i focused on making Pirate So after doing Very Good PRogress i faced unsolved problems actually there r 2 :-
1st Problem :-
The Gui of Weapon Equipping in Pirate Just got 1 Slot to Be Euipped With Weapon Like Shown in Pic Although when i check the character With another account it seemed that it had 2 Slots for weps
2nd Problem :-
As Shown in Pic The Motion of Pirate isnt Right
[i Took The 3dmotion.ini And 3DMotion.DBC from TQ Patch But unworking]
3rd Problem :-
The +ing of Rapier or Pistol Has No Values idk y
Like SHown in Pic
4th Problem :-
When i make New Char and pick out the Pirate i log on And C The Class is like this ?
My Progress :-
1- i Took Professions.ini , 3dMotion.DBc , ItemAdding.ini , 3dMotion.ini , SelectCharacter.ini From Current Tq Patch But Not Working
Yah as fang is saying. It's very difficult to get a fully working class on older patches as the client isn't built to handle it at all.
Sounds to me like the job never saved correctly to database. Try hardcoding to whatever pirates are (check the profession.ini or w/e it is for a list) and see if it shows job correctly then.
+ing bonuses are all in the /ini folder. I think it was like itemaddition.ini or something.
Animations are... well not sure exactly but prob in the data folder.
Yah as fang is saying. It's very difficult to get a fully working class on older patches as the client isn't built to handle it at all.
Sounds to me like the job never saved correctly to database. Try hardcoding to whatever pirates are (check the profession.ini or w/e it is for a list) and see if it shows job correctly then.
+ing bonuses are all in the /ini folder. I think it was like itemaddition.ini or something.
Animations are... well not sure exactly but prob in the data folder.
Forgot that when I updated Trinity to latest patch. () Thanks man.
Yah as fang is saying. It's very difficult to get a fully working class on older patches as the client isn't built to handle it at all.
Sounds to me like the job never saved correctly to database. Try hardcoding to whatever pirates are (check the profession.ini or w/e it is for a list) and see if it shows job correctly then.
+ing bonuses are all in the /ini folder. I think it was like itemaddition.ini or something.
Animations are... well not sure exactly but prob in the data folder.
u didnt read my progress info which i wrote at the end of thread...i added already itemadding but its not working cuz simply there is no value appearing to be added
Quote:
Originally Posted by -impulse-
Forgot that when I updated Trinity to latest patch. () Thanks man.
My progress:
Woow its gui fully work beside pirate stand so u upgraded the source to what patch?
The Chinese characters will appear if you have Big5 Chinese character set installed on your PC and set as default, too busy to do it to show you but I'll share a picture of my terrible aim
Being able to re-size the CO window has got to be the most useful update I've seen yet.
u didnt read my progress info which i wrote at the end of thread...i added already itemadding but its not working cuz simply there is no value appearing to be added
Woow its gui fully work beside pirate stand so u upgraded the source to what patch?
about the motion i suppose u should follow my guide i released here and get my modefied dbcs , about +attributes i suppose you should get an itemadd.ini of 5375 and add your values manualy , about the rest i couldnt get you an accurate information about them.
[Release] be a pirate xDD pirate motiom 05/30/2012 - CO2 Weapon, Armor, Effects & Interface edits - 16 Replies as tq is releasing it's files and decided to play with 'em i got that out xDD
img102.herosh.com/2011/12/30/523163386.jpg
that also works for male
just download that patch and enjoy :D
hero-share.com/download/10426834/PirateMotionByEsl am.rar.html http://img102.herosh.com/2011/12/30/523163386.jpg
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