ItemType.dat (Customize Your Own ItemType File In 3 Steps)
Discussion on ItemType.dat (Customize Your Own ItemType File In 3 Steps) within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
Yo, Great job on the editor, I'm sure it's very appreciated by hundreds of people.
I just kind of had a suggestion for you, Because you're exactly right, The info is sent for the item on the ground, then it's sent for the actual quality. That's what the three extra item names are for.
HOWEVER: If you put a (P) in front of the 3 items that aren't marked, it will show as (P)EagleHat On the ground, which at least gives you an idea that you should probably pick it up. That's just a suggestion
NEVERMIND.. Just realized It's a lot more random than that lol. Oh well at least i made an effort.
USEFUL INFORMATION TO PEOPLE WHO USE THIS PROGRAM
If you haven't noticed already.. When you try to link an item it screws it up in the chat box and shows up as [E]EagleHat@@1111213123123123
The reason why it does this is because of the [] marks. When CO Shows a linked item in the chat box it shows up as [Elite EagleHat (+12)] The [E] within the [ ] messes it up.
If you replace those with () using the first step via Gabrola's Program, That issue will no longer occur.
Again thank you Gabrola for putting so much time and effort into this program, It def. has helped me out a ton while hunting.
Actually it's not complicated at all. It's just that the server actually tells you that the item is normal even if it's not so in your example, all EagleHats will show as (P)EagleHat on the ground regardless of their quality. The other 3 items just shows the "normal quality", there's Low/Medium/High.
Quote:
Originally Posted by spanco
A question:
Doesn't the TQ antibot system check the sum of the itemtype file and send feedback to the server? Are there chances of being botjailed just because of this file edit ?
Thx in advance.
That I cannot be sure of but afaik there's no such implementation in the client.
so the new conquer patch reverted my itemtype.day back to normal, it also tries to deny the itemtype generator XD. seems kinda dangerous to use it now, anybody got any input?
Actually it's not complicated at all. It's just that the server actually tells you that the item is normal even if it's not so in your example, all EagleHats will show as (P)EagleHat on the ground regardless of their quality. The other 3 items just shows the "normal quality", there's Low/Medium/High.
That I cannot be sure of but afaik there's no such implementation in the client.
Yeah haha, I realized that when i started modifying it myself. AFTER i made the post lmao
and the ( ) instead of [ ] was a good idea i thought.
Hey, i don't understand.. i downloaded the itemtype.rar and i "extract here" i open the icon itemtype generator but i can't open it it says, "the file cannot be open, you might dont have permission to open this file" Please help me and please explain how to use this item type Thanks in advance.
For people who are newly downloading this version 2. Virus Total Is coming up with results, when old versions were clear. Don't give me it's a false positive cause then other versions would have came up with results as well but they were clear. Download at your own risk.
ItemType.dat and itemtype.txt 5018 AnD Change Font Size :D 09/27/2009 - CO2 Exploits, Hacks & Tools - 14 Replies itemType.dat
1. See the Quality of Items on the ground before you pick them up.
2. See CommandTokens, so you know which ones you have already.
3. See where the WindSpells will take you at a glance.