Requirements:
- one of the lotf sources
- eyes
- hands
first open the project from your source and go to client.cs, then search for;
Code:
if (CurrentNPC == 6700)
Code:
if (CurrentNPC == 9950)
{
SendPacket(General.MyPackets.NPCSay("Do you want to have your size into a monster so that you can become much more cooler? Now here is a precious chance for you."));
SendPacket(General.MyPackets.NPCLink("I want to change my size.", 1));
SendPacket(General.MyPackets.NPCLink("I don`t want to change.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
Code:
if (CurrentNPC == 6700)
Code:
if (CurrentNPC == 9950)
{
if (Control == 1)
{
SendPacket(General.MyPackets.NPCSay("If you pay me one dragonball, I can have your size changed. You will become more attractive and start a fresh life. "));
SendPacket(General.MyPackets.NPCSay("By the way, to avoid some unexpected things, make sure you are not in any disguise form."));
SendPacket(General.MyPackets.NPCLink("Here is a dragonball.", 2));
SendPacket(General.MyPackets.NPCLink("I have no dragonball.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 2)
{
if (MyChar.InventoryContains(1088000, 1))
{
MyChar.RemoveItem(MyChar.ItemNext(1088000));
if (MyChar.Model == 1004)
MyChar.Model -= 749;
else if (MyChar.Model == 1003)
MyChar.Model -= 748;
if (MyChar.Model == 2002)
MyChar.Model -= 1691;
else if (MyChar.Model == 2001)
MyChar.Model += 1690;
SendPacket(General.MyPackets.Vital(MyChar.UID, 12, ulong.Parse(MyChar.Avatar.ToString() + MyChar.Model.ToString())));
World.UpdateSpawn(MyChar);
}
else
{
SendPacket(General.MyPackets.NPCSay("Sorry, you do not have a DragonBall."));
SendPacket(General.MyPackets.NPCLink("OK, I Know.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
}
}
(if you want that the monster look stays even after you relogged in then mail me and i will give you the code.






