Maybe any1 will say how to inject it lol. I used OMFGZ dll injector and nothing and as ppl say the main windows of the program differs to the one from screenshot. And I have been dealing with packets, but never in co so I'd like to leran something about it. ty for understanding me
Ehm I injected it onto Conquer.exe... Simple really.
The CoPackets v1.1 - CodeXplosion opened up, but whenever I press START nothing reads, I keep pressing on NPCs, moving, chatting, just nothing! D:
Very nice looking but I do have a bit of a question.
I got it injected, it opens and everything but I can't seem to actually log anything. When I click start/stop nothing happens, tried logging in and doing stuff as well as trying a couple diff loaders to see if that would make a difference.
Is that me being stupid and messing something up? or is it not currently compatible with the latest co patch?
Well it seems unlikely that tq would have changed anything that would really throw off the tool within the last like 10-15 patches or w/e it's been... Encryption and memory addresses generally aren't changed super often.
Fully possible, it just seemed unlikely which was what was confusing me.
Anyways, good work. Lemme know if there's any updates or anything but by then I'll probably have my super basic proxy working so I can log some packets that way.
Well it seems unlikely that tq would have changed anything that would really throw off the tool within the last like 10-15 patches or w/e it's been... Encryption and memory addresses generally aren't changed super often.
Fully possible, it just seemed unlikely which was what was confusing me.
Anyways, good work. Lemme know if there's any updates or anything but by then I'll probably have my super basic proxy working so I can log some packets that way.
they changed Conquer.exe 2/3 times
Quote:
Encryption and memory addresses generally aren't changed super often.
.... you do realize this is tq we're talking about right? Generally in the span of 5-10 patches they don't change anything significant. Small minor fixes and repacking the .exe. Simply doing that will 99 percent of the time not disable anything like this unless they specifically change things that the prog is reading
YES they do change things but for example... memory address for hp was the same for DOZENS of patches a while back...
Yes, they probably did change something but statistically speaking it seems like a small chance when compared to the possibility of me having simply ****** up something.
Little help with CoPackets 12/30/2005 - Conquer Online 2 - 7 Replies Hiya all, im so fucked XD i was planing to go this 0-60 pk tourney with a water-archer and with the tao gear but i cant upgrade in market because it have 40/40 dura but i need to repair it (maybe it got a hit or two.. :(). i cant unequip to repair because i cant equip it again till 70.
How can i know the ID of the item to repair it without unequip?
-Remember that i cant unequip/equip again.
Ty!