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UCO Itemtype.dat ~ 5116+
Discussion on UCO Itemtype.dat ~ 5116+ within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
10/25/2008, 17:54
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#331
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elite*gold: 0
Join Date: Jul 2008
Posts: 10
Received Thanks: 1
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thanks much ^_^
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10/25/2008, 18:29
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#332
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elite*gold: 0
Join Date: Jul 2007
Posts: 3
Received Thanks: 0
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Guys stop posting TQ made a recent patch where they changed the code to the armors and such.Only things listed in ANY itemtype hack is wepons any more because the new code isnt known just yet.If you complain about the mod/hack not working you fail because you didnt view the recent posts.MY suggestion hold off and wait.It's only a matter of time before someone figures it out.So chill.I'm sure this guy is getting enough **** as is for it and it isn't even his fault.
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10/25/2008, 19:48
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#333
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elite*gold: 0
Join Date: May 2007
Posts: 36
Received Thanks: 29
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To all the stupid ************* in here who can't seem to comprehend change....
ONLY WEAPONS' QUALITY CAN BE DETECTED BEFORE PICKUP. ALL OTHER ITEMS APPEAR AS LOW QUALITY NORMAL. SAME AS +1'S.
If you can't understand that, go **** yourself.
@ the previous poster: Unfortunately, it isn't a code issue, it's the packet sent, doesn't contain quality information while the item is on the ground, thus the game assigns it quality of "Low quality normal". This won't change unless TQ (for reasons I can't comprehend, seeing as they changed this system to prevent this sort of detection) would change the system back to the way it was before.
As for why he keeps posting it? He likes to see the quality on his weapons before he picks em up. ^^
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10/26/2008, 07:57
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#334
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elite*gold: 0
Join Date: Aug 2007
Posts: 5
Received Thanks: 0
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Thanks man
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10/26/2008, 18:14
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#335
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elite*gold: 0
Join Date: Sep 2008
Posts: 8
Received Thanks: 1
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thanx for job
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10/26/2008, 18:26
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#336
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elite*gold: 0
Join Date: Jul 2007
Posts: 10
Received Thanks: 3
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I like it anyways!
Better then nothing at all if you ask me
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10/26/2008, 23:11
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#337
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elite*gold: 0
Join Date: Sep 2006
Posts: 3
Received Thanks: 0
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the problem maybe with the numbering system in itemtype
old number for lion helmet:
111303 [L]IronHelmet 21 0 15 0 0 0 0 0 0 0 150 0 0 0 3 0 0 0 0 3998 3998 0 0 0 0 0 0 0 0 1 1000 0 0 0 0 Warrior`sHelmet None
new number for lion helmet:
111003 IronHelmet 21 0 15 0 0 0 0 0 0 0 150 0 0 0 3 0 0 0 0 3998 3998 0 0 0 0 0 0 0 0 1 1000 0 0 0 0 Warrior`sHelmet None
the 6 digit number has changed
its going to be tedious to edit every line
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10/27/2008, 05:41
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#338
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elite*gold: 0
Join Date: Oct 2008
Posts: 4
Received Thanks: 1
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thanks to all
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10/27/2008, 08:35
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#339
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elite*gold: 0
Join Date: Jun 2005
Posts: 125
Received Thanks: 5
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Quote:
Originally Posted by Joebob
the problem maybe with the numbering system in itemtype
old number for lion helmet:
111303 [L]IronHelmet 21 0 15 0 0 0 0 0 0 0 150 0 0 0 3 0 0 0 0 3998 3998 0 0 0 0 0 0 0 0 1 1000 0 0 0 0 Warrior`sHelmet None
new number for lion helmet:
111003 IronHelmet 21 0 15 0 0 0 0 0 0 0 150 0 0 0 3 0 0 0 0 3998 3998 0 0 0 0 0 0 0 0 1 1000 0 0 0 0 Warrior`sHelmet None
the 6 digit number has changed
its going to be tedious to edit every line
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i edited itemtype with deen dat's encryptin n decryptin tool
still wont work its just server side
or they made changes and put that kindda info in another file (wich i doubt)
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10/27/2008, 13:14
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#340
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elite*gold: 0
Join Date: May 2008
Posts: 3
Received Thanks: 0
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cannot see on the ground with item type. it was same. no have [Quality] on ground. except weapon.
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10/27/2008, 20:57
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#341
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elite*gold: 0
Join Date: Mar 2008
Posts: 6
Received Thanks: 1
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Quote:
Originally Posted by leavemealone
Hey Guys,
I Decided to start releasing my own Itemtype.dat
Normal Items = Nothing Changed,
Fixed Items = [F]ItemName,
Refined Items = [R]ItemName,
Unique Items = [U]ItemName,
Elite Items = [E]ItemName,
Super Items = [S]ItemName,
StrRes.rar is to remove tq's pre-made Super, Elite, Unique, Refined and Fixed Prefixes.
Also Moonbox tactic tokens named changed  Enjoy!
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doesnt work for me ,only on weapons  (
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10/27/2008, 21:21
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#342
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elite*gold: 0
Join Date: Oct 2008
Posts: 5
Received Thanks: 0
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how does this thing work i put it into my ini folder and then i played but no monster dropped aythin elite or super?
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10/27/2008, 23:02
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#343
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elite*gold: 0
Join Date: Oct 2008
Posts: 1
Received Thanks: 0
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شكرا جدا
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10/28/2008, 03:04
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#344
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elite*gold: 0
Join Date: May 2006
Posts: 2,168
Received Thanks: 8,593
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It doesn't make monsters drop certain items, it just displays if they have. But as most of you know TQ patched it.
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10/28/2008, 08:15
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#345
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elite*gold: 0
Join Date: Jan 2008
Posts: 38
Received Thanks: 0
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Itemtype Does not work Only weapons
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