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Go into your source,search for ,lets say,the ExpBall ID. Now search and search till you find the area where it gives like amout of exp,and all that ****** things. Now,take that as an refference,and do a new one below expball thingy,with that id,and you can make it do like whatever you like if u rightclick it. Maybe you could do this,i think people would like it:
if hereshouldtheusepartbe
}
MyChar.Level += 2;
MyChar.VP += 10000;
MyChar.CP += 750;
MyChar.Silvers += 2500000;
{
Emme
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