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Socket Problem

Discussion on Socket Problem within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Socket Problem

Fixed lol, well this can be closed.
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Old   #2
 
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Your client is disconnected before you even get to call BeginReceive? Do you use Socket.Disconnect somewhere in your source?
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Old   #3
 
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Quote:
Originally Posted by -impulse- View Post
Your client is disconnected before you even get to call BeginReceive? Do you use Socket.Disconnect somewhere in your source?
I couldn't find my problem, but recoded it and it works now.
I don't have a username is offline  
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