Register for your free account! | Forgot your password?

You last visited: Today at 11:48

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



About stararrow...

Discussion on About stararrow... within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
12tails's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 782
Received Thanks: 458
About stararrow...

hmmm how that f#*@##&%¨& skill works oO

i know it knocks back the target.... and everything else... btw i'm just getting this :



hmmm i'm just getting Miss....(its not a problem with my magic packet cuz all other skills works with miss/not miss) ...

any help would be great!
12tails is offline  
Old 05/07/2011, 16:55   #2
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
Attack packet contains a 'hit' bool. Set to 1 to hit with skills that can have a miss (star arrow, poison star, etc)

Hint

foreach target you send

UID
Damage
Hit
pro4never is offline  
Old 05/07/2011, 22:22   #3
 
12tails's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 782
Received Thanks: 458
Quote:
Originally Posted by pro4never View Post
Attack packet contains a 'hit' bool. Set to 1 to hit with skills that can have a miss (star arrow, poison star, etc)

Hint

foreach target you send

UID
Damage
Hit
yeah yeah.... but its not working.. has it changed at the current patch? (5292+)
12tails is offline  
Old 05/08/2011, 01:44   #4
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
Last I used was 5285. If it was working a few patches ago with same skill then I'd suggest logging a new packet and checking it. Most likely switched over a couple bytes.
pro4never is offline  
Old 05/08/2011, 03:04   #5
 
.Kinshi's Avatar
 
elite*gold: 0
Join Date: Dec 2010
Posts: 341
Received Thanks: 255
Code:
offset = 20;

foreach (MagicTarget t in Targets.ToArray())
{
      PBuilder.Write(t.Target.Identifier, offset, mData); offset += 4;
      PBuilder.Write(t.Damage, offset, mData); offset += 4;
      PBuilder.Write(t.Hit, offset, mData); offset += 4;
}
.Kinshi is offline  
Old 05/08/2011, 06:27   #6
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
that's not actually correct. It will work for a single target most likely but iirc there's more bytes per target.
pro4never is offline  
Old 05/08/2011, 12:55   #7
 
12tails's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 782
Received Thanks: 458
should be :

Code:
offset = 20;

foreach (MagicTarget t in Targets.ToArray())
{
      PBuilder.Write(t.Target.Identifier, offset, mData); offset += 4;
      PBuilder.Write(t.Damage, offset, mData); offset += 4;
      PBuilder.Write(t.Hit, offset, mData); offset += 24;
}
for current patches
12tails is offline  
Old 05/08/2011, 13:19   #8
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
Yarr that's what I was thinking of. Couldn't remember if it was +20 or +24
pro4never is offline  
Old 05/08/2011, 13:40   #9
 
12tails's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 782
Received Thanks: 458
24 cuz there are 32 offsets for each target now...
12tails is offline  
Old 05/08/2011, 13:55   #10
 
Iron~Man's Avatar
 
elite*gold: 0
Join Date: Dec 2010
Posts: 162
Received Thanks: 31
What is the packet type of this?
Iron~Man is offline  
Old 05/08/2011, 14:15   #11
 
12tails's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 782
Received Thanks: 458
its the spell packet....
12tails is offline  
Old 05/10/2011, 15:39   #12
 
{ Angelius }'s Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 992
Received Thanks: 1,110
i wanted to replay earlier but.... my account was (BANNED) for the last 10 days, as i Insulted ALOT of the Epvp members in my last thread :P

however just in case you dident use it , offset 32 is being used in that packet as its for the combo hits when that big damage Amount comes up i forgot what they call it and the shield block also the snow banshee/terato Dragon ice/fire attack effects

and i have a question its off topic thought ,

how come the heaven blessing icon shows up in that screen shot atm it doesent work in realco/my server all you can see is the online T icon , the other icon i have to hover the mouse somewhere in the screen corner to see the time left , what patch are you working on ?
{ Angelius } is offline  
Old 05/10/2011, 16:08   #13
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
Aww and here i was hoping ppl would have to figure that out themselves lol.
pro4never is offline  
Old 05/10/2011, 16:16   #14
 
{ Angelius }'s Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 992
Received Thanks: 1,110
Quote:
Originally Posted by pro4never View Post
Aww and here i was hoping ppl would have to figure that out themselves lol.
lol pro
{ Angelius } is offline  
Old 05/10/2011, 16:41   #15
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
<_< I'm not greedy I swear! ahaha.

There's just a bunch of little things that you find out by structuring your own packets vs copying existing sources that I sometimes feel should actually take the effort to find.


Now, go structure poker for me
pro4never is offline  
Reply




All times are GMT +1. The time now is 11:49.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.