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Jail Hack
Discussion on Jail Hack within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
04/23/2005, 08:23
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#16
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elite*gold: 312
Join Date: Sep 2004
Posts: 763
Received Thanks: 25
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Just don't make it obvious :P
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04/23/2005, 13:34
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#17
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elite*gold: 0
Join Date: Mar 2005
Posts: 114
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when u get telported to that map with the portal which dcs u, does anyone in normal jail see u jump and logoff?
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04/23/2005, 17:37
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#18
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Join Date: Oct 2004
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im not sure... i switched metzone mine with pk arena, got on my acrher with the normal maps and went to pk arena, went on my main to the metzone mine so i appeared in pk arena, and i couldnt see myself. but there has been a post on the CO forums where they see a guy running through the walls in pk arena
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04/28/2005, 15:25
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#19
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elite*gold: 0
Join Date: Apr 2005
Posts: 300
Received Thanks: 16
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Good work on releasing this.
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04/28/2005, 16:22
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#20
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Join Date: Nov 2004
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Afaik the DMAPS are just there to tell the client where something of interest is and what it is. I don't think it includes the informations for the walkmesh. About the person walking through the wall... it is probably some kind of desynchronisation.
I had it happen to me once in a while. It is a funny thing i can't trigger on purpose though. It mostly happens when you are two clienting and switch between both clients a lot. If you do this while lagging you get a chance of desynchronising withouth the server noticing.
For example, ppl are stacked up at Basipit. I was there with two clients. On one i was casting stigma, on the other i was just circling. The one circling was the stacks tank, preventing the others from taking damage. And after a few switches, ppl are misteriously dying.
The Client with the FireTao still showed me as being on top of the stack. Hence, even the coordinates were correct. But when i switched to my Water Tao to investigate wtf was hitting me there... i saw the tank standing somewhere else. About a whole screen away. I switched back to the firetao and clicked a bit to the left (to say it abstract, he was STILL standing on the stack in this client, but left to the left... maybe 2-3 fields).
I switched back to my water and saw the fire tao move... 2-3 fields to the left. But not to the place i clicked at...
So maybe this is how the Wallwalker did it. On accident.
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05/06/2005, 01:22
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#21
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elite*gold: 312
Join Date: Sep 2004
Posts: 763
Received Thanks: 25
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Quote:
Originally posted by kalvam@Apr 28 2005, 16:22
Afaik the DMAPS are just there to tell the client where something of interest is and what it is. I don't think it includes the informations for the walkmesh. About the person walking through the wall... it is probably some kind of desynchronisation.
I had it happen to me once in a while. It is a funny thing i can't trigger on purpose though. It mostly happens when you are two clienting and switch between both clients a lot. If you do this while lagging you get a chance of desynchronising withouth the server noticing.
For example, ppl are stacked up at Basipit. I was there with two clients. On one i was casting stigma, on the other i was just circling. The one circling was the stacks tank, preventing the others from taking damage. And after a few switches, ppl are misteriously dying.
The Client with the FireTao still showed me as being on top of the stack. Hence, even the coordinates were correct. But when i switched to my Water Tao to investigate wtf was hitting me there... i saw the tank standing somewhere else. About a whole screen away. I switched back to the firetao and clicked a bit to the left (to say it abstract, he was STILL standing on the stack in this client, but left to the left... maybe 2-3 fields).
I switched back to my water and saw the fire tao move... 2-3 fields to the left. But not to the place i clicked at...
So maybe this is how the Wallwalker did it. On accident.
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Well said. I have also noticed this happen to me a few times... It get annoying when you are running 4 versions of CO. lol
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05/06/2005, 11:28
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#22
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elite*gold: 0
Join Date: Mar 2005
Posts: 413
Received Thanks: 2
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I am running 10 and my com is jerking like mad. Glad it doesnt crash.But keeps d/cing 0.o
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05/13/2005, 07:35
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#23
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elite*gold: 312
Join Date: Sep 2004
Posts: 763
Received Thanks: 25
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lol, why would you want to run 10 X.x
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07/09/2005, 14:10
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#24
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Join Date: Jul 2005
Posts: 11
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with tis we can go around make chaos :P
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07/09/2005, 20:27
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#25
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Join Date: Apr 2005
Posts: 7
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lo all. so is this all 100% shweet
no bugs or forced crashing or anything
any thanks for it
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07/16/2005, 05:14
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#26
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Join Date: Apr 2005
Posts: 23
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this exploit has been patched
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07/16/2005, 06:16
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#27
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Join Date: Jul 2005
Posts: 6
Received Thanks: 0
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[img]text2schild.php?smilienummer=1&text=n0o0o0o000o /_\' border='0' alt='n0o0o0o000o /_\' />
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07/16/2005, 16:55
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#28
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elite*gold: 312
Join Date: Sep 2004
Posts: 763
Received Thanks: 25
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Yup, and in which case. This thread will be closed. There is no more point for it. Say goodbye to another great epvp hack :P
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