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[REQUEST] Super Gems Effect
Discussion on [REQUEST] Super Gems Effect within the CO2 Private Server forum part of the Conquer Online 2 category.
09/22/2008, 00:26
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#16
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Hahahahahahahahahaha lol
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09/22/2008, 00:46
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#17
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Quote:
Originally Posted by Zanzibar
I r *******
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r'u really a she-male
Oh Keving.. tried ur code but still can't see dragons ... is there anything missing?
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09/22/2008, 00:49
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#18
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Quote:
Originally Posted by stephanyd
r'u really a she-male
Oh Keving.. tried ur code but still can't see dragons ... is there anything missing?
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Bleh.. I guess so..
--
You needa add
Code:
if (Attacking)
GemEffect();
Attack();
in your elapsed timer thingies
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09/22/2008, 00:53
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#19
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Quote:
Originally Posted by Zanzibar
Bleh.. I guess so..
--
You needa add
Code:
if (Attacking)
GemEffect();
Attack();
in your elapsed timer thingies
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Working well Keving...thnak you very much
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09/22/2008, 01:38
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#20
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Quote:
Originally Posted by Zanzibar
Bleh.. I guess so..
--
You needa add
Code:
if (Attacking)
GemEffect();
Attack();
in your elapsed timer thingies
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wer i add this?
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09/22/2008, 02:17
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#21
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Quote:
Originally Posted by pegaeu
wer i add this? 
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in Chracter.cs under :void TimerElapsed(object source, ElapsedEventArgs e)
it sould look like that
Quote:
void TimerElapsed(object source, ElapsedEventArgs e)
{
if (StigBuff)
if (DateTime.Now > Stigged.AddSeconds(20 + StigLevel * 5))
{
StigBuff = false;
MyClient.SendPacket(General.MyPackets.Vital(UID, 26, GetStat()));
World.UpdateSpawn(this);
}
if (Attacking)
GemEffect();
Attack();
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09/22/2008, 04:43
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#22
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this work in PowerSourceCO?
I have not seen any change
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09/22/2008, 08:16
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#23
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I think it does not work for PowerSource.
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09/22/2008, 13:59
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#24
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Yeay!!!
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09/22/2008, 23:15
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#25
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Quote:
Originally Posted by keving
hmm maybe try mine
Code:
public void GemEffect()
{
int into = 0;
if (Equips[1] != null && Equips[1] != "0")
into = 1;
else if (Equips[2] != null && Equips[2] != "0")
into = 2;
else if (Equips[3] != null && Equips[3] != "0")
into = 3;
else if (Equips[6] != null && Equips[6] != "0")
into = 6;
else if (Equips[8] != null && Equips[8] != "0")
into = 8;
else
return;
string[] item = Equips[into].Split('-');
if (item[4] == "13")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
}
}
if (item[5] == "13")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoegoldendragonnix"));
}
}
if (item[4] == "3")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
}
}
if (item[5] == "3")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
}
}
if (item[4] == "33")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
}
}
if (item[5] == "33")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
}
}
if (item[4] == "53")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
}
}
if (item[5] == "53")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
}
}
if (item[4] == "63")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
}
}
if (item[5] == "63")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
}
}
if (item[4] == "43")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
}
}
if (item[5] == "43")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
}
}
if (item[5] == "53")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
}
}
if (item[4] == "53")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
}
}
if (item[4] == "73")
{
.........
}
}
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aiiet good job man keep it up just one thing phoenix dosen't work so .. yeah
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09/23/2008, 01:41
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#26
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any1 have code for TCWNN Source or PowerSourceCO?
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09/23/2008, 08:03
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#27
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Repond kevin son of a ***** ... This code is used to Power Source?
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09/23/2008, 13:24
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#28
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Quote:
Originally Posted by lolex
Repond kevin son of a ***** ... This code is used to Power Source?
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You can use it in any (crappy) LOTF base server.... It doesn't take a freaking genius to copy+paste..
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09/23/2008, 13:54
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#29
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Yeah lol -_- Aaaah noobs nowadays...
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09/23/2008, 23:53
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#30
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Yeah ... never mind lol i got everything working.
@pegaeu umm don't use powersource for one i don't thing it is all that good any more go to something like uhh ShadowCo source or something cause shadow is alot better it think just an appinion
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