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PInvokeStackImbalance was detected

Discussion on PInvokeStackImbalance was detected within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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PInvokeStackImbalance was detected


____________________________________________

I seem to only have this problem when I'm using C# 2010. It gets to "logging into game server", then it freezes, and the error comes up within the project.

Here is the error line: Native.memcpy(p, p2, DataLen);

Here is the void:

Note: This is for NewestCOServer
Deсker is offline  
Old 10/24/2011, 02:00   #2
 
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Code:
    public unsafe class MSVCRT
    {
        [DllImport("msvcrt.dll", EntryPoint = "memcpy", CallingConvention = CallingConvention.Cdecl, SetLastError = false)]
        public static extern unsafe void* MEMCPY(void* dest, void* src, int size);

        public static void CreateMEMCPY(byte[] Destination, byte[] Source, int Size)
        {
            fixed (byte* destination = Destination, source = Source)
                MEMCPY(destination, source, Size);
        }
    }
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Old 10/24/2011, 02:04   #3
 
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Thank you sir.

This can be closed now.
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Old 10/24/2011, 02:09   #4
 
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Quote:
Originally Posted by BaussHacker View Post
Code:
    public unsafe class MSVCRT
    {
        [DllImport("msvcrt.dll", EntryPoint = "memcpy", CallingConvention = CallingConvention.Cdecl, SetLastError = false)]
        public static extern unsafe void* MEMCPY(void* dest, void* src, int size);

        public static void CreateMEMCPY(byte[] Destination, byte[] Source, int Size)
        {
            fixed (byte* destination = Destination, source = Source)
                MEMCPY(destination, source, Size);
        }
    }
i thanked you too because you help peoples ..

thanks
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