 05/15/2012, 12:04   #24
 
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good luck mate and yea most of epvp members got exams nowdays i will finish my exams by the end of the month

and yeah am waiting for your project i would love you to start it with us members from scratch

so alot of peoples would know how things going

regards
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Old 08/16/2012, 12:42   #25
 
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Just to clarify, I had real intentions of seeing this project through but the opportunity to work on a source with Hybrid, Ntl3fty et al arose which unfortunately meant that my time constraints were just too much with my other commitments.

If a day comes were I have the time to work on such a project again, I shall revive this thread and deliver as promised.
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