Quote:
Originally Posted by BaussHacker
Packets have nothing to do with sockets other than sockets send/receive them.
And here you go:

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i know that packets and sockets are diff... the packets was 1st question which i care to find the answer ... and socket was the 2nd and last question which i dont care that much to know about it now

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Thank you for the fast answer
Quote:
Originally Posted by pro4never
Ooh you with your shameless self promotion and dashing good looks...
hey, wait! Is that sum hypocrisy I see approaching?
With the key thing to pull from it being...
Once you understand what packets are, how they are structured and what that means for conquer then you can work your way into applying them to actual programming imho.
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Thank you so much

... i still have questions but will not ask any right now

. coz i see a new link here . so i will read it carefuly first , then ask away if i did not get the answer from threads

. Thanks alot for help .
Hello Again ,
First : THE SOCKET ...
the socket thread was excellent , but there is some factors that lead connection to fail still do not know what does it even mean . or why it used example >>
if (type == 1060) OR
CAST_cfb64_encrypt OR
GameCryptographyKey = "BC234xs45nme7HU9"
in fact i do want to understand it how it go,
not with codes but with logic order . for example >>
1- listen , 2- recive call 3- check 4- accept or reject 5- connect
just the logic order with more details . i do not want any code at all . so you can be so sure there is no copy and paste thing... just want a step by step .......as if you follow the code , it go from here to there , and do that then that . .... coz if i know what i want to do , then i can know what should i do to get it , and i think this is the goal we are all trying to get , either teachers ( like u ) or studients ( like me ) and i hope that you will understand what do i mean , coz i feel that i always ask my question with a wrong way that cause a wrong answer usually . im sorry for that .
2nd is the Packets :
just one question . how to know how many bytes are needed for each thing ,
and again i do not mean conquer packets . lets say that i have myown packet from network. and want to analyse it .
but will give my example here for a conquer packet .
if we say that packet is >>>
Length + Type + UID + TargetUID + seal ( just example its not packet at all lol )
how would i find out how many bytes are needed for the UID OR the Target UID ... is it the exetra Zeros ??? for example if the uid xx xx xx 00 00 so its 5 bytes ?
and if its not the excetra zeros , then what ? ...
i hope that you can explain it with a real packet that
Does not belong to conquer at all