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TCP/IP Packet Injector
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This Project is designed to be a command line based, portable human IP
stack for UNIX-like and Windows systems. The suite is broken down by protocol,
and should allow for useful scripting of injected packets from simple shell
scripts.
Key Features:
+ ARP/RARP, DNS, ETHERNET, ICMP, IGMP, IP, OSPF*, RIP, TCP, UDP protocol support
+ Layer 2 or Layer 3 injection (by presence/absence of -d <dev> switch)
on UNIX-like systems.
+ Layer 2 injection on Windows systems (regardless of whether
-d <device number> is used.
+ Packet payload from file
+ IP and TCP options from file
+ Tested on OpenBSD, Linux, Solaris, Mac OS X and Windows 2000
Each supported protocol uses its own protocol "injector" which is accompanied
by a man page explaining its functionality.
If you know anything about the way game servers are Setup/Run
you will have an idea of what something like this can do. Have fun.
Karma Please!






