You need a proxy running first before you can even THINK about GW wall
Actually no you don't. Well that is if TQ didn't patch the normal wall jump for GW. Remember the KiXiNToolbox? It had the gw walljump done by memory editing. :P
Actually no you don't. Well that is if TQ didn't patch the normal wall jump for GW. Remember the KiXiNToolbox? It had the gw walljump done by memory editing. :P
Actually no you don't. Well that is if TQ didn't patch the normal wall jump for GW. Remember the KiXiNToolbox? It had the gw walljump done by memory editing. :P
It did o.o Yeh its easy anyway you just remove the "Jump-Back" function so it can only do it once to you, so still takes 2 jumps to do the wall, but well easy enough... In fact, im sure there was a conquer.exe floating around that had a GW wall jump as standard in it...
It did o.o Yeh its easy anyway you just remove the "Jump-Back" function so it can only do it once to you, so still takes 2 jumps to do the wall, but well easy enough... In fact, im sure there was a conquer.exe floating around that had a GW wall jump as standard in it...
No, hex editing your name on something is easy, tracing/trapping a jump function is actually difficult.
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