Register for your free account! | Forgot your password?

You last visited: Today at 11:22

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



CO Private Server

Discussion on CO Private Server within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

Closed Thread
 
Old 01/10/2007, 10:55   #1066
 
elite*gold: 0
Join Date: Apr 2006
Posts: 165
Received Thanks: 5
Well hello Smgooly, first, CoEMU died (I think), iam trying to get a new project from the ground using this code with some Dutch Folks and some Brasilian ppl.

>Ideo:
U arent serious that you want to pay for the server.. Then will you release the code? Or keep private like, UCCO, CoPS, QO? Well in that case, we have to wait untill we can bring the Dutch project online..

Site for the Dutch project with Brasilian help


Then all the n00bs, ill try to post my updated version of Hybirs's guide.. Then you will be able to let the server
work propperly but first i need to get the files back and the project working on my computer...

We need more programmers, we have a server already:
~4* PIII 700 mhz proc
~2 GB RAM
~2*18 GB SCSI

Only the server isnt online atm, we need to move it to someone elses place, becuase of upload speed.
When the server is installed at that place, ill share IP and you can connect and play at Revision 15.

So we need more programmers, but we have some things in this server, this is what we have atm:
~Mobs.
~NPC.
~Items.
~Guards.
~Dying and respawning.
~Guards attack flashing players.
~Blacknamed will be sent to jail, when killed.
~Mining.
~Upgrading with mets.
~MOBS attacking.

We dont have:
~Stable server...
~All NPC location, MOB's location, guards location.
~All NPC dialogs.
~All qeust.
~And some minor small thigs

So: Needed: programmers that want to write some good stable code

For now.. Have a nice day

#Titanium
Titanium is offline  
Old 01/10/2007, 11:19   #1067
 
elite*gold: 0
Join Date: Apr 2006
Posts: 165
Received Thanks: 5
Sorry dubble post

#Titanium
Titanium is offline  
Old 01/10/2007, 11:22   #1068
 
elite*gold: 0
Join Date: Apr 2006
Posts: 165
Received Thanks: 5
How to setup the server

Because a lot of people added me in MSN i have copied this guide from epvp and updated it, so everyone can now setup the server without adding everyone to there msn and have to ask

History and the facts:
This is an old project of UCCO and Ideo-Lab, the scource was first used by UCCO, but it wasnt good enough, they released it. Then at Epvp we started to form this scource into a sort of server, Ideo-Lab and Epvp where the development centers for the scource, unfortanitly some of the prgrammers stopped and went back to college (Respect to Hybris & The Unknown programmers)
The project at Epvp also stopped a bit, the project "died"
I think the CoEMU project died to.

--------------------------------------------------------------------------------

The Guide:

Requirements

Microsoft Visual C# Express Edition (FREE):

*Note is a must

Tortoise SVN (not needed but handy to get the scource)

get it here and get the right bit version for ure proc(AMD or Intel)

PostgreSql Server:
Postgres SQL
*Note is a must

CO Private Server Source Code:

*Note is a must
Open this with Tortoise SVN and download the whole thing

Latest database scource:

*Note is a must


WARNING: PLEASE REMEMBER USERNAME AND PASSWORD FOR INSTALLATION)


--------------------------------------------------------------------------------


Folders to Create:
C:\COFullDB
C:\COFullDB\Main
C:\COFullDB\Main\AuthTables
C:\COFullDB\Main\CharacterData
C:\COFullDB\Main\Indexes
C:\COFullDB\Main\OtherData

Right click on COFullDB folder an Select Sharing and Security. Under
Network Sharing and Security Check both Checkboxes. Then Press OK/Apply.

Note: For PostgreSql Server

--------------------------------------------------------------------------------


1. Open Server Source Code Project. Then Open BackEndDB.css. Press CTRL+G and go to line 125 then put in your IP address.

2. Since XYThreadPool cannot be compiled by Visual C# and the Component XYThreadPool isnt found.. On the Right hand side and click the
References. Delete XYThreadPool then Add Reference and Browse into your bin folders in CoFullServer for the XYThreadPool.dll




3. Build/Rebuild Project

4. PostgreSql pgAdmin III -When Installing that you should have went through an account creation in the Installation. Then Create a Server. ( SEE IMAGE BELOW!) the username and password MUST be the same as the one in your Installation or you won't be able to connect.



5. Create a New Database called Conquer

6 Get Table Definitions:

Just open postgress -> to the conquer database -> tools -> restore
And load the backup of CoEmu

7 .Add a Server to your Server Tablespace by right clicking on it and selecting View Data and then Fill out ServerName and Ip Address( your ip ). Add an account by doing the same but jus going to Account and view data. Then just full out the Username but not password. When you login it will set that password you logged in with and to be gm Change FLAG to 8.

8. Go to your Co-server folder and look for Config.ini there you put in the name of your database(case sensitive) and the password, the safe it

9. Make a copy of your Co-folder (version has to be 4321) then go into the CO folder -> go to
Conquer.exe and right-click -> send copy to desktop(shortcut).
Then go to that shortcut and rightclick again
then put behind this part X:/program file/CoEMU/Conquer.exe "blacknull" (or where ever you installed Conquer online or copied it to)
"blacknull" has to be in there to prevent the server from updating

10. Go to the Conquer Folder, there look for Server.dat and somewhere add a server, take a good look at how TQ done it and make a copy, of the server name:

Here a copy of my server.dat



Quote:
Server6= Titanium your server name(same as in Postrges)
Ip6=xxx.xxx.xxx.xxx your ip here
ServerName6=Titanium a server name that will be seen in the lobby
HintWord6=Private Server put in a name that will appear in yellow at the top of the screen, sort of message
Pic6=servericon47 here you can fill in a icon or a image that will be seen as server picture

X* = Here fill in your server settings
11. Go to visual C# and press debug (F5) and run the server.

12. Press listen, and connect to the server with Conquer.

13 Have fun




--------------------------------------------------------------------------------


FAQ:

How Do I add Monsters or Non-Playable Characters (NPCS)?
Are implented, go to ure SQL and go to NPC/MOBS table and add coordinates and ID and so on..

Is there any other private servers?
Yes, Certainly. some are:
UnderCover Conquer:
Qonquer: Qonquer - CO Server Emulator Project
ConquerWarServer: Home / Conquer Online War Server (Powered by Invision Power Board) / TEst character creation
CoEmu COEmu
EPvp Sedoparking.com - elitepvper.de info. This website is for sale! (dunno where but its a life)
IdeoLab (dunno if the project is dead)
Cielo (no site)
Poliare (no site)
And soon all our PrivateServers

When I try to compile my source it asks me for my password. What Do I do now?
Go to COFullServer's Properties in Visual C#. Then Go to "Signing". Disable the second checkbox. Create a test certifacate then enter password. Click ok and DONE

I compiled my source and got my server running.. But NPCS, Monsters, and Items Aren't Here! Whats the answer for this?
There are Item, MOBS and NPC in the server, just loook in ure SQL at the NPC/MOBS or Item table

What Ports are Conquer and the server using?
The authorisation server listens on port 9958 and the game server listens on 5816.
(Advanced feature)

The server gives an error that its missing CO_Full_Server.serverpackets.SayNPC CO_Full_Server.serverpackets.LinkNPC CO_Full_Server.serverpackets.FinalNPC, what do I do?
Go to the folder "serverpackets" on your left in Visual C# and find NPCfinal, NPCsay and NPClink, then select them all and right-click -> include in project(look at image). Build the project and ure done.


Whats the Server Commands for the client?
Some are:
/gm [MESSAGE] (Sends a GM Message to all users online)
/newchar (Creates a new char for your Account)
/join (join a chatroom)
/id (shows the ID from your Char)
/list (list all members in the room)
/leave (leave a room)


--------------------------------------------------------------------------------


More commands at:

@CoEMU(add link later)
Ty unknow2006

--------------------------------------------------------------------------------



If this guide need to be updated, inform me

Guide was writen by "SpanKyn The Noob"
Thanks also go to Ideo & Hybris, the Ideo-Lab contribution to the project, UCCO, for the release of the basic scource, and for CoEMU, Ranny & Andy for picking up and continu where Ideo-Lab ended, and never forget all the other programmers who staied annominous and for me Titanium for the update
Titanium is offline  
Thanks
1 User
Old 01/11/2007, 07:28   #1069
 
elite*gold: 0
Join Date: Dec 2005
Posts: 29
Received Thanks: 2
i have problem with npcsay
i click [F5] and he tel me 3 error the erors is in npcsay:
using CO_Full_Server.serverpackets.SayNPC;<----this
using CO_Full_Server.serverpackets.LinkNPC;<-----this
using CO_Full_Server.serverpackets.FinalNPC;<-----this
what can i do
oleg233 is offline  
Old 01/11/2007, 09:51   #1070
 
elite*gold: 0
Join Date: Apr 2006
Posts: 165
Received Thanks: 5
Quote:
Originally posted by oleg233@Jan 11 2007, 07:28
i have problem with npcsay
i click [F5] and he tel me 3 error the erors is in npcsay:
using CO_Full_Server.serverpackets.SayNPC;<----this
using CO_Full_Server.serverpackets.LinkNPC;<-----this
using CO_Full_Server.serverpackets.FinalNPC;<-----this
what can i do
On the right side, there is a folder called NPC, or there are some files called NPC.* i cant tell exectly now, because i dont have the files atm. well annyhows then click those 3 files VC# is missing, then right-click -> include in project. then it has to work, if i have the files, i can show you with a screeny..

Oh no, that when u miss it..

Uhmm i think ure using the older files, you have to remove some lines from a NPC file or you have to exclude some of em iam not sure, i dont have the files :S

#Titanium
Titanium is offline  
Thanks
1 User
Old 01/11/2007, 16:13   #1071
 
elite*gold: 0
Join Date: Apr 2006
Posts: 165
Received Thanks: 5
oke i solved ure prob..

in the browser on the left there is a folder called server packets

in there are 3 files NPCFinal, NPCSay and NPClink, ther are white meaning there are not included in the project, included them in the project by selecting then rightclick -> include.. ill post an image to show u how.

#Titanium
Attached Images
File Type: jpg post-85-1168528505.jpg (22.4 KB, 31 views)
Titanium is offline  
Old 01/11/2007, 21:05   #1072
 
elite*gold: 0
Join Date: Dec 2005
Posts: 29
Received Thanks: 2
Error 1 The "Message" task was not found. Check the following: 1.) The name of the task in the project file is the same as the name of the task class. 2.) The task class is "public" and implements the Microsoft.Build.Framework.ITask interface. 3.) The task is correctly declared with <UsingTask> in the project file, or in the *.tasks files located in the "C:&#092;WINDOWS&#092;Microsoft.NET&#092;Framework &#092;v2.0.50727" directory. CO Full Server
oleg233 is offline  
Old 01/12/2007, 14:29   #1073
 
elite*gold: 0
Join Date: Apr 2006
Posts: 165
Received Thanks: 5
Quote:
Originally posted by oleg233@Jan 11 2007, 21:05
Error 1 The "Message" task was not found. Check the following: 1.) The name of the task in the project file is the same as the name of the task class. 2.) The task class is "public" and implements the Microsoft.Build.Framework.ITask interface. 3.) The task is correctly declared with <UsingTask> in the project file, or in the *.tasks files located in the "C:&#092;WINDOWS&#092;Microsoft.NET&#092;Framework &#092;v2.0.50727" directory. CO Full Server
oks now i dont know what to do...

#Titanium
Titanium is offline  
Old 01/12/2007, 21:22   #1074
 
elite*gold: 0
Join Date: Apr 2006
Posts: 165
Received Thanks: 5
for the new CO-Pserver project, the new CoEMU go to (temp site and slow)

REMEMBER THE SITE ISNT DONE, AND THIS SITE IS TEMP! THERE WILL BE AN BETTER ONE!
Titanium is offline  
Old 01/13/2007, 03:16   #1075
 
lostsolder05's Avatar
 
elite*gold: 20
Join Date: Jan 2006
Posts: 890
Received Thanks: 241
Yeah i think your right co-emu died

Ohh sup everyone haven't been on lately been concentrating on school

Special hi to Ideo,Titanium and maby hybris if hees still here
lostsolder05 is offline  
Old 01/13/2007, 03:30   #1076
 
lostsolder05's Avatar
 
elite*gold: 20
Join Date: Jan 2006
Posts: 890
Received Thanks: 241
ohh or you can download this project i dont know who's it is but i got it on coemu
i dont remember the guys name but



Like i said its not mine i got it on coemu so if you have any complaints dont tell me.
lostsolder05 is offline  
Old 01/13/2007, 09:27   #1077
 
elite*gold: 0
Join Date: Dec 2005
Posts: 29
Received Thanks: 2
i go to debug and typr the account and password he types
could not start data base with hat account/password combintion
please help
oleg233 is offline  
Old 01/14/2007, 07:34   #1078
 
lostsolder05's Avatar
 
elite*gold: 20
Join Date: Jan 2006
Posts: 890
Received Thanks: 241
has to be the same account name and pass u used when you installed postgres
you dont have to use his account name and password use your own like this
lostsolder05 is offline  
Old 01/14/2007, 08:13   #1079
 
elite*gold: 0
Join Date: Dec 2005
Posts: 29
Received Thanks: 2
i do that its not work
oleg233 is offline  
Old 01/14/2007, 09:54   #1080
 
lostsolder05's Avatar
 
elite*gold: 20
Join Date: Jan 2006
Posts: 890
Received Thanks: 241
try reinstalling postgres or delete the db and restore it again
lostsolder05 is offline  
Closed Thread




All times are GMT +1. The time now is 11:23.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.