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[HELP] UltimateCO Source

Discussion on [HELP] UltimateCO Source within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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[HELP] UltimateCO Source

hello

i am using ultmateco source how can i do for more drop Dbz

and Drop +4 +5 +6 stones but not more
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Old 09/22/2008, 15:50   #2
 
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Why make an New Thread why not ask in the Thread from the Releaser omg.
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Old 09/22/2008, 17:12   #3
 
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Quote:
Originally Posted by bela144 View Post
hello

i am using ultmateco source how can i do for more drop Dbz

and Drop +4 +5 +6 stones but not more
haha lol my source CPadmin exchange u 300cps for db and 3k for dbscroll
why u need it?
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Old 09/22/2008, 19:13   #4
 
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Quote:
Originally Posted by reborn666 View Post
haha lol my source CPadmin exchange u 300cps for db and 3k for dbscroll
why u need it?
hmm if ıts ur source u can o t for me plz:d
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Old 09/22/2008, 22:38   #5
 
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its not that hard to find...
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Old 09/23/2008, 14:20   #6
 
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Quote:
Originally Posted by taguro View Post
its not that hard to find...
well u can do ıt for me ??
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Old 09/23/2008, 14:44   #7
 
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No?
@reborn666 Btw that's not coding -_- And its the easiest thing to do >_>
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Old 09/23/2008, 15:14   #8
 
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Requirements for this code: Common Sense XD

Red Color: must be changed!

In Entities.cs

All monster will drop your selected items:
Code:
                        if (Other.ChanceSuccess([COLOR="Red"]rate of the drop ex. 2[/COLOR]))
                        {
                            string Item = "[COLOR="Red"]item number here(ex. 721537 for skytoken)[/COLOR]-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
If you want that your drop will only drop in your selected monster:
Code:
                    if (Name == "[COLOR="Red"]Monster Name Here[/COLOR]")
                    {
                        if (Other.ChanceSuccess([COLOR="Red"]rate of the drop ex. 2[/COLOR]))
                        {
                            string Item = "[COLOR="Red"]item number here(ex. 721537 for skytoken)[/COLOR]-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
                    }
Item Number:
730001=+1Stone
730002=+2Stone
730003=+3Stone
730004=+4Stone
730005=+5Stone
730006=+6Stone
730007=+7Stone
730008=+8Stone
730009=+9Stone

if this useful please hit Thanks
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Old 09/28/2008, 22:19   #9
 
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Quote:
Originally Posted by pauldexter View Post
Requirements for this code: Common Sense XD

Red Color: must be changed!

In Entities.cs

All monster will drop your selected items:
Code:
                        if (Other.ChanceSuccess([COLOR="Red"]rate of the drop ex. 2[/COLOR]))
                        {
                            string Item = "[COLOR="Red"]item number here(ex. 721537 for skytoken)[/COLOR]-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
If you want that your drop will only drop in your selected monster:
Code:
                    if (Name == "[COLOR="Red"]Monster Name Here[/COLOR]")
                    {
                        if (Other.ChanceSuccess([COLOR="Red"]rate of the drop ex. 2[/COLOR]))
                        {
                            string Item = "[COLOR="Red"]item number here(ex. 721537 for skytoken)[/COLOR]-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
                    }
Item Number:
730001=+1Stone
730002=+2Stone
730003=+3Stone
730004=+4Stone
730005=+5Stone
730006=+6Stone
730007=+7Stone
730008=+8Stone
730009=+9Stone

if this useful please hit Thanks


Thanks verry thanks
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