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Init BlowFish!!!
Discussion on Init BlowFish!!! within the CO2 Private Server forum part of the Conquer Online 2 category.
06/26/2011, 19:54
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#1
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Init BlowFish!!!
PHP Code:
// CipherMode may be "ecb", "cbc", or "cfb" cipher.CipherMode = "cfb"; // KeyLength (in bits) may be a number between 32 and 448. cipher.KeyLength = 128; // The padding scheme determines the contents of the bytes // that are added to pad the result to a multiple of the // encryption algorithm's block size. Blowfish has a block // size of 8 bytes, so encrypted output is always // a multiple of 8. cipher.PaddingScheme = 64; // EncodingMode specifies the encoding of the output for // encryption, and the input for decryption. // It may be "hex", "url", "base64", or "quoted-printable". cipher.EncodingMode = "hex"; // An initialization vector is required if using CBC or CFB modes. // ECB mode does not use an IV. // The length of the IV is equal to the algorithm's block size. // It is NOT equal to the length of the key. cipher.SetEncodedIV(Encoding.ASCII.GetString(new byte[8]), "hex"); // The secret key must equal the size of the key. For // 256-bit encryption, the binary secret key is 32 bytes. // For 128-bit encryption, the binary secret key is 16 bytes. cipher.SetEncodedKey("DR654dt34trg4UI6", "hex");
the lib can be found here
so what's wrong here !? it's not working? did i init something wrong?
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06/26/2011, 20:18
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#2
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// KeyLength (in bits) may be a number between 32 and 448.
cipher.KeyLength = 16;
16? It my be >= 32 and <= 448
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06/26/2011, 20:27
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#3
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Quote:
Originally Posted by _DreadNought_
// KeyLength (in bits) may be a number between 32 and 448.
cipher.KeyLength = 16;
16? It my be >= 32 and <= 448
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it's not really the prob coz i changed it in my codes
you can find the lib there , do you know better lib to use?
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06/26/2011, 20:50
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#4
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The one every other source here uses would be a good place to start...
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06/26/2011, 21:14
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#5
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Quote:
Originally Posted by Korvacs
The one every other source here uses would be a good place to start...
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well i was working with BouncyCastel but it seems like it's not working good, becuase it makes me dc from the client
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06/26/2011, 21:22
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#6
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Quote:
Originally Posted by Mr_PoP
well i was working with BouncyCastel but it seems like it's not working good, becuase it makes me dc from the client
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The majority of Sources here use ManagedOpenSSL or just straight up OpenSSL using invoking and a C++ Wrapper.
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06/26/2011, 21:30
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#7
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Quote:
Originally Posted by Korvacs
The majority of Sources here use ManagedOpenSSL or just straight up OpenSSL using invoking and a C++ Wrapper.
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does ManagedOpenSSL has BlowfishCfb?
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06/26/2011, 21:33
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#8
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Quote:
Originally Posted by Mr_PoP
does ManagedOpenSSL has BlowfishCfb?
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Would be difficult for people to use it for Conquer if it didnt have the correct crypto methods and types...
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06/26/2011, 21:44
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#9
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Quote:
Originally Posted by Korvacs
Would be difficult for people to use it for Conquer if it didnt have the correct crypto methods and types...
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Code:
public class GameCryptography
{
Blowfish _blowfish;
public GameCryptography(byte[] key)
{
_blowfish = new Blowfish(BlowfishAlgorithm.CFB64);
_blowfish.SetKey(key);
}
public void Decrypt(byte[] packet)
{
byte[] buffer = _blowfish.Decrypt(packet);
System.Buffer.BlockCopy(buffer, 0, packet, 0, buffer.Length);
}
public void Encrypt(byte[] packet)
{
byte[] buffer = _blowfish.Encrypt(packet);
System.Buffer.BlockCopy(buffer, 0, packet, 0, buffer.Length);
}
public Blowfish Blowfish
{
get { return _blowfish; }
}
public void SetKey(byte[] k)
{
_blowfish.SetKey(k);
}
public void SetIvs(byte[] i1, byte[] i2)
{
_blowfish.EncryptIV = i1;
_blowfish.DecryptIV = i2;
}
}
public enum BlowfishAlgorithm
{
ECB,
CBC,
CFB64,
OFB64,
};
public class Blowfish : IDisposable
{
[DllImport("libeay32.dll", CallingConvention = CallingConvention.Cdecl)]
public extern static void BF_set_key(IntPtr _key, int len, byte[] data);
[DllImport("libeay32.dll", CallingConvention = CallingConvention.Cdecl)]
public extern static void BF_ecb_encrypt(byte[] in_, byte[] out_, IntPtr schedule, int enc);
[DllImport("libeay32.dll", CallingConvention = CallingConvention.Cdecl)]
public extern static void BF_cbc_encrypt(byte[] in_, byte[] out_, int length, IntPtr schedule, byte[] ivec, int enc);
[DllImport("libeay32.dll", CallingConvention = CallingConvention.Cdecl)]
public extern static void BF_cfb64_encrypt(byte[] in_, byte[] out_, int length, IntPtr schedule, byte[] ivec, ref int num, int enc);
[DllImport("libeay32.dll", CallingConvention = CallingConvention.Cdecl)]
public extern static void BF_ofb64_encrypt(byte[] in_, byte[] out_, int length, IntPtr schedule, byte[] ivec, out int num);
[StructLayout(LayoutKind.Sequential)]
struct bf_key_st
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 18)]
public UInt32[] P;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1024)]
public UInt32[] S;
}
private BlowfishAlgorithm _algorithm;
private IntPtr _key;
private byte[] _encryptIv;
private byte[] _decryptIv;
private int _encryptNum;
private int _decryptNum;
public Blowfish(BlowfishAlgorithm algorithm)
{
_algorithm = algorithm;
_encryptIv = new byte[8] { 0, 0, 0, 0, 0, 0, 0, 0 };
_decryptIv = new byte[8] { 0, 0, 0, 0, 0, 0, 0, 0 };
bf_key_st key = new bf_key_st();
key.P = new UInt32[16 + 2];
key.S = new UInt32[4 * 256];
_key = Marshal.AllocHGlobal(key.P.Length * sizeof(UInt32) + key.S.Length * sizeof(UInt32));
Marshal.StructureToPtr(key, _key, false);
_encryptNum = 0;
_decryptNum = 0;
}
public void Dispose()
{
Marshal.FreeHGlobal(_key);
}
public void SetKey(byte[] data)
{
_encryptNum = 0;
_decryptNum = 0;
BF_set_key(_key, data.Length, data);
}
public byte[] Encrypt(byte[] buffer)
{
byte[] ret = new byte[buffer.Length];
switch (_algorithm)
{
case BlowfishAlgorithm.ECB:
BF_ecb_encrypt(buffer, ret, _key, 1);
break;
case BlowfishAlgorithm.CBC:
BF_cbc_encrypt(buffer, ret, buffer.Length, _key, _encryptIv, 1);
break;
case BlowfishAlgorithm.CFB64:
BF_cfb64_encrypt(buffer, ret, buffer.Length, _key, _encryptIv, ref _encryptNum, 1);
break;
case BlowfishAlgorithm.OFB64:
BF_ofb64_encrypt(buffer, ret, buffer.Length, _key, _encryptIv, out _encryptNum);
break;
}
return ret;
}
public byte[] Decrypt(byte[] buffer)
{
byte[] ret = new byte[buffer.Length];
switch (_algorithm)
{
case BlowfishAlgorithm.ECB:
BF_ecb_encrypt(buffer, ret, _key, 0);
break;
case BlowfishAlgorithm.CBC:
BF_cbc_encrypt(buffer, ret, buffer.Length, _key, _decryptIv, 0);
break;
case BlowfishAlgorithm.CFB64:
BF_cfb64_encrypt(buffer, ret, buffer.Length, _key, _decryptIv, ref _decryptNum, 0);
break;
case BlowfishAlgorithm.OFB64:
BF_ofb64_encrypt(buffer, ret, buffer.Length, _key, _decryptIv, out _decryptNum);
break;
}
return ret;
}
public byte[] EncryptIV
{
get { return _encryptIv; }
set { System.Buffer.BlockCopy(value, 0, _encryptIv, 0, 8); }
}
public byte[] DecryptIV
{
get { return _decryptIv; }
set { System.Buffer.BlockCopy(value, 0, _decryptIv, 0, 8); }
}
}
so this one will work just perfecet?
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