|
You last visited: Today at 05:23
Advertisement
[Open Source] Conquer Server C++
Discussion on [Open Source] Conquer Server C++ within the CO2 Private Server forum part of the Conquer Online 2 category.
05/12/2012, 14:45
|
#16
|
elite*gold: 0
Join Date: Jul 2006
Posts: 2,216
Received Thanks: 794
|
TBH I used it only for fast prototyping a client application, are you implicitly telling that you`ve used it in a server application before and it worked out well? Because if it does I`m switching to it immediately instead of my own winsock/iocp implementation, just for the sake of being cross-platform.
|
|
|
05/12/2012, 16:03
|
#17
|
elite*gold: 20
Join Date: Jan 2008
Posts: 1,042
Received Thanks: 252
|
Quote:
Originally Posted by KraHen
TBH I used it only for fast prototyping a client application, are you implicitly telling that you`ve used it in a server application before and it worked out well? Because if it does I`m switching to it immediately instead of my own winsock/iocp implementation, just for the sake of being cross-platform.
|
I've used it in a server before, but it never went beyond a base, so I can't say how well it performed because I didn't really test it extensively.
I also used it in a proxy (will probably release it if I find it), which seemed to work perfectly.
I'll probably start some serious development today, just studying for a chemistry exam I have next week.
|
|
|
05/12/2012, 16:27
|
#18
|
elite*gold: 0
Join Date: Jan 2008
Posts: 1,443
Received Thanks: 1,175
|
Quote:
Originally Posted by bone-you
Let me correct that. Once you use Visual Studio with Visual Assist X, every other IDE sucks balls including vanilla VS.

|
Looks really nice. Like VS 11.
Quote:
Originally Posted by Zeroxelli
I should have wrote that out differently. When I think VC++, I think C++ using the Windows API or .NET Framework. I've never even thought about using VS to write code for other operating systems, to be honest.
@bone-you Thanks for the link, I like the syntax highlighting a tad better.
|
C++ using the Windows API is just C++. C++ using .NET framework is C++/CLI (or the older MC++).
The WinAPI is dependent of the Windows kernel, so it's not cross-platform. It's like using the CarbonAPI on OS X.
For the C++/CLI, as it contains native code within a .NET application, I doubt Mono will be able to run it. So, I would say no.
Quote:
Originally Posted by © Haydz
As a side note, I'd like to point out that I'll probably be using boost and maybe some other external libraries. Purely because my cross-platform experience is NULL (hah, get that?). Therefore I figure if I use boost, 80% of the work is done for me  .
|
Making a cross-platform program is a pain... So, using boost is a good idea
|
|
|
05/13/2012, 01:14
|
#19
|
elite*gold: 0
Join Date: Dec 2011
Posts: 1,537
Received Thanks: 785
|
Isn't boost supposed to be a part ox C++0x?
|
|
|
05/13/2012, 07:23
|
#20
|
elite*gold: 0
Join Date: Nov 2009
Posts: 390
Received Thanks: 321
|
Quote:
Originally Posted by I don't have a username
Isn't boost supposed to be a part ox C++0x?
|
Nope. If I recall correctly the new standard does contain some stuff from boost but I'm quite sure boost::asio isn't one of them.
|
|
|
05/13/2012, 11:34
|
#21
|
elite*gold: 0
Join Date: Dec 2011
Posts: 1,537
Received Thanks: 785
|
Quote:
Originally Posted by Nullable
Nope. If I recall correctly the new standard does contain some stuff from boost but I'm quite sure boost::asio isn't one of them.
|
Oh yeah could've been that I read :P
|
|
|
05/14/2012, 00:06
|
#22
|
elite*gold: 20
Join Date: Jan 2008
Posts: 1,042
Received Thanks: 252
|
I just want to assure everyone that despite no significant commits yet, this project is very much alive. I'm just busy studying for an exam I have on Tuesday.
|
|
|
05/14/2012, 03:34
|
#23
|
elite*gold: 0
Join Date: Sep 2010
Posts: 291
Received Thanks: 95
|
Quote:
Originally Posted by © Haydz
I just want to assure everyone that despite no significant commits yet, this project is very much alive. I'm just busy studying for an exam I have on Tuesday. 
|
Good luck man. I just finished my finals last week.
|
|
|
05/15/2012, 12:04
|
#24
|
elite*gold: 0
Join Date: Mar 2012
Posts: 50
Received Thanks: 1
|
good luck mate and yea most of epvp members got exams nowdays i will finish my exams by the end of the month
and yeah am waiting for your project i would love you to start it with us members from scratch
so alot of peoples would know how things going
regards
|
|
|
08/16/2012, 12:42
|
#25
|
elite*gold: 20
Join Date: Jan 2008
Posts: 1,042
Received Thanks: 252
|
Just to clarify, I had real intentions of seeing this project through but the opportunity to work on a source with Hybrid, Ntl3fty et al arose which unfortunately meant that my time constraints were just too much with my other commitments.
If a day comes were I have the time to work on such a project again, I shall revive this thread and deliver as promised.
|
|
|
 |
|
Similar Threads
|
hi all any one have Source zo for open VB C# For example Conquer
08/10/2011 - Zero - 1 Replies
plase all tall me any one
|
Conquer Open Source Project
01/19/2011 - CO2 Private Server - 101 Replies
Ok so, as a few of you know ive been working on an open source project for a little while with the intention of having a number of people contribute to it, this hasnt happened for whatever reason so i figured i would try and get different people involved.
This project is to create a base which will work for any client version, be secure, reliable and maintainable. Currently the base is setup to work with a standard 4267 client, and any number of people can login, your character is defined by...
|
WTB Conquer P Server Source
09/01/2010 - Conquer Online 2 Trading - 0 Replies
Ok so i wanna buy a CO Private Server Source made from scratch.
5165+
Ini or SQL based (No binary files)
Compatible with x64 and x86 ; Vista and Windows 7.
So i want a server with all the basic stuff done - Chat, Guilds, teams, GW, NPCs, Mobs, Spawns, Portals, DMaps, Correct DMG Calc, All Skills, Lotto, Dis City etc.
|
[Open-Source] Virtual Conquer
08/03/2010 - CO2 PServer Guides & Releases - 70 Replies
#DETELED: I lost interested in keeping this updated. I am sorry for those I have just disappointed. I do request not to share or re-release this any more, so please don't do this. You can keep this as a learning resource if you like, I will not send it to anyone else any more. Except for people I know can work on it, and I know will either study it, or help me with it. *Moderators, please do not remove this immediately, I want to give everyone a chance to read this.
Virtual Conquer
The...
|
All times are GMT +1. The time now is 05:24.
|
|