this is what i get in ServerLog I Cut all the spawned stuff out...thats all fine till a Non-GM logs in.
[code]
Successful login for account Bradley
Successful login for account Bradley2
System.InvalidCastException: Specified cast is not valid.
at ExternalDatabase.GetStatus(String Acc) in C
at COServer_Project.Client.GetPacket(Byte[] data) in C
at COServer_Project.General.GamePacketHandler(Object Sender, HybridSocket Socket) in C
[code/]
Problem solved found out that the Status's Auto Null was messing it up so i just need to reprogram the Null or just put a 0 in each time for a Non-GM
thanks Karil






