Well I have this in my handlerepair part
Code:
else if (item.Durability == 0)
{
if (client.Inventory.Remove(1088001, 5))
{
item.Durability = item.MaximDurability;
item.Mode = Game.Enums.ItemMode.Update;
item.Send(client);
Database.ConquerItemTable.UpdateDurabilityItem(item);
}
}
However it is taking the mets and not fixing the item o.O