|
You last visited: Today at 17:20
Advertisement
Map Name Detector
Discussion on Map Name Detector within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
02/11/2008, 09:21
|
#16
|
elite*gold: 0
Join Date: Feb 2008
Posts: 4
Received Thanks: 0
|
...
|
|
|
02/11/2008, 16:45
|
#17
|
elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
|
leavemealone@
of course i tested, those 2 screenshots, one is from desktop, one is from laptop
(both CO is unedited what-so-ever)
just delete this thread
quite not useful anyways, thats why i dont like memory base programs
so much chance of not working
and need constantly update
the ELSE boundary function makes me so tired already
it will be so much easier if attach with the co client
but i feel thats dumb, just like buying a new car, but u need to change ur legs
|
|
|
02/11/2008, 17:05
|
#18
|
elite*gold: 0
Join Date: Sep 2006
Posts: 774
Received Thanks: 8,576
|
Quote:
Originally Posted by evanxxxm
leavemealone@
of course i tested, those 2 screenshots, one is from desktop, one is from laptop
(both CO is unedited what-so-ever)
just delete this thread
quite not useful anyways, thats why i dont like memory base programs
so much chance of not working
and need constantly update
the ELSE boundary function makes me so tired already
it will be so much easier if attach with the co client
but i feel thats dumb, just like buying a new car, but u need to change ur legs
|
With a dll injected you can have it find the offsets itself by looking for opcode signatures
|
|
|
02/11/2008, 18:08
|
#19
|
elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
|
RootCore@
i will check on that later
but i dont have any knowledge about vb or C codes
|
|
|
02/11/2008, 18:10
|
#20
|
elite*gold: 0
Join Date: Oct 2007
Posts: 93
Received Thanks: 15
|
what did this do then ??
|
|
|
02/11/2008, 18:35
|
#21
|
elite*gold: 0
Join Date: Nov 2007
Posts: 182
Received Thanks: 29
|
I use the proxy v3nom of crazysasuke...
Your hack doesn't worck on the crazysasuke's proxy but on the original version your hack worck
|
|
|
02/11/2008, 19:15
|
#22
|
elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
|
krankheit@
show the map u are in
like in moonbox quest, u will know which tactic u are in
anerax@
ic, thats a good info to know
|
|
|
02/11/2008, 23:28
|
#23
|
elite*gold: 0
Join Date: Sep 2006
Posts: 774
Received Thanks: 8,576
|
dwMapId = 0x004E9DF8;
|
|
|
02/12/2008, 05:44
|
#24
|
elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
|
i apologize for the Mapdetector A and B
i found a major bug inside which cause the dllcall wont read the new value that user input
it should be ok now, welcome people to test it again
|
|
|
04/10/2008, 00:06
|
#25
|
elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
|
Updated the address to patch 5020
although no one will be interested, for those that actually might use it when doing moonbox quest, please change the address to 0x53BC34
|
|
|
05/03/2008, 07:44
|
#26
|
elite*gold: 0
Join Date: Oct 2007
Posts: 644
Received Thanks: 91
|
could you update the adress for patch 5022?
|
|
|
05/03/2008, 17:34
|
#27
|
elite*gold: 0
Join Date: Apr 2008
Posts: 5
Received Thanks: 0
|
Quote:
Originally Posted by evanxxxm
Notes:
Patch 5020
Map memory address = 0x53BC34
i guess the only purpose of this program is for moonbox quest
i dont think anyone will get lost in CO right?
Instructions:
Press OK and the tooltip will stick to ur CO client left top corner
however if the memory address is incorrect (maybe due to upgrade patches/modify clients)
u can self-change the memory address by editing the address, then put a check in the "change?" checkbox. the program will generate a ini file inside ur programfiles folder for later usages. u can find the hex either by using cheatengine yourself or check back on this page "notes"
MapNameList:
Code:
Thanks for bone-you providing this list
1000: <Desert>
1001: <AncientCity>
1002: <CentralPlain>
1003: <MineCave>
1004: <JobCenter>
1005: <Arena>
1006: <Stable>
1007: <Blachsmith>
1008: <Grocery>
1009: <ArmorStore>
1010: <BirthVillage>
1011: <Forest>
1012: <Dreamland>
1013: <TigerCave>
1014: <DragonPool>
1015: <Island>
1016: <KylinCave>
1018: <Arena>
1020: <Canyon>
1021: <CopperMine>
1028: <GoldMine>
1027: <SilverMine>
1026: <CopperMine>
1025: <IronMine>
1036: <Market>
1038: <GuildArea>
1039: <TrainingGround>
1063: <AdventureIsland>
1062: <Maze3>
1042: <PassPortal>
1043: <Peace>
1044: <Chaos>
1045: <Deserted>
1046: <Prosperous>
1047: <Disturbed>
1048: <Calmed>
1049: <Death>
1050: <Life>
1051: <MysticIsland>
1052: <TestIsland>
1061: <Maze2>
1060: <Maze1>
1041: <PrizeClaimingMa>
1040: <SkyCityPass>
1070: <SnakeDen>
1075: <NewCanyon>
1076: <NewForest>
1077: <NewDesert>
1078: <NewIsland>
1080: <Arena2>
1081: <Arena3>
1100: <MoonPlatform>
1101: <MoonPlatform>
1102: <MoonPlatform>
1103: <MoonPlatform>
1104: <MoonPlatform>
1105: <MoonPlatform>
1106: <MoonPlatform>
1107: <MoonPlatform>
1108: <MoonPlatform>
1109: <MoonPlatform>
5000: <NPCJail>
6000: <PKerJail>
6001: <Jail>
6010: <AFKerJail>
1201: <GlobeQuest1>
1202: <GlobeQuest2>
1204: <GlobeQuest4>
1205: <GlobeQuest5>
1207: <GlobeQuest7>
1208: <GlobeQuest8>
1210: <GlobeQuest10>
1211: <GlobeQuest11>
1212: <GlobeIsland>
1213: <GlobeDesert>
1214: <GlobeCanyon>
1215: <GlobeForest>
1216: <GlobePlain>
1217: <JointCanyon>
1218: <IronMine1>
1219: <GlobeExit>
2000: <IronMine2>
2001: <IronMine2F>
1300: <MysticCave>
2002: <IronMine3F>
2003: <IronMine3F>
2004: <IronMine3F>
2005: <IronMine3F>
2006: <IronMine4F>
2007: <IronMine4F>
2008: <IronMine4F>
2009: <IronMine4F>
2010: <IronMine4F>
2011: <IronMine4F>
2012: <IronMine4F>
2013: <IronMine4F>
2020: <CopperMine2F>
2021: <CopperMine2F>
2022: <CopperMine3F>
2023: <CopperMine3F>
2024: <CopperMine3F>
2025: <CopperMine3F>
2026: <CopperMine4F>
2027: <CopperMine4F>
2028: <CopperMine4F>
2029: <CopperMine4F>
2030: <CopperMine4F>
2031: <CopperMine4F>
2032: <CopperMine4F>
2033: <CopperMine4F>
2040: <SilverMine2F>
2041: <SilverMine2F>
2042: <SilverMine3F>
2043: <SilverMine3F>
2044: <SilverMine3F>
2045: <SilverMine3F>
2046: <SilverMine4F>
2047: <SilverMine4F>
2048: <SilverMine4F>
2049: <SilverMine4F>
2050: <SilverMine4F>
2051: <SilverMine4F>
2052: <SilverMine4F>
2053: <SilverMine4F>
6002: <MacroJail>
1351: <Labyrinth>
1352: <Labyrinth>
1353: <Labyrinth>
1354: <Labyrinth>
1095: <Arena2>
1094: <Arena1>
1093: <Arena2>
1092: <Arena1>
1091: <Arena2>
1090: <Arena1>
1505: <CityArena1>
1515: <CityArena1>
1525: <CityArena1>
1506: <CityArena2>
1516: <CityArena2>
1526: <CityArena2>
1511: <FurnitureStore>
1528: <CityArena4>
1518: <CityArena4>
1508: <CityArena4>
1451: <MeteorArena>
4025: <BattleFormation>
4024: <RightCloister>
4023: <LeftCloister>
4022: <HellHall>
4021: <HellGate>
5002: <>
1551: <HalloweenCity1>
1550: <HalloweenCity1>
700: <LotteryMap>
1700: <EvilAbyss>
Screenshot:
MapDetectorA
MapDetectorB
Tutorial: 5 steps to find Map hex address:
First u need to have
Second, hook CE to [Conquer2.0] while ur CO is running
Third, go to twinscity and search for 1002 in CE, u should be able to see something like this:
Forth, go to desert and "next scan" for 1000 in CE, u should be able to see only few variables on the list left
Fifth, double check ur results by going back to twinscity
look at those values on the list, if the output is back to 1002
that means thats the hex address of the Map ID
Done!
Download:
AHK Script included inside
the only difference between MapDetectorA and MapDetectorB is the output method
one is tooltip, the other is text on client
|
It doesnt work, it says:
ERROR
or incorrect MapID Adress.
I took all the steps correctly tho..
|
|
|
05/03/2008, 18:05
|
#28
|
elite*gold: 20
Join Date: Oct 2006
Posts: 2,707
Received Thanks: 2,525
|
for patch 5022
it should be:
0x56A3CC
replace the old hex and check the checkbox "change" and press OK
|
|
|
05/03/2008, 23:05
|
#29
|
elite*gold: 0
Join Date: Oct 2007
Posts: 644
Received Thanks: 91
|
works! thank you!
|
|
|
08/03/2008, 22:51
|
#30
|
elite*gold: 0
Join Date: Aug 2005
Posts: 8
Received Thanks: 1
|
The MapID address i found is 0x56B884 or 0x56B888. I got the map but they are wrong. For my case, I'm in Chaos map - 1044. It tells me I'm in JointCanyon map - 1027. Please help.
Tnx for cool app.
|
|
|
|
|
Similar Threads
|
CBL Detector
04/07/2010 - Combat Arms - 3 Replies
You enter in the IGN of a combat arms player and it will tell you if they're clean or dirty
Download Link:CRUSADE CBL Detector.exe
Total Virus Scan: Virustotal. MD5: 966c89c1a1fb1316364d26ef0a2ea6b7
please thank me if i helped
|
is der any mVp detector?
04/05/2010 - Ragnarok Online - 1 Replies
mvp detector?.d u have?
|
+1 detector IS POSSIBLE!!!
01/19/2009 - Conquer Online 2 - 42 Replies
yeah yeah, for years we've all known +1 detectors arent real. so yeah, dont start flaming until you hear me out.
okay, im an archer, mentored my warrior nooby. 3 hrs of killing on da appy (my warrior) and i found 1 +1 item. i checked my archer (the mentor) and it said 0.04 +1 stones.
so obviously i was like WTF.......had no other apprentices, only my warrior.
so i went and did some research on the conquer forum.
read this quote thanx to this link - Mentor/Apprentice Guide/Rules: -...
|
DC Detector
01/26/2008 - Silkroad Online - 3 Replies
I m just wondering. Is there any program that will alert users when it detect DC and crash from SRO? And the program does not need SRO client to be full screen but minimized like TBOT.
|
All times are GMT +2. The time now is 17:20.
|
|