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CoPackets
Discussion on CoPackets within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
05/03/2010, 23:49
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#31
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Join Date: Dec 2006
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Quote:
Originally Posted by thecozinz
man this is just awaste of time and all BS they shud delete this **** and ban him for making BS thred then wont allow ppl to use the thing...
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I think YOU should be banned for not reading. Who agrees?
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05/04/2010, 00:08
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#32
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hey high i was wondering if this works aswell with another games...??i guess it does right...
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05/04/2010, 23:48
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#33
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Quote:
Originally Posted by ha.ho.a
hey high i was wondering if this works aswell with another games...??i guess it does right...
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lol
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05/30/2010, 11:28
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#34
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Maybe any1 will say how to inject it lol. I used OMFGZ dll injector and nothing and as ppl say the main windows of the program differs to the one from screenshot. And I have been dealing with packets, but never in co so I'd like to leran something about it. ty for understanding me
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05/30/2010, 15:30
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#35
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Ehm I injected it onto Conquer.exe... Simple really.
The CoPackets v1.1 - CodeXplosion opened up, but whenever I press START nothing reads, I keep pressing on NPCs, moving, chatting, just nothing! D:
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05/30/2010, 16:02
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#36
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I injected it, and had to get dressed. It's husband came home to early. XD
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06/03/2010, 15:01
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#37
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Has this thing been patched? I pressed start. nothing came out.
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06/05/2010, 07:28
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#38
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nice work there high6,I been away for A while glade to see your still hard at work
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06/14/2010, 03:04
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#39
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what and how do you inject it?
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06/14/2010, 16:14
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#40
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sounds interesting, i might look at this after my exams ^^
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06/14/2010, 21:52
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#41
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Join Date: Jul 2005
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Very nice looking but I do have a bit of a question.
I got it injected, it opens and everything but I can't seem to actually log anything. When I click start/stop nothing happens, tried logging in and doing stuff as well as trying a couple diff loaders to see if that would make a difference.
Is that me being stupid and messing something up? or is it not currently compatible with the latest co patch?
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06/15/2010, 02:58
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#42
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I think it only works on 5250.
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06/15/2010, 14:10
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#43
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Quote:
Originally Posted by mido2008
I think it only works on 5250.
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Well it seems unlikely that tq would have changed anything that would really throw off the tool within the last like 10-15 patches or w/e it's been... Encryption and memory addresses generally aren't changed super often.
Fully possible, it just seemed unlikely which was what was confusing me.
Anyways, good work. Lemme know if there's any updates or anything but by then I'll probably have my super basic proxy working so I can log some packets that way.
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06/15/2010, 15:38
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#44
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Quote:
Originally Posted by pro4never
Well it seems unlikely that tq would have changed anything that would really throw off the tool within the last like 10-15 patches or w/e it's been... Encryption and memory addresses generally aren't changed super often.
Fully possible, it just seemed unlikely which was what was confusing me.
Anyways, good work. Lemme know if there's any updates or anything but by then I'll probably have my super basic proxy working so I can log some packets that way.
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they changed Conquer.exe 2/3 times
Quote:
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Encryption and memory addresses generally aren't changed super often.
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06/15/2010, 16:04
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#45
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elite*gold: 21
Join Date: Jul 2005
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Received Thanks: 5,380
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Quote:
Originally Posted by mido2008
they changed Conquer.exe 2/3 times

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.... you do realize this is tq we're talking about right? Generally in the span of 5-10 patches they don't change anything significant. Small minor fixes and repacking the .exe. Simply doing that will 99 percent of the time not disable anything like this unless they specifically change things that the prog is reading
YES they do change things but for example... memory address for hp was the same for DOZENS of patches a while back...
Yes, they probably did change something but statistically speaking it seems like a small chance when compared to the possibility of me having simply ****** up something.
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Little help with CoPackets
12/30/2005 - Conquer Online 2 - 7 Replies
Hiya all, im so fucked XD i was planing to go this 0-60 pk tourney with a water-archer and with the tao gear but i cant upgrade in market because it have 40/40 dura but i need to repair it (maybe it got a hit or two.. :(). i cant unequip to repair because i cant equip it again till 70.
How can i know the ID of the item to repair it without unequip?
-Remember that i cant unequip/equip again.
Ty!
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