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CProxy 0.2B

Discussion on CProxy 0.2B within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 06/30/2006, 17:38   #31
 
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Well i tried what u said, i scanned for worms\viruses, installed the sp2 update, then reinstalled .net

now i get this error , and i think its not the same :
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Old 06/30/2006, 20:14   #32
 
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Quote:
Originally posted by puzzlebird@Jun 28 2006, 03:16
The QOProxy sent a "WARP" (0x3f2, type 0x56) packet to COclient, so that player's position can move, but this results in CPU overhead to refresh the map. It should send a "jump" (0x3f2, type 0x85) to COClient in theory, but according to my test, the COClient ignores jump packet if the playerID in the packet is the player himself.

This adds some difficulty to write packet based botter, as the player's position can not be easily refreshed on the COClient. One way may help is to send windows mouse-click event to COClient process, but that incurs additional complexity.
Had the same problem before... unknownone solved it for me.
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Old 06/30/2006, 20:36   #33
 
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Quote:
Originally posted by TacticGuy@Jun 30 2006, 17:38
Well i tried what u said, i scanned for worms\viruses, installed the sp2 update, then reinstalled .net

now i get this error , and i think its not the same :
This is basically the same error.

Maybe u need to install this also, this is the last thing i can think of.
Else i would need a more detail info of yr com and try to generate the error.

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Old 06/30/2006, 21:42   #34
 
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hmm Etain....I got a request lol, you got this from QOproxy so....just don't release a version with aimbot please That would just ruin the fun of the game again, well other than that all's good. Btw for those with problems you need the java SDK same as with QOProxy I would guess, also you need to make sure if you got J2e instead of the SDK that you make a server folder in the 'bin' folder inside the latest version of java folder you have installed, then you simply copy the contents of the 'client' folder over to the server folder.
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Old 07/01/2006, 00:50   #35
 
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Installing the J# resdistributable will fix the problem.

I don't suppose you have any plans for releasing the source to this? It's pretty easy to extract, because of the language you used, however, I'd prefer not to do that.

I'd love to see this being able to move the player around, so I can have it autosell ores, I'd probably be able to get part of this working if I was able to edit it..
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Old 07/01/2006, 01:32   #36
 
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Quote:
Originally posted by devicenull@Jun 30 2006, 17:50
Installing the J# resdistributable will fix the problem.

I don't suppose you have any plans for releasing the source to this? It's pretty easy to extract, because of the language you used, however, I'd prefer not to do that.

I'd love to see this being able to move the player around, so I can have it autosell ores, I'd probably be able to get part of this working if I was able to edit it..
Just look at the QOProxy source code its the same with just some tweaks to it. :P
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Old 07/01/2006, 05:09   #37
 
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nvm..got it towork ps:
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Old 07/02/2006, 04:05   #38
 
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Quote:
Originally posted by ~Unknown~+Jul 1 2006, 01:32--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (~Unknown~ @ Jul 1 2006, 01:32)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--devicenull@Jun 30 2006, 17:50
Installing the J# resdistributable will fix the problem.

I don't suppose you have any plans for releasing the source to this? It's pretty easy to extract, because of the language you used, however, I'd prefer not to do that.

I'd love to see this being able to move the player around, so I can have it autosell ores, I'd probably be able to get part of this working if I was able to edit it..
Just look at the QOProxy source code its the same with just some tweaks to it. :P [/b][/quote]
Except this one is actually in a language I can use (J# can be translated to C# can be translated to VB.NET)

That, and this one doesnt require a java IDE.. which tend to suck.


Also, this doesn't seem to be dropping the ores.. I set Iron, Copper, and Silver to 10, and my inventory is rapidly filling up with them.
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Old 07/02/2006, 13:42   #39
 
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Updated Program to 0.2B
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Old 07/02/2006, 17:37   #40
 
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ah some added things now a little more effect to it. Although now everyone can have a good speedhack xD Oh well you worked on it good work for you.
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Old 07/02/2006, 21:44   #41
 
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got it working nothing to worry about lol.
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Old 07/03/2006, 00:10   #42
 
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> When ever I use speedhack and attack someone it goes away
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Old 07/03/2006, 01:07   #43
 
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how to active castor ?
and
dont work with cotobo?
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Old 07/03/2006, 01:33   #44
 
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i find Cotobo alot less hassle in comparison to this...
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Old 07/03/2006, 02:32   #45
 
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Quote:
Originally posted by LastDragon@Jul 2 2006, 19:33
i find Cotobo alot less hassle in comparison to this...
Well, what can you expect. These are beta releases ^.^ Nice work Etain.

Some Bug Fix Suggestions:

Cyclone Speed automatically shuts off after casting a spell / attacking.

Auto-Seller works perfectly.
I would suggest instead of when the NCP is found on the map, a possible option that would only sell the items if you open the shop window. (Note, It might also sell too fast or have a minor glitch.. selling 4 items at the same time caused a cannot find item in inventory crash of CO. Although using 20+ had no problems. This was a one time issue, could not replicate it)

Castor does not work / I cannot figure it out. It does however have an annoying feature, that will force XP skill activation upon attacking / casting a spell. Which will not let you use your XP skills since the server does not recognize you as having full XP.
It does pull current HP/MP and sets it as max the first time you run it on your character. And it pulls skills that your character has, but I cannot get it to work. My conclusion is that I am stupid and that I am not setting it correctly.


Miner appears to work, did not extensively test. Appears to drop based on time ~4 mins 15 seconds instead of ores mined.

I am absolutly dying over your Player functions on characters. You are a *** for this, having the notifier tell you who it is.. and also track them on the mini-map. Great for following your enemy if your chasing them, for the extra tracking of the star.

Great job adapting some of Qonquer's program and completely rebuilding it. Keep up the great work.
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Similar Threads Similar Threads
Cproxy- To older members
08/13/2007 - Conquer Online 2 - 5 Replies
hey guys, does any1 have CProxy? Only the older members remeber this program. Im not too sure if it still works but i used to have it until i had to reformat my computer. Not to sure if any1 else has it still, its very very old. PM if u doo thanks Have a look, this was the project http://www.elitepvpers.com/forum/index.php?...st&a mp;CODE=00&f=53



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