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[AlchemyProxy] Basic botting functionality

Discussion on [AlchemyProxy] Basic botting functionality within the CO2 Bots & Macros forum part of the Conquer Online 2 category.

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Old 11/29/2010, 06:18   #1111
 
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Quote:
Originally Posted by pro4never View Post
Ahh, seems to me as though it may be using different packets for that version of conquer. I'll look into it at some point (seeing as with spanish I can translate some of it unlike when I dl'd arabic conquer lol!)
I see, I hope you can find where is the problem.
Let me know if I can do anything to help you
I found that Address IP using netstat -n ... also found that ip with the final 194, but this one doesn't work, seems this is just the entrance IP, not to the real server, I don't know if I'm right about that either hahaha...

Send me a private message if you need help!

Thanks again =P
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Old 11/29/2010, 12:50   #1112
 
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Small Problem ============> D/C On 50/100

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Old 11/29/2010, 12:59   #1113
 
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Quote:
Originally Posted by pro4never View Post
Ahh, seems to me as though it may be using different packets for that version of conquer. I'll look into it at some point (seeing as with spanish I can translate some of it unlike when I dl'd arabic conquer lol!)
Conquest Server
Auth Server: 187.17.71.196:9958
World Server: 187.17.71.194:5816

I modified an old conquer proxy, to connect on that server and i saw it uses Blowfish crypto to authserver. The old proxy only use Blowfish to the world server. I just change that and i can connect.
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Old 11/29/2010, 13:35   #1114
 
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i can't login..
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Old 11/29/2010, 14:03   #1115
 
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[Loader]
IPAddress=64.191.11.24
LoginPort=5049
GamePort=5051
Website=http://www.hellmouthco.com

p4n, I tried using the edit above, had my firewall turned off, updated my net framework, did everything i'm supposed to do..

But why I still cant log in using the coloader? It says 'server maintenance or network congested'.

Been trying it for the past few hours, besides reading almost all the threads here. HELP!
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Old 11/29/2010, 14:31   #1116
 
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and what would u do if u manage to login? p4n have suggested not using it coz alot of dc problems occurring. he will be quite busy before he fix this. take this time to do old school level grinding with 12 hour double exp.
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Old 11/29/2010, 14:34   #1117
 
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So u're trying to say not using it until it is fixed?

It's my first time though so I thought I wanted to give it a try, until I cant seem to log in..
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Old 11/29/2010, 14:45   #1118
 
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Quote:
Originally Posted by pro4never View Post
5816 is the game port. It's the login port that changes.


Game port and ip I can read from the auth response. I simply need the auth server ip/port in order to start the sequence.


As for dc issues. I have a huge essay due tusday and I have bday dinner with the bf tomorrow... so yah. I'll re-write the system to use shift packets again and switch around some of the time stamps after that.

Simply need a few free hours to work on this.

Till then just don't bother using it I'd suggest.
here's your answer
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Old 11/29/2010, 14:53   #1119
 
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so ip address unchanged, login port 5049 and game port 5816?
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Old 11/29/2010, 14:54   #1120
 
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People are impatianet...p4n gives them good thing ,that's why
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Old 11/29/2010, 14:56   #1121
 
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no. he was talking about the other version.
these are the settings we use
5001/5002-login
5000-gameport
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Old 11/29/2010, 14:58   #1122
 
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this bot is not stable so if i were you guys dont donate if not stable cz i test it and i found out that its hard to install and if ur already log in .... u will keep dc because of invalid jumps... every sec... dcs... not stable not good...thats all
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Old 11/29/2010, 15:02   #1123
 
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[Loader]
IPAddress=64.191.11.24
LoginPort=5001/5002
GamePort=5000
Website=http://www.hellmouthco.com

Tried using this before...but it doesnt work too.. It'll just stuck there, saying 'logging into account server'. HELP!
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Old 11/29/2010, 15:15   #1124
 
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Quote:
Originally Posted by clarkkenth2005 View Post
this bot is not stable so if i were you guys dont donate if not stable cz i test it and i found out that its hard to install and if ur already log in .... u will keep dc because of invalid jumps... every sec... dcs... not stable not good...thats all
ofc it aint stable. u know why??? this is open beta test. its still under development. as p4n makes progress, bugs will be there too. that/s why he keeps fixing it till he makes it stable.
<edit>
@billychai most probable reason is that p4n shut it down.
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Old 11/29/2010, 15:17   #1125
 
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I am looking for new ways for paths that pro4never can add to the packages.... To can jump that invalid coords...
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