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Need help with making of own P-Server of CO2

Discussion on Need help with making of own P-Server of CO2 within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Question Need help with making of own P-Server of CO2

I played on a server called "LastCo" for a pretty long time! Now i want to create my own server which should be similar in some way with LastCo, except the homepage/weapons/npc's etc.

My problems are:
- How to find out the source of LastCo or get some similar serverfiles
- I really need a tutorial to learn the basic steps how to set it up (but no "youtube ****" which isnt helpful)


I really hope you can help me out!
sincerly yours,
iNaruX
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Old 04/09/2012, 23:26   #2
 
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LastCo has been in development and a public server for years now... If you think you can just download and run their source then you've got another thing coming.

There are plenty of sources out there all with their own pros and cons. There is NO public sources out there that are not buggy and have significant features.

If you want to run a good server you'll need to learn programming and spend a few months working on your source to get it fine tuned as you wish.
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Old 04/10/2012, 00:15   #3
 
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LastCo is based on binaries and they are not allowed here on epvp. Search for them on 4botters (not advertising) but you'll have to work a lot to get a clean server (database + server tools).
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Old 04/10/2012, 11:09   #4
 
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what do you mean with binaries? could you explain it to me? And why isnt it allowed, i mean i want my own server just for me haha..
It seems you both know how to create/customize sources! Well, i guess you are way too busy to help me out with that thats why i'm just asking for some people who can help me out but i dont know any.
Would be super great if you were able to help in some way!
Thank's in advance

P.S.
@pro4never: Sure LastCo took a lot of work. i played nearly 3 years on it and have been the strongest on there. they always were the #1 server since the owner started to ban all players for some tiny rule breaking. I dont know whether i can say that but in my and a lot of other opinions the owner of LastCo is just **** lazy. All of what he thinks is cash. No events, no "demonic weapons" (he wanted to put them on the server like 2 years ago at christmas time and didnt do so until now).
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Old 04/10/2012, 17:05   #5
 
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There is no way we can either learn you how to deal with the binaries (TQ original chinese server files) or to learn you a programming language. We can just give you tips, hints etc. Whenever you have a problem feel free to ask but only when you've runned out of options not like "I don't know how do to this, let's ask". Trial and error method works best as I said before.
Binaries are easier to deal with since 70% of the server is controlled by the database (which can be managed with Navicat for MySQL). However, even if they are easier to control, it doesn't mean it's easy to script or fix the bugs. You won't get any help here if you're using binaries so I'd say to choose a custom C# source.
A C# source is an emulator, completly written by the users around here. You have 100% control over the server and you can keep up with the lastest TQ patch, however, it's not easy, not at all.
There are plenty of guides out here about how to create a private servers just use the search function and you'll find what you need.
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Old 04/10/2012, 17:52   #6
 
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Well alright.. but if lastco uses Binaries is there a method to create a server like lastco without them? I mean i dont even see the difference between the sources here and the original binaries
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Old 04/10/2012, 22:54   #7
 
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There is a huge difference between binaries and a custom source. Binaries are already compiled, you cannot change the source codes while with a custom source, you can.
You can create anything you like, you just need time and knowledge. Binaries offer stability w/o efforts while a custom c# source offer everything.
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Old 04/11/2012, 02:06   #8
 
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Ahh alright.. but from who do you know that lastco is based on binaries.. because if they want to invent new stuff like they did with ViP-Maps/new weapons/garment-tree where you can craft high-lvl garments/ etc etc they will need a custom c# source, dont they.. otherwise they cant change that stuff?! Please correct me if im wrong
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Old 04/11/2012, 02:32   #9
 
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All the things you listed are client side.

We're talking about game features. Specific events are much harder to code in binaries because you cannot change how the source itself works.

If it's client side or database side it can be edited in binaries. That being said you'll get virtually no help on epvp with them as they are illegal hacked files from tq.
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Old 04/11/2012, 12:59   #10
 
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Quote:
Originally Posted by pro4never View Post
LastCo has been in development and a public server for years now... If you think you can just download and run their source then you've got another thing coming.

There are plenty of sources out there all with their own pros and cons. There is NO public sources out there that are not buggy and have significant features.

If you want to run a good server you'll need to learn programming and spend a few months working on your source to get it fine tuned as you wish.
Was about to link Hybrids source, but then I reread and notice the "and significant features" bit.

If you want a good serve, you will need to spend at least a year doing it, we all have done it, but you can start making **** straight away so it's exciting to learn if your new.
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Old 04/11/2012, 15:56   #11
 
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Alright.. is there any list which shows the advantages and disadvantages of binaries? Yea, seems noobish but maybe binaries are easier for me to handle.. even if i wont get support here. For me as a german its pretty hard to switch all that stuff into english eitherway..
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