Quote:
Originally Posted by Mr_PoP
all i wanted to know is should i work on the packets with order
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Basic functionality first is ALWAYS a good rule of thumb.
Hero Info Packet
Chat Packet
General Data Packet
Walk packet.
That will get you login and full movement around the game so they should obviously be first.
You could now do entity spawning but till you have items it's not like there's a point coding attack systems.
Item Usage
Item Info
All item related calculations (Item Type, + bonuses, item databases, etc)
Now worry about seeing other entities.
Entity Spawn packet
-Mob/player can easily use the same entity class, only a couple offsets change
Now that you can see other monsters/players you can worry about things such as attacking/player interactions and more advanced game systems like guilds/trade/teams/view gears/etcetcetc.
Whenever you are thinking of something to add you should be asking yourself "what does this system rely on" and if anything it relies on isn't coded yet... then it should be done first.