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COtobo v0.35 BETA
Discussion on COtobo v0.35 BETA within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
02/12/2006, 08:07
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#556
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yes you need to browse to your conquer.exe.. this has been mentioned before
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02/12/2006, 08:31
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#557
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Quote:
Originally posted by bIsh69+Feb 11 2006, 18:00--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (bIsh69 @ Feb 11 2006, 18:00)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -nickel@Feb 11 2006, 13:20
<!--QuoteBegin--krude
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Quote:
@Feb 11 2006, 07:28
Hi, it would definitely be nice if you could add in a HP detector or somesort. disconnecting on black, red and blue name is nice but a white name pker is very real too. So I hope this HP detector can detect drop in HP and immediately D/C. It would definitely valueadd your already wonderful bot.
P.S if somemore already posted it, just dun mind me. Thanks. Cos dun bother to READ all 36 PAGES. WHAO!
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ermz....
it can already do similar thing
disconnect on blue names...
white name pkers upon hitting you turns blue...
think along that line and you'll get what i meant
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Yeah, but if the white name can one hit you, you are screwed.
Plus people are now going around becoming flashy on purpose to dc the miners.
A dc on x amount of health feature would be great,so the white names who one hit wouldnt get away with killing us,and I wouldn't die by rockmonster either. ^^ [/b][/quote]
any white name who can 1 hit you kills you no matter with the d/c on hp drop or blue name
i'm sorry but i don't get what you're driving at.
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02/12/2006, 09:51
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#558
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Quote:
Originally posted by Der@Feb 11 2006, 23:41
I am getting the following error at random cant find anything to be cuasing it.
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Same here....... and from Cotobot v 029, it became very unstable too.  I lose connection to Cotobot (and game) quiet often now, therefore having to shut down game manually (this often happens when cotobot DC you, but other times to). Both these errors came from v029 asfar as ive seen it, not sure what you did, but im thinking i might use version v027 again, since it never fail unless you play with items in backpack. Btw im running win XP prof SP2. ím not certain how importent the first error is, but 2nd error where it lose connection is VERY VERY irritating. Not asking for reconnectfeature, but plz remove the de-connect thingy where you lose contact to game and bot :P
Last bug ive noticed is something like this when you trade money, of certain amounts Cotobot dont recognize structure and close down tradewindow (allthou its possible to trade the money, and game dont close, just wanted to mention it))
Edit: As most of the others ppl here i have to say, GREAT WORK!
Choco ty all ur suport and this awesome bot, keep up the good work
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02/12/2006, 10:27
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#559
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conquerman:
I completely changed the CItemSlot class and added a CItemSlotSet and CTrade class in v0.29, if it does not run stable for you try v0.28.
Currently I am adding the trash item dropper, but when seeing all these bug reports I'd more like to fix the existing bugs before adding new ones.
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02/12/2006, 11:06
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#560
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Hi choco i know the items where implemented in v028, all i say is, that the only problems in older versions where when trading items (used v027)(never DLed v028), anyways what i mean is with v029 and v030 i get more bugs than ever (mentioned in last post). As you also mentioned in the older versions trading not allowed (which was the only "big" bug i ever got). With the newer versions it became muchmuch more unstabile..(never lost connection before in a year, now 2-3 times aday if using bot). I just thought it might have something to do with the added itemfeature or the removed res:-x warnings since thats the things youve changed from v027(/v028 which i dont know). I dont know im not a hacker/programmer but i do get some ideers on how things could/should work in this game. OK enough of this version talk, thx for your help again, hope you can use my descriptions to something (i know its not super readable/understandable, but im not english).
Edit: post 524, 526, 527 also reports same bug, i did not read that long backwards before now
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02/12/2006, 11:34
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#561
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v030 works relatively fine for me..but when i left my comp on with 6 of them open mining last night, i woke up with 2 of them having the CItem error.. i did, however, mine in 2 stacks, so maybe it's because there isn't any more room to drop ores for a prolonged time? anyway, choco, you might want to add a non-rapidshare mirror for v028..
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02/12/2006, 13:13
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#562
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Quote:
Originally posted by schmiddi@Feb 10 2006, 20:16
If i get a disconnect from gem or a black/red/blue player, i cant reconnect to game. It crashed in loginscreen (loggin into Server. Please wait) and i can kill the game only with taskmanager. the last version that works for me is 0.28beta.
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i get that too but not always...i can even say only few times
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02/12/2006, 13:24
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#563
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can gms put me to bot jail if im using this bot ?
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02/12/2006, 14:25
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#564
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hey any1 else gets dced with msg : located blue name player taki ??? cuz it happens to me once every 10-15 mins and when i relogin i see all kinds of low lvl miners near me ...but as hard as i search i cant find a " taki ".....  is it posible that the server sends u a packet which makes cotobo believe that there is a blue name player near me?? just asking so dont make mean comments,....
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02/12/2006, 16:33
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#565
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Quote:
Originally posted by Souless@Feb 12 2006, 07:25
hey any1 else gets dced with msg : located blue name player taki ??? cuz it happens to me once every 10-15 mins and when i relogin i see all kinds of low lvl miners near me ...but as hard as i search i cant find a " taki "..... is it posible that the server sends u a packet which makes cotobo believe that there is a blue name player near me?? just asking so dont make mean comments,....
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I don't think the server would do that. It is probly just some guy that comes in there to pk, turns blue name, dies and when you look, he isn't there anymore because he is already dead.
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02/12/2006, 16:50
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#566
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can someone give me a link so i can run more than one client? please
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02/12/2006, 17:41
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#567
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Quote:
Originally posted by nickel+Feb 12 2006, 08:31--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (nickel @ Feb 12 2006, 08:31)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -bIsh69@Feb 11 2006, 18:00
Quote:
Originally posted by -nickel@Feb 11 2006, 13:20
<!--QuoteBegin--krude
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Quote:
Yeah, but if the white name can one hit you, you are screwed.
Plus people are now going around becoming flashy on purpose to dc the miners.
A dc on x amount of health feature would be great,so the white names who one hit wouldnt get away with killing us,and I wouldn't die by rockmonster either. ^^
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any white name who can 1 hit you kills you no matter with the d/c on hp drop or blue name
i'm sorry but i don't get what you're driving at.[/b][/quote]
Yeah sorry, blonde moment XD
Maybe a dc when "So n So" is near?
On my server some people have noobs going flashy to detect bots, then take thier main white name come back and kills bots =/
I would still like to see a dc at x amount of hp,it would be good so RockMonsters dont kill you.(Or D/C at RockMonster)
Also, I'd like it to tell you the name when "A player has turned Bluename".
Can't wait for the trash item dropper!
Great work Choco! <33
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02/12/2006, 17:56
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#568
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Quote:
Originally posted by DeadEnd+Feb 11 2006, 21:43--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (DeadEnd @ Feb 11 2006, 21:43)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -bIsh69@Feb 11 2006, 18:00
Quote:
Originally posted by -nickel@Feb 11 2006, 13:20
<!--QuoteBegin--krude
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Quote:
Yeah, but if the white name can one hit you, you are screwed.
Plus people are now going around becoming flashy on purpose to dc the miners.
A dc on x amount of health feature would be great,so the white names who one hit wouldnt get away with killing us,and I wouldn't die by rockmonster either. ^^
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This would be mainly a rockmonster feature.... Think... If the white name cant 1 hit you, he'll turn blue and you'll DC... If he can, HP drop detect BS wont work because, well... 1 hit KO... Blue is best, your HP detect thing would be a waste. [/b][/quote]
mmk... so 1st your saying it would be a rockmonster feature (which would be good) then ur saying it's a waist of time... mmk? think hard now, yes it's true what you said about dcing on hp drop by white name players cuz they go bluename anyway but the "hp drop" feature would be a valueable feature expecially for tc mines considering there is only 1 floor and that floor is full of rockmonsters. so why say it would be a waste of time?
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02/12/2006, 21:09
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#569
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about that taki thing...if its only a player...why the hell he allways apears to turn blue at the same f..kin coords?? anyway its weird...and that means only 1 thing...stakeout....
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02/12/2006, 21:42
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#570
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Since i read the thread about the (temporary) reconnect feature, i worry about the increased risk of TQ detecting the bot.
That's why i'm not sure if it's a good idea to add it.
If you still add it, do it with a random reconnect between 2 and 30 minutes or so.
Keep up the excelent work chocoman4k. You made the best mine-bot i ever seen. +k
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