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problem at login in 5366

Discussion on problem at login in 5366 within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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i have problem when i login in 5366
see the pic
pls any one try to help me

here is my charinfo
Quote:
namespace Conquer_Online_Server.Network.GamePackets
{
public class CharacterInfo : Writer, Interfaces.IPacket
{
Client.GameState client;
public CharacterInfo(Client.GameState _client)
{
client=_client;
}
public void Deserialize(byte[] buffer)
{
throw new NotImplementedException();
}
public byte[] ToArray()
{
byte[] Packet = new byte[8 + 92 + client.Entity.Spouse.Length + client.Entity.Name.Length];
WriteUInt16((ushort)(Packet.Length - 8), 0, Packet);
WriteUInt16(0x3ee, 2, Packet);
WriteUInt32(client.Entity.UID, 4, Packet);
WriteUInt32(client.Entity.Mesh, 8, Packet);
WriteUInt16(client.Entity.HairStyle, 12, Packet);
WriteUInt32(client.Entity.Money, 14, Packet);
WriteUInt32(client.Entity.ConquerPoints, 18, Packet);
WriteUInt64(client.Entity.Experience, 22, Packet);
WriteUInt16(client.Entity.Strength, 50, Packet);
WriteUInt16(client.Entity.Agility, 52, Packet);
WriteUInt16(client.Entity.Vitality, 54, Packet);
WriteUInt16(client.Entity.Spirit, 56, Packet);
WriteUInt16(client.Entity.Atributes, 58, Packet);
WriteUInt16((ushort)client.Entity.Hitpoints, 60, Packet);
WriteUInt16(client.Entity.Mana, 62, Packet);
WriteUInt16(client.Entity.PKPoints, 64, Packet);
Packet[66] = client.Entity.Level;
Packet[67] = client.Entity.Class;
Packet[69] = client.Entity.Reborn;
Packet[70] = 1;
WriteUInt32(100, 71, Packet);
WriteUInt32(0, 75, Packet); //Enlightenpoints
Packet[87] = 2;
Packet[81] = 1;
Packet[89] = 2;
WriteStringWithLength(client.Entity.Name, 90, Packet);
WriteStringWithLength(client.Entity.Spouse, 92 + Packet[90], Packet);
return Packet;
}
public void Send(Client.GameState client)
{
client.Send(ToArray());
}
}
}
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Old 03/05/2011, 11:51   #2
 
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You need to update much more than Character Info.
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Old 03/05/2011, 11:53   #3
 
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can you give me the update?
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Old 03/05/2011, 13:05   #4
 
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Can you give me a pizza?
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Old 03/05/2011, 13:06   #5
 
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I Guess You Downloaded Gareth's Update, Nobody Will Help you, Unless You Learn C# and help by yourself.
Gareth Says that the source's sockets can't support 5366, Which I Don't believe but Whatever.

First of all, Your Character Info Isn't Updated.
Then, I Doubt General Data is updated.
And Then, LEARN C#!

P.S. Jacob, /win!
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Old 03/05/2011, 19:38   #6
 
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it can most deff support 5366.. , Ftw Thread starter is it just staying there or what ? is it getting to the Game Server ?
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Old 03/07/2011, 09:49   #7
 
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closed plz
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