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fixed itemtype.dat for 4336 update
Discussion on fixed itemtype.dat for 4336 update within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
01/25/2006, 03:38
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#61
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elite*gold: 0
Join Date: Jan 2006
Posts: 67
Received Thanks: 4
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Is there a way to hide all the items that are dropped except the special one (i.e. Super, Elite, Uni, Ref, mets and DBs)
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01/25/2006, 05:02
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#62
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elite*gold: 0
Join Date: Nov 2005
Posts: 27
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Safe? I mean: Wat are the chances of getting caught by TQ\CO?
Oh, and does it say it when its a +1?
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01/25/2006, 10:11
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#63
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elite*gold: 0
Join Date: Jul 2005
Posts: 339
Received Thanks: 31
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Quote:
Originally posted by the_professor_jr@Jan 24 2006, 21:02
Safe? I mean: Wat are the chances of getting caught by TQ\CO? 
Oh, and does it say it when its a +1?
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>  dont ask about +1's, every one knows, they cant show up
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01/26/2006, 02:49
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#64
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Join Date: Jan 2006
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i dun noe how to work this i feel so noob >.< can anyone explain to me where to dload the file and open it at a specific spot?
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01/26/2006, 19:18
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#65
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Join Date: Jan 2006
Posts: 1
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where do i upload file (srry noob question)
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01/27/2006, 14:40
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#66
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elite*gold: 0
Join Date: Jan 2006
Posts: 3
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hello, thx for files even if i didnt downloaded em. im new here, hope i come back hehe.
I still have a lot to read, i would like to know what u edited exactly, cause i rather prefer doing it myself so i dont have to download anything. sorry to be a bit paranoid on that lol.
i discovered we could edit things yesterday when saw how to have several clients and it works really nice.
thx
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01/27/2006, 16:08
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#67
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elite*gold: 0
Join Date: Jan 2006
Posts: 546
Received Thanks: 75
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Tuts for noobs Like ME on where to put the file!
-download the attachment on the first post
-open, then extract the file on you ini folder usually C:/ProgramFiles/Conquer2.0/ini folder<- inside ini folder then replace the old one!
-make a back-up of the original one just incase!
-then restart conquer and play!
-and no i think +1's are generated by server so that might be impossible!!
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01/29/2006, 16:24
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#68
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elite*gold: 0
Join Date: Sep 2005
Posts: 167
Received Thanks: 3
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Quote:
Originally posted by aswrdr.@Jan 27 2006, 15:40
hello, thx for files even if i didnt downloaded em. im new here, hope i come back hehe.
I still have a lot to read, i would like to know what u edited exactly, cause i rather prefer doing it myself so i dont have to download anything. sorry to be a bit paranoid on that lol.
i discovered we could edit things yesterday when saw how to have several clients and it works really nice.
thx
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using a hex editor like hex worksop to edit the names of the items... or... a faster way is to build a little prog that does this for you... its not that hard to understand how but it takes up some time to edit
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02/01/2006, 04:59
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#69
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elite*gold: 0
Join Date: Dec 2005
Posts: 14
Received Thanks: 1
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I wonder if there's a possibility to get the ref/uniq/elite/super names to the colors of there names so it's more easier to recognize. F.e (Refined items name Light Blue or Cyan)
And to see how much gold drops isn't there anything? Maybe a stupid question, It can be totally random, but just wondering.
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02/01/2006, 18:37
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#70
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elite*gold: 0
Join Date: Jan 2006
Posts: 24
Received Thanks: 2
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+ karma
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02/04/2006, 20:22
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#71
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elite*gold: 20
Join Date: Jun 2005
Posts: 1,489
Received Thanks: 301
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Quote:
Originally posted by maniemans@Feb 1 2006, 04:59
I wonder if there's a possibility to get the ref/uniq/elite/super names to the colors of there names so it's more easier to recognize. F.e (Refined items name Light Blue or Cyan)
And to see how much gold drops isn't there anything? Maybe a stupid question, It can be totally random, but just wondering.
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money drops is randomly generated serverside there is no way to edit clientside to show how much $$ is dropped from monsters i don't believe.
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02/07/2006, 20:34
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#72
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elite*gold: 0
Join Date: Jan 2006
Posts: 67
Received Thanks: 4
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all of a sudden since the new update only half of the items are identified now
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02/07/2006, 23:20
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#73
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elite*gold: 0
Join Date: Aug 2005
Posts: 24
Received Thanks: 0
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Is there going to be a new itemtype.dat for the new patch?
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02/07/2006, 23:24
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#74
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Join Date: Jan 2006
Posts: 2
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Does the itemtype.dat for the 4295 patch work with the 4296 patch as well?
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02/08/2006, 02:29
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#75
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elite*gold: 0
Join Date: Jan 2006
Posts: 6
Received Thanks: 0
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*** people if it isent working dont ask if it will work obvouisly he'll have to make a new one at every patch like he always does now WAIT!
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