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Horse Race Maps

Discussion on Horse Race Maps within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Horse Race Maps

Okay , so i need all Horse Racing maps ids, because i can`t get any map but the one which have id : 1950 , and really i don`t know the way to get the map id from the client .

thanks for who will help me is waiting for him/her
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Old 11/13/2011, 20:25   #2
 
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You can find them yourself by making a command "/nextmap" that basically takes the next map that you have in the "needed maps" dictionary (if you have that, else you can make a dictionary that fills itself with map ids as they load). You'll find a lot of new and interesting maps that way.
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Old 11/13/2011, 20:35   #3
 
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thanks fang , can you show me a simple code to make this command ?

it will be helpful for me and others .
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Old 11/13/2011, 20:42   #4
 
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Idk. Just take the teleport command and edit it so teleport you using the index of the dictionary... like...
/nextmap 2
would be
int i = 2 (from above in the command)
client.Teleport(Kernel.Maps.Values[i].Id, 50, 50);

Idk. It depends on your source.

PS: if you're going to quote me in your signature, quote me so my name shows... because I'm pretty sure that I wrote that - not you. .-.
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Old 11/13/2011, 20:51   #5
 
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Quote:
Originally Posted by Fаng View Post
Idk. Just take the teleport command and edit it so teleport you using the index of the dictionary... like...
/nextmap 2
would be
int i = 2 (from above in the command)
client.Teleport(Kernel.Maps.Values[i].Id, 50, 50);

Idk. It depends on your source.

PS: if you're going to quote me in your signature, quote me so my name shows... because I'm pretty sure that I wrote that - not you. .-.

yeah its your words, i`ll add your name
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Old 11/13/2011, 21:12   #6
 
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the way i use to know the map id i want is looking for its minmap, and looking for that name in the minmap.ani, xd
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Old 11/13/2011, 21:15   #7
 
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Quote:
Originally Posted by U2_Caparzo View Post
the way i use to know the map id i want is looking for its minmap, and looking for that name in the minmap.ani, xd
Yah, but you don't know if gamemap.dat is using all of them. If you don't handle things correctly using the map dictionary, then you could end up in an endless black screen. Plus, you don't know what it looks like till you spawn on the map!
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Old 11/13/2011, 21:26   #8
 
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Quote:
Originally Posted by U2_Caparzo View Post
the way i use to know the map id i want is looking for its minmap, and looking for that name in the minmap.ani, xd
thanks , you helped me too much .


Thanks Fang too
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Old 11/13/2011, 22:05   #9
 
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Quote:
Originally Posted by abdeen View Post
thanks , you helped me too much .


Thanks Fang too
Again... you're going to run into a black screen error if you try teleporting to random places. Hell though, maybe you downloaded a source that already checks the main dictionary for map ids. I would check on that if I were you.
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Old 11/13/2011, 23:26   #10
 
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all maps here
1950,
2061,
2062,
2063,
2064,
2065,
2066,
2067
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