Register for your free account! | Forgot your password?

You last visited: Today at 09:21

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



CompleteLogin

Discussion on CompleteLogin within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
Arco.'s Avatar
 
elite*gold: 0
Join Date: Feb 2011
Posts: 335
Received Thanks: 170
CompleteLogin

Alright, well I login to my 5017 server, and for some reason data type 130 (CompleteLogin) isn't getting send from the client to the server. So all the functions that happen after login don't happen. But I can still login, and do everything I want, like chat, fight, npcs, shop, etc etc. Anyone know why?
Arco. is offline  
Old 09/07/2011, 00:59   #2
 
elite*gold: 0
Join Date: Jan 2008
Posts: 68
Received Thanks: 11
Shake it,Works Every Time

Would u like to share with us why r u still working with such an old source?
MegaArcherZGX is offline  
Old 09/07/2011, 01:02   #3
 
Arco.'s Avatar
 
elite*gold: 0
Join Date: Feb 2011
Posts: 335
Received Thanks: 170
Out of boredom.
Arco. is offline  
Old 09/07/2011, 01:30   #4
 
ImFlamedCOD's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 378
Received Thanks: 141
Its because the client is not recognizing the fact that it has had a complete login. Lots of things could cause this , packets errors, client defective. Retrace your steps for a complete login make sure that the server is sending all of the correct packets at login. I'm sure if you do this you will find the error.
ImFlamedCOD is offline  
Old 09/07/2011, 03:48   #5
 
.Kinshi's Avatar
 
elite*gold: 0
Join Date: Dec 2010
Posts: 341
Received Thanks: 255
You have to reply to a bunch of packets you get when you login before it will send it.
Like confrim friends, guild, etc.
.Kinshi is offline  
Old 09/07/2011, 03:53   #6
 
Spirited's Avatar
 
elite*gold: 12
Join Date: Jul 2011
Posts: 8,283
Received Thanks: 4,192
You should get 1010:74 first. If you do but nothing else, then check the buffer coming into the socket system. It's probably that you're getting multiple packets in one buffer. Look at Project Kibou's buffer splitter.
Spirited is offline  
Old 09/07/2011, 15:28   #7


 
Korvacs's Avatar
 
elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518


I battle with the login sequence for 4267 in that thread, which obviously isnt identical to 5017, but its very close and really the order doesnt change as far as i can recall.
Korvacs is offline  
Old 09/08/2011, 00:48   #8


 
CptSky's Avatar
 
elite*gold: 0
Join Date: Jan 2008
Posts: 1,445
Received Thanks: 1,176
Arco, you still have my email, so if you want help, you can ask. My 5017 source is really complete and I have the majority of the packets structure/enum/process...
CptSky is offline  
Thanks
1 User
Old 09/09/2011, 07:15   #9
 
Arco.'s Avatar
 
elite*gold: 0
Join Date: Feb 2011
Posts: 335
Received Thanks: 170
So these are the only datatypes that are being processed, in order.
74
114
75
76
96

So what I'm wondering is why 130 isn't being sent to server.
Arco. is offline  
Old 09/09/2011, 07:21   #10
 
_DreadNought_'s Avatar
 
elite*gold: 28
Join Date: Jun 2010
Posts: 2,226
Received Thanks: 868
As ImFlamed suggested, Is there anything that should be triggering the Complete login thats not just processing an subtype? Maybe you need to check if your processing them correctly and if it needs to be relayed.

Yes that probably sounds like a load of ****, Yes its 6:30am, no I dont care.
_DreadNought_ is offline  
Thanks
1 User
Old 09/09/2011, 09:11   #11


 
Korvacs's Avatar
 
elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
You just need to respond to each by sending the same packet subtype back and it will complete
Korvacs is offline  
Thanks
1 User
Old 09/09/2011, 12:02   #12


 
CptSky's Avatar
 
elite*gold: 0
Join Date: Jan 2008
Posts: 1,445
Received Thanks: 1,176
GetPosition = 74,
GetItemSet = 75,
GetGoodFriend = 76,
GetWeaponSkillSet = 77,
GetMagicSet = 78,
GetSynAttr = 97,

The subtype of the login sequence.
CptSky is offline  
Old 09/10/2011, 08:16   #13
 
Arco.'s Avatar
 
elite*gold: 0
Join Date: Feb 2011
Posts: 335
Received Thanks: 170
And datatype 130 is supposed to be after all that isn't it?
Arco. is offline  
Old 09/10/2011, 15:19   #14


 
Korvacs's Avatar
 
elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
One of three things will happen once going through the login sequence, if you complete it successfully and the client is the correct version you will receive the 130 packet. If not then you wont receive a packet. The last option is that you didnt complete the sequence correctly, so the client will restart it and you will go round in circles.
Korvacs is offline  
Reply




All times are GMT +1. The time now is 09:21.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.