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COtobo v0.35 BETA
Discussion on COtobo v0.35 BETA within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
03/02/2006, 03:57
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#856
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Join Date: Aug 2005
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hmm this seems to be a bug of sorts.
Windows xp sp2 current *forgets what else is required in bug report*
it seems after my miners dc about 3 times i need to restart co cause tobo freezes up and i cant see why they dced, was it a player or a gem? All i can do is wait a few minutes and log back in and hope it dont freeze again or my 5th client loads. same with the others after a few times of dcing they freeze. Its so annoying.
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03/02/2006, 03:58
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#857
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Join Date: Feb 2006
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Quote:
Originally posted by ebilhacker+Mar 2 2006, 02:26--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (ebilhacker @ Mar 2 2006, 02:26)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Patches@Mar 1 2006, 05:44
This is a great program. I have a suggestion though.
(For mining) Maybe after being disconned for a b/b/r player, have it recon after 5 minutes or so after the damage is done... Then of course right click to start mining and stuff again.
(It's probably been said before... But 56 pages... Too many to look through.)
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this was mention 99999999999999999 times, and the answer, NO! [/b][/quote]
I think you can say it just a little more rudely.
<3
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03/02/2006, 04:02
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#858
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Join Date: Feb 2006
Posts: 1,281
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i like new 0.33 version!!
but 2 things i think u need to change
1.that all server looks like on maintaince violet (not like standart green/yellow/red)
2. my archer every time have unequipet arrows after re-/connect
maybe u can add some funktions that Walmartbagger(page55) said..
cotobo RulezZ !!
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03/02/2006, 09:38
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#859
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Join Date: Jan 2006
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How about adding something simple like blocking all those repetitive SYSTEM messages from appearing or going in the chat log file.
Also, it was mentioned that there was some way for it to notify of the 5 met MetDove upon a hit. Is that automatic, or is that not in it anymore?
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03/02/2006, 10:31
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#860
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elite*gold: 0
Join Date: Aug 2005
Posts: 306
Received Thanks: 1
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Quote:
Originally posted by prog4mer@Mar 2 2006, 04:02
i like new 0.33 version!!
but 2 things i think u need to change
1.that all server looks like on maintaince violet (not like standart green/yellow/red)
2. my archer every time have unequipet arrows after re-/connect
maybe u can add some funktions that Walmartbagger(page55) said..
cotobo RulezZ !!
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1. server status works fine for me.
2. it's TQ that makes arrows unequipped. your arrow will be unequipped when u dc with or without COtobo.
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03/02/2006, 12:23
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#861
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Join Date: Nov 2005
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Ulfius: no, the metdove detector is not in COtobo...it's just not possible unless it reads the damage packets. and that's alot of work
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03/02/2006, 14:27
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#862
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Join Date: Mar 2006
Posts: 24
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Thankyou for the program, it has great features
however, i found i don't get many/any ores like i don't use it
i understand that ore level drops if u standing in one place but i left it 7 hours on and there's only 59 ore count. Happens in Desertmine and Forestmine
-OS: WinXP SP2
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03/02/2006, 16:51
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#863
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Join Date: Nov 2005
Posts: 355
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ores come slower
and slower if you mine in 1 place droping them at your feat. i mined 5 supers since i started to use this. great program
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03/02/2006, 19:29
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#864
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elite*gold: 0
Join Date: Sep 2005
Posts: 212
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i wonder is the function to 'return to normal' immediately after a disguise is part of the programming of cotobo or is it a sometime bug?
as i noticed sometimes i can instantly restore after changing to WE but sometimes i hav to wait for the duration.
n if its possible could the option to restore back to human form instantly be included?
duly appreciated for ur time and effort
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03/02/2006, 21:04
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#865
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Join Date: Mar 2006
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Ore Drop does not function in this version. no error messages are shown but it simply just dont drop the useless ores. Hope you can fix this problem. more power to pvpers!!
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03/02/2006, 21:28
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#866
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Join Date: Jan 2006
Posts: 67
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ore drop works fine for me it is a random drop now so it might wait till you have 11 ores+ for it to drop 9 of them at ta time but it does work just wait it out
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03/02/2006, 23:44
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#867
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Join Date: Mar 2005
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Feature Request:
Make it calculate how much damage a located person can do to you, and if its more then current HP, Disconnect.
I know this is hard to program, but i know you can do it!
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03/03/2006, 01:17
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#868
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Quote:
Originally posted by azeazezar@Mar 2 2006, 23:44
Feature Request:
Make it calculate how much damage a located person can do to you, and if its more then current HP, Disconnect.
I know this is hard to program, but i know you can do it!
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doubt that information gets sent until they attack u, maybe I'm wrong but if not all calculations are done by the server and you simply receive the result (damage done to you) unpon being attacked, if this is correct then what your talking about is impossible without accessing the server AND other peoples client lol. Spose attack can be calculated by equips but that would take a hell of a lotta work.
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03/03/2006, 02:12
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#869
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Join Date: Dec 2005
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well i heard somewhere that you (choco) was adding a drop item thing. and it would be put by hitting ctrl+D ... if that rumor is true please notify the public
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03/03/2006, 02:20
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#870
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Join Date: Nov 2005
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Quote:
Originally posted by UnknownWarrior@Mar 3 2006, 02:12
well i heard somewhere that you (choco) was adding a drop item thing. and it would be put by hitting ctrl+D ... if that rumor is true please notify the public
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It's to be added eventually, that function won the first poll
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