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Changing NPC Dialog in Elite-Co Source
Discussion on Changing NPC Dialog in Elite-Co Source within the CO2 Private Server forum part of the Conquer Online 2 category.
02/11/2011, 15:50
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#1
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elite*gold: 0
Join Date: Mar 2009
Posts: 80
Received Thanks: 0
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Changing NPC Dialog in Elite-Co Source
Where can i change the npc dialog in the elite-co source?
Because I can't find any dialog in there xD
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02/11/2011, 15:54
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#2
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elite*gold: 0
Join Date: Nov 2010
Posts: 1,162
Received Thanks: 370
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just use the edit -> quick find and choose entire solution.
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02/11/2011, 16:34
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#3
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elite*gold: 0
Join Date: Dec 2010
Posts: 162
Received Thanks: 31
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Quote:
Originally Posted by warzie006
Where can i change the npc dialog in the elite-co source?
Because I can't find any dialog in there xD
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I've never used Coemu , but your signature sucks SO HARD.
All The best,
Stefan
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02/11/2011, 16:50
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#4
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elite*gold: 0
Join Date: Mar 2009
Posts: 80
Received Thanks: 0
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I know it, my sig is sucks :P And it a long time ago sinds I had changed it and i was online
But there is a problem. I had found it and changed it. After that I had changed it I had debugged it (f5) then I had logged in and checked the dialog. No change. What is the problem?
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02/11/2011, 18:38
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#5
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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From what I remember he was working on converting to a sql based npc system... Not sure if he ever finished the system though. Try looking through the database for different npctext options.
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02/11/2011, 18:52
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#6
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elite*gold: 0
Join Date: Mar 2009
Posts: 80
Received Thanks: 0
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No text thing in there
But thanks anywat
I now have made a pic:
And the dialog in Oldstyle.cs:
Code:
#region MysticMerchant
case 410:
{
if (LinkBack == 0)
{
Text("Hello " + CSocket.Client.Name + ", I have many good things to sell you for cheap.\n What would you like?", CSocket);
//Link("DragonBall 10 kk", 10, CSocket);
//Link("Super Praying Stone 65 kk", 11, CSocket);
//Link("Super Dragon Gem 50 kk", 12, CSocket);
//Link("Super Phoenix Gem 50 kk", 13, CSocket);
//Link("Super Rainbow Gem 50 kk", 14, CSocket);
Link("Super Violet Gem 35 kk", 15, CSocket);
Link("Next Page.", 1, CSocket);
Link("Just passing by.", 255, CSocket);
Face(1, CSocket); End(CSocket);
End(CSocket);
}
else if (LinkBack == 1)
{
Text("Hello " + CSocket.Client.Name + ", I have many good things to sell you for cheap.\n What would you like?", CSocket);
Link("Super Moon Gem 35 kk", 16, CSocket);
Link("Super Kylin Gem 28 kk", 17, CSocket);
Link("Super Fury Gem 35 kk", 18, CSocket);
Link("Previous Page.", 0, CSocket);
Link("Just passing by.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
#region DragonBall
else if (LinkBack == 10)
{
if (CSocket.Client.Money >= 10000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-10000000, CSocket);
AddItem(1088000, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
#region Super Praying Stone
else if (LinkBack == 11)
{
if (CSocket.Client.Money >= 65000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-65000000, CSocket);
AddItem(1200002, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
#region Super DragonGem
else if (LinkBack == 12)
{
if (CSocket.Client.Money >= 50000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-50000000, CSocket);
AddItem(700013, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
#region Super PheonixGem
else if (LinkBack == 13)
{
if (CSocket.Client.Money >= 50000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-50000000, CSocket);
AddItem(700003, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
#region Super RainbowGem
else if (LinkBack == 14)
{
if (CSocket.Client.Money >= 50000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-50000000, CSocket);
AddItem(700033, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
#region Super VioletGem
else if (LinkBack == 15)
{
if (CSocket.Client.Money >= 35000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-35000000, CSocket);
AddItem(700053, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
#region Super MoonGem
else if (LinkBack == 16)
{
if (CSocket.Client.Money >= 35000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-35000000, CSocket);
AddItem(700063, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
#region Super KylinGem
else if (LinkBack == 17)
{
if (CSocket.Client.Money >= 28000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-28000000, CSocket);
AddItem(700043, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
#region Super Fury
else if (LinkBack == 18)
{
if (CSocket.Client.Money >= 35000000)
{
if (CSocket.Client.Inventory.Count <= 39)
{
Money(-35000000, CSocket);
AddItem(700023, 1, CSocket);
}
else
{
Text("Im Sorry but you dont have enough space in your bag.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
else
{
Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
Link("Ok Thanks.", 255, CSocket);
Face(1, CSocket); End(CSocket);
}
}
#endregion
break;
}
#endregion
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