Hello, does anyone has the file structure for Tips.dat?
I know it might be a stupid question but I don't know how to find out the structure so if anyone can help me trough it I will greatly appreciate it!
Navmesh file structure 03/15/2012 - SRO Coding Corner - 4 Replies I was searching about navmesh files, i did find lots of info but then i got confused, so i will write what i understood and hopefully someone will correct/explain where did i got it wrong:
from my understanding, a .nvm file consist of entity, zone1, zone2, zone3
each entity contain an id of a bsr file, the path of the bsr is defined in object.ifo
the bsr contains a hitbox in the first bms entry, the rest of entries isn't useful
then the hitbox contain entries for the object orientation on...
SQL-DB structure 05/29/2010 - Silkroad Online - 0 Replies Hey folks,
does anyone happen to have the structure of the official SRO SQL-DB? I need no more than the column names and their associated table names (usually located in the DB "INFORMATION_SCHEMA").
[C] Player Structure [PW-MS] 03/16/2010 - PW Hacks, Bots, Cheats, Exploits - 5 Replies Hi everyone. Just wanna share the stuff i found out when reversing the game.
Assuming you are using dll injectiong and you have the base pointer to all player stats, you can simply access all the data from a nice and userfriendly structure.
Here how to read from memory:
VARBASE *Stats = 0xBASEPOINTER;
printf("Player HP: %d/%d", Stats->p_Player->Current_HP, Stats->p_Player->Maximum_HP);
And here the structure you need to make this available:
typedef unsinged char BYTE;
.DMAP File Structure 01/22/2009 - CO2 Programming - 1 Replies I'm looking for the .DMAP file structure. Based on existing source code I have been able to determine the following:
Skip the first 268 bytes (anyone know what this is).
Next 4 bytes contain the length of X.
Next 4 bytes contain the length of Y.
public struct DMAP {
public uint32 MapX;
public uint32 MapY;
packet structure 03/09/2008 - Conquer Online 2 - 16 Replies For what I'd like to do, I think packets are the place to start. After that, probably java then C and VB. This is a question for the people here who are self-taught... what resources would you recommend for...
1. understanding packet structure
2. learning some programming language without enrolling at the local university
I'm mainly interested in packet structure and how to capture/decipher/edit/send them, and eventually I'd like to "automate" these functions by writing some programs. ...