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P Server "NPC base code/shops/drop items" for who asked me 2 do it
Discussion on P Server "NPC base code/shops/drop items" for who asked me 2 do it within the CO2 Private Server forum part of the Conquer Online 2 category.
06/12/2008, 18:00
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#391
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Join Date: Oct 2007
Posts: 450
Received Thanks: 68
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Quote:
Originally Posted by zane203
Thanks man! so apperently they're like lag spikes?
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eh... go figure lol
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You got a thanks from me ^_^
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Yeah probably something like lag spikes it doesn't effect the game other then that.
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06/12/2008, 18:37
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#392
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Join Date: Jun 2008
Posts: 418
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just be patient... if you cant wait, spend the time waiting learning how to code... perfect solution
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06/12/2008, 19:03
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#393
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Join Date: Oct 2007
Posts: 450
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Quote:
Originally Posted by zane203
just be patient... if you cant wait, spend the time waiting learning how to code... perfect solution 
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Me? o.o I can code just not as good as samehvan.
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06/12/2008, 19:31
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#394
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Join Date: Apr 2007
Posts: 52
Received Thanks: 89
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****** the coding, hurts the head xD
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06/12/2008, 19:43
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#395
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Join Date: Jun 2008
Posts: 418
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Quote:
Originally Posted by adz06676
Me? o.o I can code just not as good as samehvan.
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not you lol, there was a person who posted
"samehvan, please hurry and code moving monsters because i dont know code."
I guess they deleted their post or someone else did
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06/12/2008, 19:46
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#396
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elite*gold: 0
Join Date: Oct 2007
Posts: 450
Received Thanks: 68
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Quote:
Originally Posted by zane203
not you lol, there was a person who posted
"samehvan, please hurry and code moving monsters because i dont know code."
I guess they deleted their post or someone else did
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Oh lol i missed it, my bad
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06/12/2008, 20:14
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#397
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Join Date: Aug 2007
Posts: 232
Received Thanks: 18
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LOL i posted does anyone know when he'll update it because i can't code.
But i wait
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06/12/2008, 20:19
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#398
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elite*gold: 20
Join Date: Jul 2007
Posts: 613
Received Thanks: 486
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Quote:
Originally Posted by bobtin777
have a ?-tion if i put this in my chars file
[Character]
Account=tsoper
CharName=GameMaster
CharUID=1000004
Class=15
Model=2012001
Face=0
Reborn=0
Level=135
Experience=0
Strength=300
Agility=92
Vitality=158
Spirit=154
CurrentHP=93
CurrentMP=0
StatPoints=900
LocationMap=1002
LocationX=439
LocationY=389
Silvers=100000000
CPs=100000000
Hair=410
PKPoints=0
Eq_HeadGear=0
Eq_Necklace=120249-9-7-255-13-13
Eq_Armor=135299-9-7-255-13-13
Eq_RightHand=410339-9-7-255-13-13
Eq_LeftHand=420339-9-7-255-13-13
Eq_Ring=150249-9-7-255-13-13
Eq_Boots=160249-9-7-255-13-13
Eq_Garment=0
Eq_Adds=2100025-12-7-255-13-13
Inventory=
Skills=1046,4-1045,4-
effect=2NDMetempsychosis
what would i have to add to this
Code:
public double MinAtk = 0;
public double MaxAtk = 0;
public ushort Defense = 0;
public ushort MDefense = 0;
public short Dodge = 0;
public double MAtk = 0;
public byte Direction = 0;
public int Action = 100;
public string CharName = "";
public short PosMap;
public short PosX;
public short PosY;
public short PrevX = 0;
public short PrevY = 0;
public short BaseMaxHP = 0;
public int MaxHP = 0;
public int CurHP = 0;
public int CurMana = 0;
public int MaxMana = 0;
public ulong UID;
public ulong Model;
public string Account;
public int Silvers;
public int CPs;
public short Hair;
public int Rb;
public byte Level;
public byte Face;
public ulong Exp;
public short Strength = 0;
public short Agility = 0;
public short RealAgility = 0;
public short Vitality = 0;
public short Spirit = 0;
public short StatPoints;
public short PKPoints;
public byte CharClass;
public string Eq_HeadGear;
public string Eq_Necklace;
public string Eq_Armor;
public string Eq_RightHand;
public string Eq_LeftHand;
public string Eq_Ring;
public string Eq_Boots;
public string Eq_Garment;
public string Eq_Adds; //Magic bottel
public string AllSkills=""; //Skills
public string NpcTalk;
public double AddAtkPc = 1;
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public string Effect;
then call ur effect line at the get character info func
but u should add the code for sending the effect at login.cs
Quote:
Originally Posted by zane203
not you lol, there was a person who posted
"samehvan, please hurry and code moving monsters because i dont know code."
I guess they deleted their post or someone else did
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ty
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06/12/2008, 20:21
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#399
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elite*gold: 0
Join Date: Jun 2007
Posts: 286
Received Thanks: 409
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wut was the code to fix the double fb hit?
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06/12/2008, 20:21
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#400
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elite*gold: 0
Join Date: Oct 2007
Posts: 450
Received Thanks: 68
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Quote:
Originally Posted by samehvan
public string effect;
but u should add the code for sending the effect at login.cs
i think u can c , i am not lazy , by 15 dayes , i can tell u have a new source and it is not bad as i think ,i am working alone as all know , and i am not that professional coder yet , so plz some patient
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Well ur gettin pro  and can you have a look at the pm i sent you about how to call a timer? Please
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06/12/2008, 20:24
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#401
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elite*gold: 0
Join Date: Aug 2007
Posts: 232
Received Thanks: 18
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I think your awsome i am greatful for you and your coding
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06/12/2008, 20:26
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#402
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elite*gold: 0
Join Date: Aug 2007
Posts: 232
Received Thanks: 18
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Quote:
Originally Posted by DragonStar
wut was the code to fix the double fb hit?
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no its for makeing a 2rd reborn effect on your char
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06/12/2008, 20:31
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#403
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elite*gold: 0
Join Date: Jun 2007
Posts: 286
Received Thanks: 409
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was talking about when you fb a target, fb hits the target 2ice
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06/12/2008, 20:42
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#404
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elite*gold: 0
Join Date: Feb 2008
Posts: 668
Received Thanks: 160
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Quote:
Originally Posted by samehvan
public string Effect;
then call ur effect line at the get character info func
but u should add the code for sending the effect at login.cs
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What code in the Login.cs?
Cuz i do this and its wrong :
Quote:
Pack = ThePackets.SendEffect();
TheClient.MyChar.SendEffect();
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06/12/2008, 21:08
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#405
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elite*gold: 0
Join Date: Aug 2007
Posts: 232
Received Thanks: 18
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so samehvan what are you planin on to work on next... lol
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