Back in time I used the VengeanceCO client because it was the only client that I found (that was quite some time ago o.o), just get that, that isn`t CIDLoader based and it can still connect, if I remember right
Back in time I used the VengeanceCO client because it was the only client that I found (that was quite some time ago o.o), just get that, that isn`t CIDLoader based and it can still connect, if I remember right
The hoster of the server has to use CIDLoader, because of the client block on 127.0.0.1 i THINK, not sure, I don't host
You can implement a piece of code that lets you login to the server without using CIDLoader But if the hoster used CIDLoader, WHO CARES? The hoster shouldn`t go to GW or anything similar
Why do you want to use a stupid loader anyway ?? Server.dat is so easy to bypass without cracking exe or anything of the sort.
All you need is to make sure the ip you put in has correct ammount of segments.
For example for proxy you all use 127.0.0.1 right ?? But server.dat will not allow it of course so you all use stupid loaders and exe cracks when there not necessary!!
127.0.0.1 will work as long as you make it like this.
E.G. 127.00.00.01 <<-- works same as 127.0.0.1 and doesn't set off server.dat corruption error.
Another example for lan users on a network.
192.168.1.101 <<-- internal network address server.dat will NOT allow it and throws corrupt error.
192.168.01.101 <--- server.dat WILL allow it
There is a way to make ANY ip work in server.dat without gay loaders and cracked executables simply by putting in the right ip adress the correct way.
So take cid loader and trash the peice of garbage it isn't needed.
Why do you want to use a stupid loader anyway ?? Server.dat is so easy to bypass without cracking exe or anything of the sort.
All you need is to make sure the ip you put in has correct ammount of segments.
For example for proxy you all use 127.0.0.1 right ?? But server.dat will not allow it of course so you all use stupid loaders and exe cracks when there not necessary!!
127.0.0.1 will work as long as you make it like this.
E.G. 127.00.00.01 <<-- works same as 127.0.0.1 and doesn't set off server.dat corruption error.
Another example for lan users on a network.
192.168.1.101 <<-- internal network address server.dat will NOT allow it and throws corrupt error.
192.168.01.101 <--- server.dat WILL allow it
There is a way to make ANY ip work in server.dat without gay loaders and cracked executables simply by putting in the right ip adress the correct way.
So take cid loader and trash the peice of garbage it isn't needed.
[REQUEST] AutoPatch Source 04/16/2010 - CO2 Private Server - 6 Replies This is my first time to request a source in c#
auto patcher not play.exe like conquer online
where:
it download latest patch from server and run conquer directly after downloading
no buttons...like (patch button and play button)
[Request]AutoPatch Picture 08/26/2009 - CO2 Weapon, Armor, Effects & Interface edits - 15 Replies Can someone post a AutoPatch picture with DreamCO on it? I like dark pictures
Request Autopatch Problem... 07/22/2009 - CO2 Programming - 2 Replies TQ Digital introduced the new "working" patcher for Conquer Online...
But when my conquer online it would hang :(
I've got Windows Vista Home Premium 32-Bit...
anyone have got an idea?
Thanks...
:handsdown:
[Request] AutoPatch script! 09/05/2008 - CO2 Private Server - 12 Replies Hey, Someone got the AutoPatch script?
{request } broken autopatch.exe 06/12/2007 - Conquer Online 2 - 3 Replies i want to know if some one could upload the broken autopatch.exe so you could keep the patch at 4349 and have to manually autopatch so sv still works. thanks