Register for your free account! | Forgot your password?

You last visited: Today at 02:31

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Socket Problem

Discussion on Socket Problem within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Dec 2011
Posts: 1,537
Received Thanks: 785
Socket Problem

Fixed lol, well this can be closed.
I don't have a username is offline  
Old 01/20/2012, 15:54   #2
 
elite*gold: 0
Join Date: Oct 2009
Posts: 768
Received Thanks: 550
Your client is disconnected before you even get to call BeginReceive? Do you use Socket.Disconnect somewhere in your source?
-impulse- is offline  
Thanks
1 User
Old 01/20/2012, 16:16   #3
 
elite*gold: 0
Join Date: Dec 2011
Posts: 1,537
Received Thanks: 785
Quote:
Originally Posted by -impulse- View Post
Your client is disconnected before you even get to call BeginReceive? Do you use Socket.Disconnect somewhere in your source?
I couldn't find my problem, but recoded it and it works now.
I don't have a username is offline  

Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.