Code:
----Exception message---- Object reference not set to an instance of an object. ----End of exception message---- ----Stack trace---- at Conquer_Online_Server.Database.ConquerItemTable.LoadItems(GameState client) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraftCo v3 I\Conquer WarCraftCo v3\Database\ConquerItemTable.cs:line 102 at Conquer_Online_Server.Database.EntityTable.LoadEntity(GameState client) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraftCo v3 I\Conquer WarCraftCo v3\Database\EntityTable.cs:line 303 at Conquer_Online_Server.Network.PacketHandler.DoLogin(Object _client) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraftCo v3 I\Conquer WarCraftCo v3\Network\PacketHandler.cs:line 13969 at Conquer_Online_Server.Network.PacketHandler.AppendConnect(Connect appendConnect, GameState client) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraftCo v3 I\Conquer WarCraftCo v3\Network\PacketHandler.cs:line 13956 at Conquer_Online_Server.Network.PacketHandler.HandlePacket(Byte[] packet, GameState client) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraftCo v3 I\Conquer WarCraftCo v3\Network\PacketHandler.cs:line 1059 at Conquer_Online_Server.Network.PacketHandler.HandleBuffer(Byte[] buffer, GameState client) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraftCo v3 I\Conquer WarCraftCo v3\Network\PacketHandler.cs:line 39 at Conquer_Online_Server.Program.GameServer_AnnounceReceive(Byte[] arg1, ISocketWrapper arg2) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraftCo v3 I\Conquer WarCraftCo v3\Program.cs:line 2012 at Conquer_Online_Server.Network.Sockets.AsyncSocket.AsyncReceive(IAsyncResult res) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraftCo v3 I\Conquer WarCraftCo v3\Network\Sockets\AsyncSocket.cs:line 89 ----End of stack trace----
Code:
----Exception message---- Object reference not set to an instance of an object. ----End of exception message---- ----Stack trace---- at Conquer_Online_Server.Client.GameState.ShutDown() in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraft v3 I\Conquer WarCraft v3\Client\GameState.cs:line 285 at Conquer_Online_Server.Client.GameState.Disconnect() in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraft v3 I\Conquer WarCraft v3\Client\GameState.cs:line 200 at Conquer_Online_Server.Program.GameServer_AnnounceDisconnection(ISocketWrapper obj) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraft v3 I\Conquer WarCraft v3\Program.cs:line 2022 at Conquer_Online_Server.Network.Sockets.AsyncSocket.InvokeDisconnect(AsyncSocketWrapper Client) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraft v3 I\Conquer WarCraft v3\Network\Sockets\AsyncSocket.cs:line 168 at Conquer_Online_Server.Network.Sockets.AsyncSocket.AsyncReceive(IAsyncResult res) in C:\Users\WarCraft\Desktop\dsd\Conquer WarCraft v3 I\Conquer WarCraft v3\Network\Sockets\AsyncSocket.cs:line 95 ----End of stack trace----






