I would put a breakpoint in on the line where you send the data and then step through and check that it does infact call the relevant async callback, also you could breakpoint the receive function to check to see if the client is sending the packet and the socket system is receiving it.
Sweeet. Thanks a lot for the help all. Took a look at the async callback and i wasnt assigning a value of 0 to the extra byte arg, didnt realize impulse's sockets were setup that way. Thanks a lot.
What is packet 1015 (String Packet) Subtype 13 and 14? 03/21/2013 - CO2 Private Server - 16 Replies Hello guys,
I`m creating monster spawns in Hellmouth.
I think I found some way but the monsters are invinsible and you only see their shadows.
Now everytime it wants to load a monster it shows me:
Unknows string subtype 13.
Unknows string subtype 14.
Anyone got an idea of what it could be?
[Request]Whisper string packet v5165 01/10/2011 - CO2 Private Server - 6 Replies This is for tanels 5165 source. For some reason when whispering someone, you get the other parties whisper inside the whisper box, but your own whispers do not show up. I believe its something to do with the chat subtype 2110. Any ideas?
Play sound via Packet Send?? [Question String Packet] 07/14/2010 - CO2 Private Server - 5 Replies Yow im trying to figure out why i cant play music with the string packet
What im doin is;
MyChar.Client.SendPacket(Game.Packet.String(MyCha r.UID, 20, Splitter));
My Packet is:
public byte String(long CharId, byte Type, string name)
[Question]Teleporter string 12/30/2009 - Dekaron Private Server - 8 Replies I edited a teleporter, The location are good, but the names are wrong
Anyone can help?
http://img706.imageshack.us/img706/288/naamlooscz .png
[Question] Packet data , packet editing ?? 10/13/2009 - 9Dragons - 2 Replies I would like to know :
What is packet data?
How do i get the address for hacking a item in game?
How to use it ??